Borderlands 1 Remaster

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lampuiho
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Re: Borderlands 1 Remaster

Post by lampuiho »

Rysefox wrote:
Thu Apr 04, 2019 5:47 pm
Hey, I do a table for Borderlands: Game of the Year enhanced (not finished yet)

but I do what everyone needs.

Unlimited Ammo
Health
No Spread
Money

I add more in the future, but have not very much time this is the reason why I give it right now out. Test it out and give some feedback when some enemy has unlimited health or so ty
Thanks. But do you know how to do console enabler?

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Rysefox
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Re: Borderlands 1 Remaster

Post by Rysefox »

lampuiho wrote:
Thu Apr 04, 2019 5:51 pm
Rysefox wrote:
Thu Apr 04, 2019 5:47 pm
Hey, I do a table for Borderlands: Game of the Year enhanced (not finished yet)

but I do what everyone needs.

Unlimited Ammo
Health
No Spread
Money

I add more in the future, but have not very much time this is the reason why I give it right now out. Test it out and give some feedback when some enemy has unlimited health or so ty
Thanks. But do you know how to do console enabler?
Not really^^

Bwash
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Re: Borderlands 1 Remaster

Post by Bwash »

Rysefox wrote:
Thu Apr 04, 2019 5:47 pm
-snip-
It works and is incredibly welcome, but there are a few tidbits which you probably expected since as yourself said it's not finished yet.

- Weapon ammo reserves will reset to 99 whenever a gun using that ammo is used, (expect when the weapon cannot reach 99 reserves yet)
- Health likewise drops to 99 immediately on taking damage (shield or otherwise) but will not go down beyond that.
-- the Health cheat also does not disable when "deactivated"
- (money isn't the max value it can be but I admit with a trainer there is not much reason for $9.999.999

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Rysefox
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Re: Borderlands 1 Remaster

Post by Rysefox »

Bwash wrote:
Thu Apr 04, 2019 6:49 pm
Rysefox wrote:
Thu Apr 04, 2019 5:47 pm
-snip-
It works and is incredibly welcome, but there are a few tidbits which you probably expected since as yourself said it's not finished yet.

- Weapon ammo reserves will reset to 99 whenever a gun using that ammo is used, (expect when the weapon cannot reach 99 reserves yet)
- Health likewise drops to 99 immediately on taking damage (shield or otherwise) but will not go down beyond that.
-- the Health cheat also does not disable when "deactivated"
- (money isn't the max value it can be but I admit with a trainer there is not much reason for $9.999.999
Hey thanks^^ Im looking for it

Bwash
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Re: Borderlands 1 Remaster

Post by Bwash »

I managed to use the classic find>change>new method to locate the address for inventory space (which involved hoarding Claptrap Backpack SDUs)
so it CAN be changed (not very experienced so I'm not aware if this is a stupid observation)

I however do not know squat about making tables so someone else is going to have to do that.

I don't know if value addresses are different for everyone or if I could just paste what mine was here so someone will have to clarify that.

EnvyBruh
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Re: Borderlands 1 Remaster

Post by EnvyBruh »

Bwash wrote:
Thu Apr 04, 2019 7:39 pm
I managed to use the classic find>change>new method to locate the address for inventory space (which involved hoarding Claptrap Backpack SDUs)
so it CAN be changed (not very experienced so I'm not aware if this is a stupid observation)

I however do not know squat about making tables so someone else is going to have to do that.

I don't know if value addresses are different for everyone or if I could just paste what mine was here so someone will have to clarify that.

You can paste it here and I can try it. Some games are different than others so it might work. I'm also hoarding Backpack upgrades so that I can do this as well.

Bwash
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Re: Borderlands 1 Remaster

Post by Bwash »

EnvyBruh wrote:
Thu Apr 04, 2019 10:08 pm
Bwash wrote:
Thu Apr 04, 2019 7:39 pm
I managed to use the classic find>change>new method to locate the address for inventory space (which involved hoarding Claptrap Backpack SDUs)
so it CAN be changed (not very experienced so I'm not aware if this is a stupid observation)

I however do not know squat about making tables so someone else is going to have to do that.

I don't know if value addresses are different for everyone or if I could just paste what mine was here so someone will have to clarify that.

You can paste it here and I can try it. Some games are different than others so it might work. I'm also hoarding Backpack upgrades so that I can do this as well.
Mine was IDC42534738

Bwash
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Re: Borderlands 1 Remaster

Post by Bwash »

Rysefox wrote:
Thu Apr 04, 2019 7:05 pm
Hey thanks^^ Im looking for it
I also just discovered that the suboption of the unlimited ammo cheat makes Bandit Out-Riders and arch guardians unkillable.
Additionally, it's the suboption that causes the 99 health thing while the actual health cheat does not seem to do anything.

EnvyBruh
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Re: Borderlands 1 Remaster

Post by EnvyBruh »

Bwash wrote:
Thu Apr 04, 2019 11:23 pm
EnvyBruh wrote:
Thu Apr 04, 2019 10:08 pm
Bwash wrote:
Thu Apr 04, 2019 7:39 pm
I managed to use the classic find>change>new method to locate the address for inventory space (which involved hoarding Claptrap Backpack SDUs)
so it CAN be changed (not very experienced so I'm not aware if this is a stupid observation)

I however do not know squat about making tables so someone else is going to have to do that.

I don't know if value addresses are different for everyone or if I could just paste what mine was here so someone will have to clarify that.

You can paste it here and I can try it. Some games are different than others so it might work. I'm also hoarding Backpack upgrades so that I can do this as well.
Mine was IDC42534738
Thank you, mine was much different. I ended up having to do my own.
I found skill points, IDK if it will be different for everyone else but this is what mine was for skillpoints: 1B80432FCA8

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Rysefox
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Re: Borderlands 1 Remaster

Post by Rysefox »

(download again further down)

Hey its me again, i tried very very much methods. First the enemys should no longer more be unkillable (When I am wrong tell me again)!

Video for zoom:
[Link]

Code: Select all

What i added/fixed:
- XP -> you can choose
- Unlimited Ammo should no longer give enemy unlimited health
- Skillpoints
- No spread (nothing changed)
- Money (nothing changed)
- Level -> you can choose
- Health (nothing changed)
- Added a Pointer for the Abillity on F
- Added Zoom pointer -> change the value for example to 10
Last edited by Rysefox on Fri Apr 05, 2019 2:07 pm, edited 1 time in total.

krul
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Re: Borderlands 1 Remaster

Post by krul »

If you can could you add rapidfire modifier.

Bwash
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Re: Borderlands 1 Remaster

Post by Bwash »

Rysefox wrote:
Fri Apr 05, 2019 12:18 pm
-snip
The ammo cheat is more reminiscent of a no-clip cheat, Ammo is consumed from the reserves rather than the mag but ammo is still consumed.
This means weapons with a high rate of fire will eat through ammo like nobody's business.

Now for some reason the unlimited ammo cheat sets the magazine of weapons with a 11+ capacity to 10 remaining.
with 12 bullets in a mag the HUD will indicate 10 remaining.
This isn't gamebreaking or anything, just an observation.

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Mormerilon
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Re: Borderlands 1 Remaster

Post by Mormerilon »

Rysefox wrote:
Fri Apr 05, 2019 12:18 pm
Hey, just letting you know us of the borderlands community that don't know how to use CE efficiently thank you for making this public for us. I don't know if you get "Thanks" enough cause i'm new here but thought i'd share some love <3

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Rysefox
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Re: Borderlands 1 Remaster

Post by Rysefox »

Hey, I think ammo is now working. Please tell me that its working ^^
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BorderlandsGOTY.CT
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Mormerilon
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Re: Borderlands 1 Remaster

Post by Mormerilon »

Rysefox wrote:
Fri Apr 05, 2019 3:17 pm
Hey, I think ammo is now working. Please tell me that its working ^^
Hey while it works i get 10 shields and instead of "unlimited" it reduced my reserve to 0 and restores 10 ammo. Sorry for the screencast link i would have setup my recorder if i knew there was video support here.

[Link]

Heres the embedded version:


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