Upload your cheat tables here (No requests)
kyeyoshida
What is cheating?
Posts: 1 Joined: Thu Apr 04, 2019 3:19 am
Reputation: 0
Post
by kyeyoshida » Thu Apr 04, 2019 3:22 am
Pongozila wrote: ↑ Wed Apr 03, 2019 11:25 pm
Also guys I have a code I'd like for you to test it out, I got it working for me, but I wanna be sure
I cant get the table to load. Not sure why. So unable to test this for you. lol
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
JessieKazama
Expert Cheater
Posts: 157 Joined: Sun Nov 12, 2017 1:42 am
Reputation: 253
Post
by JessieKazama » Thu Apr 04, 2019 9:04 am
Added some new stuff, check and redownload from the main post :3
makrel
Noobzor
Posts: 13 Joined: Fri May 26, 2017 2:36 pm
Reputation: 1
Post
by makrel » Thu Apr 04, 2019 11:36 am
JessieKazama wrote: ↑ Thu Apr 04, 2019 9:04 am
Added some new stuff, check and redownload from the main post :3
None of it works, for me at least.
The usual options work just fine tho.
Was on windows 7 updated to 10 works now
Thanks for your work.
lowstyles
What is cheating?
Posts: 3 Joined: Wed Mar 27, 2019 7:13 pm
Reputation: 0
Post
by lowstyles » Thu Apr 04, 2019 9:58 pm
thanks so much for this Jessie! <3
do u have anywhere where u explain the not so obvious things?
hey im weeb
What is cheating?
Posts: 3 Joined: Fri Apr 05, 2019 8:07 pm
Reputation: 0
Post
by hey im weeb » Fri Apr 05, 2019 8:11 pm
So, are you able to use these in co-op? when i play with friends i cant seem to give myself money always reverts back to like 20 even when i lock it. it doesnt let me buy anything. Is there a work around?
Ribeyrolles
What is cheating?
Posts: 1 Joined: Tue Apr 02, 2019 2:56 pm
Reputation: 0
Post
by Ribeyrolles » Fri Apr 05, 2019 10:10 pm
hey im weeb wrote: ↑ Fri Apr 05, 2019 8:11 pm
So, are you able to use these in co-op? when i play with friends i cant seem to give myself money always reverts back to like 20 even when i lock it. it doesnt let me buy anything. Is there a work around?
Who's hosting? Money is verified through the host, to my knowledge.
hey im weeb
What is cheating?
Posts: 3 Joined: Fri Apr 05, 2019 8:07 pm
Reputation: 0
Post
by hey im weeb » Sat Apr 06, 2019 1:17 am
ah, so i have to be the host?
johnsons
Noobzor
Posts: 9 Joined: Mon Jan 07, 2019 5:01 am
Reputation: 0
Post
by johnsons » Sat Apr 06, 2019 1:25 pm
JessieKazama wrote: ↑ Sun Mar 31, 2019 5:31 am
632360
Hey guys, Jessie here back with another cheat table~!
I was a big fan of the original
Risk of Rain when it first dropped on Steam, so when the sequel randomly dropped on Steam I immediately picked it up! For those who aren't familiar,
Risk of Rain 2 is a third person roguelike action game, where you can pick from different classes and fight to survive on an alien world.
The game isn't too hard at first, but the more you play the harder the game gets! With that in mind, I decided to make a table for the game for those who might have trouble with it or want to full around with friends. The game is co-op, so don't worry about cheating in PvP since there is none. The game is made from Unity too, so there's some cool stuff I was able to whip out!
Here are the options currently available in my
Risk of Rain 2 cheat table:
- Player Pointers
- No Skill Cooldown
- No Equipment Cooldown
- Lunar Coins Pointer
- Instant Teleporter Charge
- Teleporter Pointers
For stuff such as God Mode and Money, check under the Player Pointers along with other things such as Damage and XP.
I'll try to keep the table up to date whenever a game update drops, seeing as it is in early access right now. I'm still working on the Lunar Coins, so stay tuned for additional options as well!
Happy Cheating!!!
- Jessie Kazama
Teleporter Pointers not working,it just can't active
PS:I am at single player mode
Sina
Novice Cheater
Posts: 17 Joined: Wed Feb 13, 2019 10:01 am
Reputation: 3
Post
by Sina » Sat Apr 06, 2019 5:13 pm
"No Equipment Cooldown" doesn't work anymore. Would you please update it. thanks.
AgentMyth
Noobzor
Posts: 11 Joined: Sat May 20, 2017 4:14 am
Reputation: 1
Post
by AgentMyth » Sat Apr 06, 2019 5:38 pm
some idiot still ur work and didn't give credit to you Jessie
Cake-san
Table Makers
Posts: 433 Joined: Sun Mar 26, 2017 4:32 pm
Reputation: 799
Post
by Cake-san » Sun Apr 07, 2019 9:42 am
Item stack - Activated Player Pointers script from JessieKazama's table first.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>334</ID>
<Description>"Item stack"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>333</ID>
<Description>"Syringe"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>20</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>335</ID>
<Description>"Bear"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>24</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>336</ID>
<Description>"Behemoth"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>28</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>337</ID>
<Description>"Missile"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>2C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>338</ID>
<Description>"ExplodeOnDeath"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>30</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>339</ID>
<Description>"Dagger"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>34</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>340</ID>
<Description>"Tooth"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>38</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>341</ID>
<Description>"CritGlasses"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>3C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>342</ID>
<Description>"Hoof"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>40</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>343</ID>
<Description>"Feather"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>44</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>344</ID>
<Description>"AACannon"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>48</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>345</ID>
<Description>"ChainLightning"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>4C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>346</ID>
<Description>"PlasmaCore"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>50</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>347</ID>
<Description>"Seed"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>54</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348</ID>
<Description>"Icicle"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>58</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>349</ID>
<Description>"GhostOnKill"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>5C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>350</ID>
<Description>"Mushroom"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>60</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>351</ID>
<Description>"Crowbar"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>64</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>352</ID>
<Description>"LevelBonus"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>68</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>353</ID>
<Description>"AttackSpeedOnCrit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>6C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>354</ID>
<Description>"BleedOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>70</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>355</ID>
<Description>"SprintOutOfCombat"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>74</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>356</ID>
<Description>"FallBoots"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>78</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>357</ID>
<Description>"CooldownOnCrit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>7C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>358</ID>
<Description>"WardOnLevel"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>80</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>359</ID>
<Description>"Phasing"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>84</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>360</ID>
<Description>"HealOnCrit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>88</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>361</ID>
<Description>"HealWhileSafe"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>8C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>362</ID>
<Description>"TempestOnKill"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>90</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>363</ID>
<Description>"PersonalShield"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>94</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>364</ID>
<Description>"EquipmentMagazine"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>98</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>365</ID>
<Description>"NovaOnHeal"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>9C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>366</ID>
<Description>"ShockNearby"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>A0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>367</ID>
<Description>"Infusion"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>A4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>368</ID>
<Description>"WarCryOnCombat"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>A8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>369</ID>
<Description>"Clover"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>AC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>370</ID>
<Description>"Medkit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>B0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>371</ID>
<Description>"Bandolier"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>B4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>372</ID>
<Description>"BounceNearby"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>373</ID>
<Description>"IgniteOnKill"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>BC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>374</ID>
<Description>"PlantOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>C0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>375</ID>
<Description>"StunChanceOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>C4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>376</ID>
<Description>"Firework"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>C8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>377</ID>
<Description>"LunarDagger"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>CC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>378</ID>
<Description>"GoldOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>D0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>379</ID>
<Description>"MageAttunement"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>D4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>380</ID>
<Description>"WarCryOnMultiKill"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>D8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>381</ID>
<Description>"BoostHp"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>DC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>382</ID>
<Description>"BoostDamage"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>E0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>383</ID>
<Description>"ShieldOnly"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>E4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>384</ID>
<Description>"AlienHead"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>E8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>385</ID>
<Description>"Talisman"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>EC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>386</ID>
<Description>"Knurl"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>F0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>387</ID>
<Description>"BeetleGland"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>F4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>388</ID>
<Description>"BurnNearby"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>F8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>389</ID>
<Description>"CritHeal"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>FC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>390</ID>
<Description>"CrippleWardOnLevel"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>100</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>391</ID>
<Description>"SprintBonus"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>104</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>392</ID>
<Description>"SecondarySkillMagazine"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>108</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>393</ID>
<Description>"StickyBomb"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>10C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>394</ID>
<Description>"TreasureCache"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>110</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>395</ID>
<Description>"BossDamageBonus"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>114</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>396</ID>
<Description>"SprintArmor"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>118</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>397</ID>
<Description>"IceRing"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>11C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>398</ID>
<Description>"FireRing"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>120</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>399</ID>
<Description>"SlowOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>124</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>400</ID>
<Description>"ExtraLife"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>128</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>401</ID>
<Description>"ExtraLifeConsumed"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>12C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>402</ID>
<Description>"UtilitySkillMagazine"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>130</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>403</ID>
<Description>"HeadHunter"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>134</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>404</ID>
<Description>"KillEliteFrenzy"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>138</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>405</ID>
<Description>"RepeatHeal"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>13C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>406</ID>
<Description>"Ghost"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>140</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>407</ID>
<Description>"HealthDecay"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>144</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>408</ID>
<Description>"AutoCastEquipment"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>148</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>409</ID>
<Description>"IncreaseHealing"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>14C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>410</ID>
<Description>"JumpBoost"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>150</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>411</ID>
<Description>"DrizzlePlayerHelper"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>154</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
Give all items upon pickup(testing purpose)
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>305</ID>
<Description>"Give all items upon pickup(testing purpose)"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
assert(RoR2:GenericPickupController:AttemptGrant+f0,48 8B CF 48 8B D6)
alloc(newmem,2048,RoR2:GenericPickupController:AttemptGrant+f0)
label(returnhere)
label(temp)
label(index)
newmem:
mov [temp],rdi
mov [temp+8],rsi
mov [temp+10],r14
mov rcx,[rdi+40]
mov [temp+18],rcx
@@:
cmp [index],#77
jg long @f
mov rcx,[index]
mov [rdi+40],rcx
mov rcx,rdi
mov rdx,rsi
mov r8,r14
mov r11,"RoR2:GenericPickupController:GrantItem"
call r11
add [index],01
cmp [index],#77
jle long @b
@@:
mov rdi,[temp]
mov rsi,[temp+8]
mov r14,[temp+10]
mov rcx,[temp+18]
mov [rdi+40],rcx
mov rcx,rdi
mov rdx,rsi
jmp returnhere
temp:
dq 0 0 0 0 0
index:
dq 0
RoR2:GenericPickupController:AttemptGrant+f0:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
RoR2:GenericPickupController:AttemptGrant+f0:
//mov rcx,rdi
//mov rdx,rsi
db 48 8B CF 48 8B D6
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Equipment on pickup (Edit the script if you want)
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>306</ID>
<Description>"Equipment on pickup (Edit the script if you want)"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
assert(RoR2:GenericPickupController:AttemptGrant+130,48 8B CF 48 8B D6)
alloc(newmem,2048,RoR2:GenericPickupController:AttemptGrant+130)
label(returnhere)
newmem:
mov [rdi+40],#104 //equipment id 78-104
mov rcx,rdi
mov rdx,rsi
jmp returnhere
RoR2:GenericPickupController:AttemptGrant+130:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
RoR2:GenericPickupController:AttemptGrant+130:
//mov rcx,rdi
//mov rdx,rsi
db 48 8B CF 48 8B D6
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
NumberXer0
Expert Cheater
Posts: 1028 Joined: Sun Mar 12, 2017 2:17 pm
Reputation: 92
Post
by NumberXer0 » Sun Apr 07, 2019 10:28 am
Cake-san wrote: ↑ Sun Apr 07, 2019 9:42 am
Item stack - Activated Player Pointers script from JessieKazama's table first.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>334</ID>
<Description>"Item stack"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>333</ID>
<Description>"Syringe"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>20</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>335</ID>
<Description>"Bear"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>24</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>336</ID>
<Description>"Behemoth"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>28</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>337</ID>
<Description>"Missile"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>2C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>338</ID>
<Description>"ExplodeOnDeath"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>30</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>339</ID>
<Description>"Dagger"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>34</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>340</ID>
<Description>"Tooth"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>38</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>341</ID>
<Description>"CritGlasses"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>3C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>342</ID>
<Description>"Hoof"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>40</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>343</ID>
<Description>"Feather"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>44</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>344</ID>
<Description>"AACannon"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>48</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>345</ID>
<Description>"ChainLightning"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>4C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>346</ID>
<Description>"PlasmaCore"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>50</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>347</ID>
<Description>"Seed"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>54</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348</ID>
<Description>"Icicle"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>58</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>349</ID>
<Description>"GhostOnKill"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>5C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>350</ID>
<Description>"Mushroom"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>60</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>351</ID>
<Description>"Crowbar"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>64</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>352</ID>
<Description>"LevelBonus"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>68</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>353</ID>
<Description>"AttackSpeedOnCrit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>6C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>354</ID>
<Description>"BleedOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>70</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>355</ID>
<Description>"SprintOutOfCombat"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>74</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>356</ID>
<Description>"FallBoots"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>78</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>357</ID>
<Description>"CooldownOnCrit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>7C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>358</ID>
<Description>"WardOnLevel"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>80</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>359</ID>
<Description>"Phasing"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>84</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>360</ID>
<Description>"HealOnCrit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>88</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>361</ID>
<Description>"HealWhileSafe"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>8C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>362</ID>
<Description>"TempestOnKill"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>90</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>363</ID>
<Description>"PersonalShield"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>94</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>364</ID>
<Description>"EquipmentMagazine"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>98</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>365</ID>
<Description>"NovaOnHeal"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>9C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>366</ID>
<Description>"ShockNearby"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>A0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>367</ID>
<Description>"Infusion"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>A4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>368</ID>
<Description>"WarCryOnCombat"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>A8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>369</ID>
<Description>"Clover"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>AC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>370</ID>
<Description>"Medkit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>B0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>371</ID>
<Description>"Bandolier"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>B4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>372</ID>
<Description>"BounceNearby"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>B8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>373</ID>
<Description>"IgniteOnKill"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>BC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>374</ID>
<Description>"PlantOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>C0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>375</ID>
<Description>"StunChanceOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>C4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>376</ID>
<Description>"Firework"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>C8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>377</ID>
<Description>"LunarDagger"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>CC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>378</ID>
<Description>"GoldOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>D0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>379</ID>
<Description>"MageAttunement"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>D4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>380</ID>
<Description>"WarCryOnMultiKill"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>D8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>381</ID>
<Description>"BoostHp"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>DC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>382</ID>
<Description>"BoostDamage"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>E0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>383</ID>
<Description>"ShieldOnly"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>E4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>384</ID>
<Description>"AlienHead"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>E8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>385</ID>
<Description>"Talisman"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>EC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>386</ID>
<Description>"Knurl"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>F0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>387</ID>
<Description>"BeetleGland"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>F4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>388</ID>
<Description>"BurnNearby"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>F8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>389</ID>
<Description>"CritHeal"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>FC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>390</ID>
<Description>"CrippleWardOnLevel"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>100</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>391</ID>
<Description>"SprintBonus"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>104</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>392</ID>
<Description>"SecondarySkillMagazine"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>108</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>393</ID>
<Description>"StickyBomb"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>10C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>394</ID>
<Description>"TreasureCache"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>110</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>395</ID>
<Description>"BossDamageBonus"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>114</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>396</ID>
<Description>"SprintArmor"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>118</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>397</ID>
<Description>"IceRing"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>11C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>398</ID>
<Description>"FireRing"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>120</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>399</ID>
<Description>"SlowOnHit"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>124</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>400</ID>
<Description>"ExtraLife"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>128</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>401</ID>
<Description>"ExtraLifeConsumed"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>12C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>402</ID>
<Description>"UtilitySkillMagazine"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>130</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>403</ID>
<Description>"HeadHunter"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>134</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>404</ID>
<Description>"KillEliteFrenzy"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>138</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>405</ID>
<Description>"RepeatHeal"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>13C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>406</ID>
<Description>"Ghost"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>140</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>407</ID>
<Description>"HealthDecay"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>144</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>408</ID>
<Description>"AutoCastEquipment"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>148</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>409</ID>
<Description>"IncreaseHealing"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>14C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>410</ID>
<Description>"JumpBoost"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>150</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>411</ID>
<Description>"DrizzlePlayerHelper"</Description>
<VariableType>4 Bytes</VariableType>
<Address>[[[[playerp]+30]+60]+50]+30</Address>
<Offsets>
<Offset>154</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
Give all items upon pickup(testing purpose)
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>305</ID>
<Description>"Give all items upon pickup(testing purpose)"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
assert(RoR2:GenericPickupController:AttemptGrant+f0,48 8B CF 48 8B D6)
alloc(newmem,2048,RoR2:GenericPickupController:AttemptGrant+f0)
label(returnhere)
label(temp)
label(index)
newmem:
mov [temp],rdi
mov [temp+8],rsi
mov [temp+10],r14
mov rcx,[rdi+40]
mov [temp+18],rcx
@@:
cmp [index],#77
jg long @f
mov rcx,[index]
mov [rdi+40],rcx
mov rcx,rdi
mov rdx,rsi
mov r8,r14
mov r11,"RoR2:GenericPickupController:GrantItem"
call r11
add [index],01
cmp [index],#77
jle long @b
@@:
mov rdi,[temp]
mov rsi,[temp+8]
mov r14,[temp+10]
mov rcx,[temp+18]
mov [rdi+40],rcx
mov rcx,rdi
mov rdx,rsi
jmp returnhere
temp:
dq 0 0 0 0 0
index:
dq 0
RoR2:GenericPickupController:AttemptGrant+f0:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
RoR2:GenericPickupController:AttemptGrant+f0:
//mov rcx,rdi
//mov rdx,rsi
db 48 8B CF 48 8B D6
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Equipment on pickup (Edit the script if you want)
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>306</ID>
<Description>"Equipment on pickup (Edit the script if you want)"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
assert(RoR2:GenericPickupController:AttemptGrant+130,48 8B CF 48 8B D6)
alloc(newmem,2048,RoR2:GenericPickupController:AttemptGrant+130)
label(returnhere)
newmem:
mov [rdi+40],#104 //equipment id 78-104
mov rcx,rdi
mov rdx,rsi
jmp returnhere
RoR2:GenericPickupController:AttemptGrant+130:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
RoR2:GenericPickupController:AttemptGrant+130:
//mov rcx,rdi
//mov rdx,rsi
db 48 8B CF 48 8B D6
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
I'm having trouble adding any of these to the current table. The first one gives me an error on the first line and the other two can't compile because not all code is injectable. Is there something special you have to do with these codes? I've always just pasted them into auto assemble and imply added them to the table.
Cake-san
Table Makers
Posts: 433 Joined: Sun Mar 26, 2017 4:32 pm
Reputation: 799
Post
by Cake-san » Sun Apr 07, 2019 11:09 am
It's written on first line, <?xml which is xml code . You can directly paste it into CE or paste in notepad then save it as .CT file.
Also ,don't quote a post there's too long lol.
Siy
What is cheating?
Posts: 1 Joined: Sun Apr 07, 2019 11:15 am
Reputation: 1
Post
by Siy » Sun Apr 07, 2019 11:20 am
here's a table for people who can't figure it out;
it contains the item list and the most up-to-date table.
Thanks to Cake-San and JessieKazama
[Link]
Copy and paste that in a notepad file and save it as something.ct
JessieKazama
Expert Cheater
Posts: 157 Joined: Sun Nov 12, 2017 1:42 am
Reputation: 253
Post
by JessieKazama » Sun Apr 07, 2019 11:59 pm
Wasn't sure if I updated the table or not so I reuploaded the one I currently have on my pc. Please redownload from the main post! XD