[COMPLETED] [Request] Outward

Ask about cheats/tables for single player games here
Wizard
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Re: [Request] Outward

Post by Wizard »

fantomas wrote:
Tue Mar 26, 2019 10:05 pm
My poor contribution
Image
It doesn't work on my computer. After clicking "PLAYER_NEED" nothing happens.

squerol
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Re: [Request] Outward

Post by squerol »

GreenHouse wrote:
Tue Mar 26, 2019 9:58 pm
Here it is, an script to enable the developer mode.
When enabled, press ESC, and there will two new options on the top right of the screen:
Image

The Item Spawn is pretty much that. You can spawn any object from the game:
Image

And the Cheats menu:
Image

There are also some other things you can do with hotkeys:
Numpad 1 = Slow Down Game
Numpad 4 = Kill Player
Numpad 6 = Adds a Testing Status Effect
Numpad 7 = Remove Status Effect
Numpad 8 = Heal Player, Resurrect him and Fill Needs
Numpad 9 = Take Damage
Numpad Period = Invert Mouse Y
Left Ctrl + Left Alt + S = Force Environment Save
Left Ctrl + Left Alt + L = Skip Environment Load and Reload
Left Ctrl + Left Alt + X = Open Photon Network Room
Left Alt + Page Up = Set Next Graphic Settings
Left Alt + Page Down = Set Previous Graphic Settings
Left Alt + Numpad Divide = Show Debug Info
Left Shift + O = Open GUI (Not sure what that does, changing values didn't change anything for me)
Left Shift + U = Player Ragdoll
Left Shift + H = Hide UI
F12 = Take Screenshot


I'll keep updating as I find more hotkeys.
Sounds promising.
I see move speed multiplier here - is it possible to modify player attack speed too?

I consider buying this game but by watching gameplays it looks like some speed tweaks to player and enemies separately are must have in my opinion.

Thank You.

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fantomas
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Re: [Request] Outward

Post by fantomas »

Wizard wrote:
Wed Mar 27, 2019 4:42 am
It doesn't work on my computer. After clicking "PLAYER_NEED" nothing happens.
The script is using AOBScan so that's meaning that you'll have to make a specific action (opening the character vitals' panel in our case) to make it work. As I said it before, it was a quick try, just figured out that stamina is using while you attack, run, dodge, use skill and many other thing, I guess. And each of them has a specific function in memory, not necessary a common one. More, the most of them are shared values.

Do not take my table as a final product but more such like a test table. ;)

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BoehserOnkel
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Re: [Request] Outward

Post by BoehserOnkel »

thanks guys/girls
:)

Wizard
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Re: [Request] Outward

Post by Wizard »

fantomas wrote:
Wed Mar 27, 2019 8:11 am
Wizard wrote:
Wed Mar 27, 2019 4:42 am
It doesn't work on my computer. After clicking "PLAYER_NEED" nothing happens.
The script is using AOBScan so that's meaning that you'll have to make a specific action (opening the character vitals' panel in our case) to make it work. As I said it before, it was a quick try, just figured out that stamina is using while you attack, run, dodge, use skill and many other thing, I guess. And each of them has a specific function in memory, not necessary a common one. More, the most of them are shared values.

Do not take my table as a final product but more such like a test table. ;)
Thanks, it works now when I open character panel.

GreenHouse
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Re: [Request] Outward

Post by GreenHouse »

I just added two new scripts inside the table. If you want something else, feel free to ask.

phobos231
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Re: [Request] Outward

Post by phobos231 »

i would like to ask for scripts like:
Rising, or freezing skill points
Rising max health, stamina and mana or freezing max health and stamina so they wouldn't lower when changed for mana.

lowstyles
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Re: [Request] Outward

Post by lowstyles »

does developer mode disable getting achievements in steam?

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Tymon
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Re: [Request] Outward

Post by Tymon »

GreenHouse wrote:
Wed Mar 27, 2019 5:28 pm
I just added two new scripts inside the table. If you want something else, feel free to ask.
Is there any way you could edit available skill points so you could max out all 8 trees instead of only 3?

GreenHouse
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Re: [Request] Outward

Post by GreenHouse »

Tymon wrote:
Wed Mar 27, 2019 7:40 pm
Is there any way you could edit available skill points so you could max out all 8 trees instead of only 3?
I'll check that. I barely played the game and I'm searching for the NPC that does that.

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Tymon
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Re: [Request] Outward

Post by Tymon »

GreenHouse wrote:
Wed Mar 27, 2019 8:58 pm
I'll check that. I barely played the game and I'm searching for the NPC that does that.
There's a trainer in the first town, Kazite Spellblade, he shows up on your map.

phobos231
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Re: [Request] Outward

Post by phobos231 »

if you can don't forget about max health stamina and mana.

GreenHouse
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Re: [Request] Outward

Post by GreenHouse »

Tymon wrote:
Wed Mar 27, 2019 9:13 pm
There's a trainer in the first town, Kazite Spellblade, he shows up on your map.
Ok, done. You should be able to buy any spell that you want now, no matter what it asks for.
phobos231 wrote:
Wed Mar 27, 2019 9:28 pm
if you can don't forget about max health stamina and mana.
You can use the Invincible option from the dev menu to be immortal. And the rest I'll get to them, as multiple things change them.

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Tymon
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Re: [Request] Outward

Post by Tymon »

GreenHouse wrote:
Wed Mar 27, 2019 9:50 pm
Ok, done. You should be able to buy any spell that you want now, no matter what it asks for.
I could practically kiss you for this. Thanks a ton!

BUB73
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Re: [Request] Outward

Post by BUB73 »

Hi GreenHouse and many thanks for the cheat table ;) .
Please, can you check:
"- Remove Overweight Penalties " script/cheat?
It does work but, when active, the main character can't interact with the objects anymore (picking up); I can oly use "Y" button to sleep into my bed but if I do that the main hero got stuck after he wakes up. :shock:
Thanks for your help.

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