Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

Upload your cheat tables here (No requests)
Post Reply
forkinator
Expert Cheater
Expert Cheater
Posts: 73
Joined: Wed May 03, 2017 9:48 am
Reputation: 1

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by forkinator »

Great work Cielos. So i tried out the highlighted inventory editor(from zachilios). I gave myself 99 dragon blood droplets, and after using 1, my amount went back to 1. I must have had 2 or something. I was wondering if someone could help me figure out a way to make the dragon blood droplets pointer work so i can correctly increase the amount i have.


@Cielos

How would I go about making the number of dragon droplets stick? I After i use 1, my count goes from 99 to 1. Is this server side? After using your item editor to change my current quick slot equipped item, or using the highlighted editor to increase my current number, it just shows the number i chose over 1. So if i input 50 into the quantity, after exiting my inventory and re-opening it, it will show 50/1.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by forkinator on Sun Mar 24, 2019 6:23 am, edited 4 times in total.

AntaraX
Noobzor
Noobzor
Posts: 10
Joined: Mon Mar 06, 2017 7:27 pm
Reputation: 0

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by AntaraX »

What do i need to change in Inf items script to make Spirit Emblems to stay at say 5 instead of 1? some of the tools cost more then 1 spirit emblems to use.

Frostberg
What is cheating?
What is cheating?
Posts: 1
Joined: Sun Mar 24, 2019 6:16 am
Reputation: 0

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by Frostberg »

Hi, while the other cheats that is currently here is nifty... All I really want is reduce the grind and have an XP multiplier or skill multiplier or whatever you call it, that would be amazing.

Actez
Noobzor
Noobzor
Posts: 11
Joined: Sat Aug 18, 2018 9:52 pm
Reputation: 6

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by Actez »

Spent a few hours on a quick item list to help out.....feel free to improve upon it with all the items in-game with pics and whatnot if you dare :P
It would also be pretty neat if we could possibly get a way to add in items and remove them :D
!Codes.zip
Updated
(3.09 KiB) Downloaded 2771 times
Last edited by Actez on Mon Mar 25, 2019 3:47 am, edited 1 time in total.

User avatar
sage3k
Fearless Donors
Fearless Donors
Posts: 86
Joined: Mon Aug 21, 2017 5:34 am
Reputation: 2

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by sage3k »

Wow, Thank you all!

joker897571
Noobzor
Noobzor
Posts: 8
Joined: Sun Dec 30, 2018 6:27 am
Reputation: 0

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by joker897571 »

sir ur CT cant use in CE 6.8.3 Version
I dont know why? QAQ

NAPLAYER
What is cheating?
What is cheating?
Posts: 2
Joined: Sun Mar 24, 2019 6:42 am
Reputation: 0

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by NAPLAYER »

Is there anyway to add in specific items? Is there a trainer for that? I accidentally killed the NPC "Blackhat Badger" - and now I can't get the Anti Air Deathblow (Mortal Draw Combat Art) item.

User avatar
ZoDDeL
Table Makers
Table Makers
Posts: 153
Joined: Mon May 08, 2017 9:37 am
Reputation: 315

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by ZoDDeL »

AntaraX wrote:
Sun Mar 24, 2019 6:04 am
What do i need to change in Inf items script to make Spirit Emblems to stay at say 5 instead of 1? some of the tools cost more then 1 spirit emblems to use.
you can add a current spirit pointer by yourself under the misc. category (pSomeStatsBase)
Image

in my case the offset is +1088 for the codex version.
maybe its the same for steam or maybe its close to this. just look at memory viewer.

lianly817811
Noobzor
Noobzor
Posts: 6
Joined: Tue Oct 30, 2018 10:38 am
Reputation: 1

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by lianly817811 »

is it possible to make a fov slider?

KS212
Expert Cheater
Expert Cheater
Posts: 1139
Joined: Fri Mar 03, 2017 5:29 pm
Reputation: 143

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by KS212 »

Actez wrote:
Sun Mar 24, 2019 6:27 am
Spent a few hours on a quick item list to help out.....feel free to improve upon it with all the items in-game with pics and whatnot if you dare :P
It would also be pretty neat if we could possibly get a way to add in items and remove them :D
!Codes.zip
Great work on these!

Only thing I should add (in addition to the BACK UP YOUR SAVE!!!!!) is if you are changing an entire category (ie consumable to crafting material for example) then immediately after making the change, quit to title screen and reload.

This forces the game to re-parse the save and correctly re-assign the slots. If you try to do anything else immediately after changing without loading you WILL totally wreck your save!

MAKE ONE CHANGE, QUIT, RELOAD... THEN you can mess with quantities etc.

This from me, who wrecked his save 17 times before finally getting everything I wanted...

User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 845
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1865

Re: Sekiro™: Shadows Die Twice +9 (table Update3.2)

Post by Cielos »

Actez wrote:
Sun Mar 24, 2019 6:27 am
Spent a few hours on a quick item list to help out.....feel free to improve upon it with all the items in-game with pics and whatnot if you dare :P
It would also be pretty neat if we could possibly get a way to add in items and remove them :D
!Codes.zip
thanks!
I'll add the link to your post from the OP now...
EDIT:
done~

EDIT:
///
forkinator wrote:
Sun Mar 24, 2019 5:38 am
[...]
I think you've answered your question.
in short, after changing a quantity, the quantity that shown on the item icon won't be updated right away, but you can see the changes immediately by looking at the item detail description on the right.
after you re-enter the esc menu, you'd see the item icon quantity updated.

///
AntaraX wrote:
Sun Mar 24, 2019 6:04 am
What do i need to change in Inf items script to make Spirit Emblems to stay at say 5 instead of 1? some of the tools cost more then 1 spirit emblems to use.
the just updated table allows you change the min quantity for the spirit emblems now. read the inf. items description for details~

EDIT2:
///
ZoDDeL wrote:
Sun Mar 24, 2019 7:18 am
[...]
the spirit emblems were treated as an item. its offsets maybe be shifted based on the inventory base; also it maybe shifted by the time you first obtained an spirit emblem as well..

amaniberserk420
Cheater
Cheater
Posts: 40
Joined: Wed Mar 29, 2017 6:08 pm
Reputation: 8

Re: Sekiro™: Shadows Die Twice +9 (table Update3.3)

Post by amaniberserk420 »

Is the infinite item fixed for game breaking memory item ?

tampy
Expert Cheater
Expert Cheater
Posts: 55
Joined: Sat Mar 25, 2017 7:43 am
Reputation: 4

Re: Sekiro™: Shadows Die Twice +9 (table Update3.3)

Post by tampy »

Thanks Cielos! Is it possible for a gold/exp multiplier?

KS212
Expert Cheater
Expert Cheater
Posts: 1139
Joined: Fri Mar 03, 2017 5:29 pm
Reputation: 143

Re: Sekiro™: Shadows Die Twice +9 (table Update3.3)

Post by KS212 »

tampy wrote:
Sun Mar 24, 2019 10:23 am
Thanks Cielos! Is it possible for a gold/exp multiplier?
Gold multiplier isn't needed. Just have a few money bag items in your inventory and make those infinite and you can give yourself as much money as you will never ever spend :P

eyelsi
Expert Cheater
Expert Cheater
Posts: 54
Joined: Thu Feb 01, 2018 2:13 am
Reputation: 11

Re: Sekiro™: Shadows Die Twice +9 (table Update3.3)

Post by eyelsi »

Hello,

Really really appreciate the table!
Especially the disable cam-auto adjust script.

It really boosted the gaming experience with K/M.
anyway, I'd like to give an input to that script to be improved if possible.

Right now strafe moving (A/D) Keys by themselves works.
But if I move diagonally it still rotates the camera. So if I press W and D at the same time, the camera still rotates.

Please if you could update the script to disable it then as well...
You'd be doing the dev's job to fix the game :D

Post Reply

Who is online

Users browsing this forum: AhrefsBot, Baidu [Spider], bladechampion, DarkEmperorReborn, debuota, Google [Bot], Lootie_McShootie, melchokolate, Micrologist, minimonster, sdf, TipTopTam