KS212 wrote: ↑Sat Mar 23, 2019 3:20 pm
[...]
Unlike Souls, equipment does not drop from enemies. You have to play and explore the world for new gear like Prosthetic arms. However almost all of the base Prosthetic arms can be found within the first 1/3 of the game. The rest is just trying to get the needed crafting materials to upgrade them.
the point I was trying to make is.... I spent much more time to cheat than actually playing the game...
and the guy above you is in newgame+ already.....
jrubimf wrote: ↑Sat Mar 23, 2019 3:14 pm
If you can make a DMG multiplier, that would be amazing. (Specially for NewGame+)
I have the info needed already, will make the script now and call it a day.
note that there's a report that the "undead" script make at least one boss undead. so it's possible my player filter could be defected at some point, and make the damage multiplier script unstable. but I've yet to recreate this scenario.... we'll see.
off to cheating~
sicwan wrote: ↑Sat Mar 23, 2019 4:00 pm
Sorry if this is asked already, but is it possible to have the inf. consumables allow you to continue to pick up items and not lock it to one? like the med pellets and other items you can carry a set amount of?
um... you mean the script force set the item q to 1 when picking up item? if so it's a bug.
EDIT:
just checked, it's not the case.
now the game would put the item to the storage if it reached the max stack size. so, with or without the "inf. consumables" script, you can still continue to pick up items... like the med pellets, and it won't be lock at 1.
or maybe I just misunderstood your question?