Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

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Zozinhu
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Re: Sekiro™: Shadows Die Twice +8 (table Update2)

Post by Zozinhu »

Hello people,

Is there a way to remove items from my inventory?

The first trainers/tables with infinite items applies to key items and phosthetics, so I'm afraid it may halt my progression.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Sekiro™: Shadows Die Twice +8 (table Update2)

Post by Squalyian »

i tried every trainer and cheat table avaiable on intenet for Infinite EXP , All of them doesn't working and i can't level to level 2 for skill points.

It seems i can't enjoy the full experience because of the trainers, if i try to gain 99999 exp for example the remaining to level up comes with - 5999 exp .

i tried all of the options without any benefits , please help me.

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Cielos
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Re: Sekiro™: Shadows Die Twice +8 (table Update2)

Post by Cielos »

KS212 wrote:
Sat Mar 23, 2019 3:20 pm
[...]
Unlike Souls, equipment does not drop from enemies. You have to play and explore the world for new gear like Prosthetic arms. However almost all of the base Prosthetic arms can be found within the first 1/3 of the game. The rest is just trying to get the needed crafting materials to upgrade them.
the point I was trying to make is.... I spent much more time to cheat than actually playing the game... :?
and the guy above you is in newgame+ already.....
jrubimf wrote:
Sat Mar 23, 2019 3:14 pm
If you can make a DMG multiplier, that would be amazing. (Specially for NewGame+)
I have the info needed already, will make the script now and call it a day.
note that there's a report that the "undead" script make at least one boss undead. so it's possible my player filter could be defected at some point, and make the damage multiplier script unstable. but I've yet to recreate this scenario.... we'll see.
off to cheating~
sicwan wrote:
Sat Mar 23, 2019 4:00 pm
Sorry if this is asked already, but is it possible to have the inf. consumables allow you to continue to pick up items and not lock it to one? like the med pellets and other items you can carry a set amount of?
um... you mean the script force set the item q to 1 when picking up item? if so it's a bug.
EDIT:
just checked, it's not the case.
now the game would put the item to the storage if it reached the max stack size. so, with or without the "inf. consumables" script, you can still continue to pick up items... like the med pellets, and it won't be lock at 1.
or maybe I just misunderstood your question?

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Re: Sekiro™: Shadows Die Twice +8 (table Update2)

Post by KS212 »

Cielos wrote:
Sat Mar 23, 2019 4:28 pm


the point I was trying to make is.... I spent much more time to cheat than actually playing the game... :?
and the guy above you is in newgame+ already.....

You will have much more fun with your cheats, dun worry :P

You may want to make a 'immune to debuffs/negative effects' (poison, fire, terror, etc) cheat though... debuffs get pretty damn shit later.

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Re: Sekiro™: Shadows Die Twice +9 (table Update3)

Post by Cielos »

KS212 wrote:
Sat Mar 23, 2019 4:40 pm
[...]
You will have much more fun with your cheats, dun worry :P

You may want to make a 'immune to debuffs/negative effects' (poison, fire, terror, etc) cheat though... debuffs get pretty damn shit later.
um.... seems a long way to go....
I'm thinking if I should make a script to increase the distance of the hook now..... but it's time to sleep. :sleep:

///
jrubimf wrote:
Sat Mar 23, 2019 3:14 pm
If you can make a DMG multiplier, that would be amazing. (Specially for NewGame+)
done. re-download and test!

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Re: Sekiro™: Shadows Die Twice +8 (table Update2)

Post by sicwan »

Cielos wrote:
Sat Mar 23, 2019 4:28 pm
sicwan wrote:
Sat Mar 23, 2019 4:00 pm
Sorry if this is asked already, but is it possible to have the inf. consumables allow you to continue to pick up items and not lock it to one? like the med pellets and other items you can carry a set amount of?
um... you mean the script force set the item q to 1 when picking up item? if so it's a bug.
EDIT:
just checked, it's not the case.
now the game would put the item to the storage if it reached the max stack size. so, with or without the "inf. consumables" script, you can still continue to pick up items... like the med pellets, and it won't be lock at 1.
or maybe I just misunderstood your question?
in the first level, I picked up a med pellet, toggled on the script, and picked up another one later, but the count stayed at one. I didn't see the -> in front of the item showing me that it moved it to the stash either. granted it might have and I just didn't notice

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Cielos
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Re: Sekiro™: Shadows Die Twice +8 (table Update2)

Post by Cielos »

sicwan wrote:
Sat Mar 23, 2019 4:53 pm
[...]
in the first level, I picked up a med pellet, toggled on the script, and picked up another one later, but the count stayed at one. I didn't see the -> in front of the item showing me that it moved it to the stash either. granted it might have and I just didn't notice
thanks! I'll try to recreate it tomorrow.

///
Zozinhu wrote:
Sat Mar 23, 2019 4:04 pm
Hello people,

Is there a way to remove items from my inventory?

The first trainers/tables with infinite items applies to key items and phosthetics, so I'm afraid it may halt my progression.
you can try highlighting the item in the Inventory tab. then under [highlighted inventory item], set "quantity", "+0", "+c" to 0, set "+4" to ffffffff. see if it removes the item.
REMEMBER to back up your save first!

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headshot0052
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Re: Sekiro™: Shadows Die Twice +8 (table Update2)

Post by headshot0052 »

Cielos wrote:
Sat Mar 23, 2019 5:02 pm
Why are you ignoring me ?

100% drop item is possible ?

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Re: Sekiro™: Shadows Die Twice +9 (table Update3)

Post by jrubimf »

Cielos wrote:
Sat Mar 23, 2019 4:53 pm
done. re-download and test!
Well it worked perfectly.

But i think i made a wrong request. Mostly Fatigue damage.

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Re: Sekiro™: Shadows Die Twice +9 (table Update3)

Post by azunda »

Is there anyway to reduce my 99 memory back to normal ? coz that broke the game and i am too deep in to restart ..

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Re: Sekiro™: Shadows Die Twice +9 (table Update3)

Post by jrubimf »

azunda wrote:
Sat Mar 23, 2019 6:18 pm
Is there anyway to reduce my 99 memory back to normal ? coz that broke the game and i am too deep in to restart ..
Maybe with highlight item from cheat engine.

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Re: Sekiro™: Shadows Die Twice +9 (table Update3)

Post by senseirain »

+ Unlock All Prosthetic Upgrades
+ Unlock All Skills

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Re: Sekiro™: Shadows Die Twice +9 (table Update3)

Post by azunda »

jrubimf wrote:
Sat Mar 23, 2019 6:24 pm
azunda wrote:
Sat Mar 23, 2019 6:18 pm
Is there anyway to reduce my 99 memory back to normal ? coz that broke the game and i am too deep in to restart ..
Maybe with highlight item from cheat engine.
That helped with decreasing the amount in the inventory but not the memory count its still 99 , any other ideas ?

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Re: Sekiro™: Shadows Die Twice +9 (table Update3)

Post by jrubimf »

azunda wrote:
Sat Mar 23, 2019 6:51 pm
jrubimf wrote:
Sat Mar 23, 2019 6:24 pm
azunda wrote:
Sat Mar 23, 2019 6:18 pm
Is there anyway to reduce my 99 memory back to normal ? coz that broke the game and i am too deep in to restart ..
Maybe with highlight item from cheat engine.
That helped with decreasing the amount in the inventory but not the memory count its still 99 , any other ideas ?
Well in theory you could try to find the pointer for it and change it.

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Re: Sekiro™: Shadows Die Twice +9 (table Update3)

Post by azunda »

jrubimf wrote:
Sat Mar 23, 2019 6:53 pm
azunda wrote:
Sat Mar 23, 2019 6:51 pm
jrubimf wrote:
Sat Mar 23, 2019 6:24 pm

Maybe with highlight item from cheat engine.
That helped with decreasing the amount in the inventory but not the memory count its still 99 , any other ideas ?
Well in theory you could try to find the pointer for it and change it.
yea , no idea how to do that tho..., if thats not possible any way i can change the Attack Power ?

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