I'm not sure what this means. I can't even find a tutorial which allows me to understand where this goes or how to add it. Can you elaborate on how to make use of the information you're supplying? I don't really understand Cheat Engine well enough.
can anybody explain this part of the code?
I have the Jetpack wirking with the pointer without problems, but I want to update the AOB Injection script to get it working like before.
Are you requesting an explanation of the assembly or something else? I'm comfortable with x86 ASM, but sadly Cheat Engine is still a bit incomprehensible. If you wish to know what the assembly means, that's easy enough.
Why do you need an update? for me everything still works that matters:
unlimited health
unlimited items
duplicate items
quick milestone reset
instant analysis
Why do you need an update? for me everything still works that matters:
unlimited health
unlimited items
duplicate items
quick milestone reset
instant analysis
Most of the other options you don't even need.
some people perfer the no power and biomass update, and some would just see the front page of the game and noticed, it is not updated. It's best if someone could take that table, get all the options up to date, and launch it out to confirm that it's up to date.
Update 1.10: Updated Table for build #99303 I don't know if this version works for earlier builds of Satisfactory, so please use an older table if your satisfactory is not up-to-date.
I don't know what happened to the original creator but since a bunch of people really wanted this table to be updated, here you go.
I put this update together very hastily and have not properly tested it on multiple computers so please tell me if something doesn't work.
Changes
* Updated to work on the latest build (99303).
* The infinite fuel hacks don't require you to have any fuel in your inventory anymore (jetpack, chainsaw & vehicles).
Edit: I wasn't able to get the inventory size cheat to work again.
Looks like the point in memory (FactoryGame-Win64-Shipping.AFGGameState::GetTotalPlayerInventorySlots) that the original code is using is no longer accessed upon opening up your inventory. I'm not sure that I can get this particular cheat working again because I haven't found any other convenient place in memory to inject some code for the inventory.
Darn, looks like I missed an option Sorry about that. I'm gonna look at it right now.
EDIT: Looks like the point in memory (FactoryGame-Win64-Shipping.AFGGameState::GetTotalPlayerInventorySlots) that the original code is using is no longer accessed upon opening up your inventory. I'm not sure that I can get this particular cheat working again because I haven't found any other convenient place in memory to inject some code for the inventory.
I don't feel like spending tons of time right now finding another injection point but maybe I'll look into it a little bit more later.