Sekiro™: Shadows Die Twice

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vosszaa
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Re: Sekiro™: Shadows Die Twice

Post by vosszaa »

viewtopic.php?f=5&t=8934

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vcaqxmyr
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Re: Sekiro™: Shadows Die Twice

Post by vcaqxmyr »

Thumbs up for GreenHouse !

PS:
nice accountimage GH :arrow:

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Kanelakis
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Re: Sekiro™: Shadows Die Twice

Post by Kanelakis »

GreenHouse wrote:
Thu Mar 21, 2019 9:40 pm
Here's what I've done so far. And it's working perfectly on the first level. I don't know how If it will do on the rest.
- Unlimited health.
- Infinite Player Block + 1 hit to Unblock Enemies


Might not work sometimes.
I wanted to point out that some enemies make them invincible, for example lizards under the bridge.

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teinousi
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Re: Sekiro™: Shadows Die Twice

Post by teinousi »

Is this game like ducksouls or bloodborne or niou or tenchuu?

mk2
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Re: Sekiro™: Shadows Die Twice

Post by mk2 »

I'd like to request for FOV override.

Turkeychopio1
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Re: Sekiro™: Shadows Die Twice

Post by Turkeychopio1 »

Feel like finding pointers on this game is next to impossible
not matter what offsets or levels I do nothing is found

AntaraX
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Re: Sekiro™: Shadows Die Twice

Post by AntaraX »

teinousi wrote:
Fri Mar 22, 2019 1:13 am
Is this game like ducksouls or bloodborne or niou or tenchuu?
It's like mix of bloodborne and tenchu.

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Iosiff
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Re: Sekiro™: Shadows Die Twice

Post by Iosiff »

+1 for FOV override please.

Pur
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Re: Sekiro™: Shadows Die Twice

Post by Pur »

Is there an anti-cheat similar to DS3 one here too?
I didn't read the big Eula.

blazerules
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Re: Sekiro™: Shadows Die Twice

Post by blazerules »

Kanelakis wrote:
Thu Mar 21, 2019 11:14 pm
GreenHouse wrote:
Thu Mar 21, 2019 9:40 pm
Here's what I've done so far. And it's working perfectly on the first level. I don't know how If it will do on the rest.
- Unlimited health.
- Infinite Player Block + 1 hit to Unblock Enemies


Might not work sometimes.
I wanted to point out that some enemies make them invincible, for example lizards under the bridge.
Actually a lot more than that. Later on entire areas worth of enemies become invincible. So yeah no idea why but it breaks there. Wont mention area names since I'd imagine spoilers.

GreenHouse
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Re: Sekiro™: Shadows Die Twice

Post by GreenHouse »

blazerules wrote:
Fri Mar 22, 2019 5:27 pm
Actually a lot more than that. Later on entire areas worth of enemies become invincible. So yeah no idea why but it breaks there. Wont mention area names since I'd imagine spoilers.
You should get this one then: viewtopic.php?f=4&t=8940
That one was the first try and I didn't test it that much.

senseirain
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Re: Sekiro™: Shadows Die Twice

Post by senseirain »

Can we have Level Editor? Crafting Materials ? I'm level 999 LOL

eaglesky
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Re: Sekiro™: Shadows Die Twice

Post by eaglesky »

i need a skill point editor or just a way to remove skill point progress, I have way too many skill points.

a2a
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Re: Sekiro™: Shadows Die Twice

Post by a2a »

I really REALLY just want a way to “freeze” the save file.

It would be amazing to lock it right before boss fight so that everytime you die, it would load THAT and you could start the fight again almost instantly.

Perfect for practicing speedruns, much faster than die-quit-paste save-load-...die

Can anyone do this? Is it possible with Cheat Engine or other tools?

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Re: Sekiro™: Shadows Die Twice

Post by xSm0k3rXD »

+1 Thank you!

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