One Piece World Seeker

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edale
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Re: One Piece World Seeker

Post by edale »

Freeze mission timer in Challenge Missions:
For version 1.04

Code: Select all

{ Game   : OPWS.exe
  Version: 
  Date   : 2021-05-20
  Author : Edale

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,OPWS.exe,F3 0F 11 73 5C 8B) // should be unique
alloc(newmem,$1000,"OPWS.exe"+2CCAF6)

label(code)
label(return)

newmem:

code:
  NOP
  jmp return

INJECT:
  jmp newmem
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db F3 0F 11 73 5C

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "OPWS.exe"+2CCAF6

"OPWS.exe"+2CCACD: 75 07                          -  jne OPWS.exe+2CCAD6
"OPWS.exe"+2CCACF: C6 43 76 01                    -  mov byte ptr [rbx+76],01
"OPWS.exe"+2CCAD3: 88 43 6E                       -  mov [rbx+6E],al
"OPWS.exe"+2CCAD6: 48 8B 7C 24 40                 -  mov rdi,[rsp+40]
"OPWS.exe"+2CCADB: 80 7B 6E 00                    -  cmp byte ptr [rbx+6E],00
"OPWS.exe"+2CCADF: 0F 84 EB 00 00 00              -  je OPWS.exe+2CCBD0
"OPWS.exe"+2CCAE5: 44 8B 43 40                    -  mov r8d,[rbx+40]
"OPWS.exe"+2CCAE9: F3 0F 58 73 5C                 -  addss xmm6,[rbx+5C]
"OPWS.exe"+2CCAEE: 48 8B 53 20                    -  mov rdx,[rbx+20]
"OPWS.exe"+2CCAF2: 49 6B C8 38                    -  imul rcx,r8,38
// ---------- INJECTING HERE ----------
"OPWS.exe"+2CCAF6: F3 0F 11 73 5C                 -  movss [rbx+5C],xmm6
// ---------- DONE INJECTING  ----------
"OPWS.exe"+2CCAFB: 8B 44 11 68                    -  mov eax,[rcx+rdx+68]
"OPWS.exe"+2CCAFF: 85 C0                          -  test eax,eax
"OPWS.exe"+2CCB01: 0F 84 C9 00 00 00              -  je OPWS.exe+2CCBD0
"OPWS.exe"+2CCB07: 0F 57 C0                       -  xorps xmm0,xmm0
"OPWS.exe"+2CCB0A: F3 48 0F 2A C0                 -  cvtsi2ss xmm0,rax
"OPWS.exe"+2CCB0F: 0F 2F F0                       -  comiss xmm6,xmm0
"OPWS.exe"+2CCB12: 72 57                          -  jb OPWS.exe+2CCB6B
"OPWS.exe"+2CCB14: F6 83 10 02 00 00 02           -  test byte ptr [rbx+00000210],02
"OPWS.exe"+2CCB1B: 48 8B 4B 18                    -  mov rcx,[rbx+18]
"OPWS.exe"+2CCB1F: 74 25                          -  je OPWS.exe+2CCB46
}
I've never made a script before, and don't really know what I'm doing, but it works for me.

Don't know if it does anything to the timers for any other missions.

*edit- It also freezes the timer in the "Mussel Training" and "Buttons of Admiration" challenge missions, so it may work on all timers.

*edit2- Tested in all post-game challenge missions, it stopped the timer in them all.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

edale
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Posts: 101
Joined: Sun Feb 03, 2019 11:54 pm
Reputation: 33

Re: One Piece World Seeker

Post by edale »

OK, I've combined a still working code from ColonelRVH's table, managed to update another, added in aanpsx's material pointer code, and managed to create a few new codes.

I have absolutely no idea what I'm doing with making scripts, but these all seem to work fine for me.

Table for One Piece World Seeker v1.4.0.

codes:

Unlimited HP
Unlimited Skill Points
Unlimited Observation Haki (when active you won't gain or lose Haki, so activate it when you're Haki's full)
Tension Gauge Doesn't Decrease Over Time
Red Hawk & Eagle Storm don't decrease Tension
Elephant Gatling Gun & Conqueror's Haki don't decrease Tension
Unlimited Gear 4th (use Snakeman: King Kobra to exit Gear 4th, has to hit enemy)
Stop mission timer (I think this works for all mission timers)
Stop Mission Timer 2
Material Pointers

For the material pointers, go into your menu to the materials section, activate the script, then select the item you want to modify, the values for the selected item should show up. You need to go to a different screen and come back for the game to show the updated values. The only value I've tried playing with is the quantity.

*edit- Updated table to add 'stop mission timer 2' because my first code didn't stop the timer for the 3 switches in the Sea Prison while playing Zoro's scenario. I have to assume that the same will apply in the Sea Prison in the main game, as all the other codes have transfered over to Zoro's scenario without issue. Hopefully between the 2 codes that will get all the missions timers in the game.

*edit- Grab the table from the post below this one.
Attachments
OPWSv1.4.0 v2.CT
(24.91 KiB) Downloaded 247 times
Last edited by edale on Mon Jun 14, 2021 3:06 am, edited 2 times in total.

edale
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Posts: 101
Joined: Sun Feb 03, 2019 11:54 pm
Reputation: 33

Re: One Piece World Seeker

Post by edale »

OK, having finished the 3 DLC scenarios, I added 2 new codes for the Law DLC:

-Scalpel doesn't decrease Room Gauge
-Scan doesn't decrease Room Gauge

I'm not sure which does it, but one of them will also stop the boost effect from wearing out, so you can take the one-time HP hit to boost, then keep the damage bonus indefinitely.

I was unable to find the address for Sabo's flame gauge, so I couldn't make a code for that.

All the codes for the main game seem to work for Zoro, so nothing new is needed.

This should be my final update to the table.
Attachments
OPWSv1.4.0 v3.CT
(29.25 KiB) Downloaded 407 times

clownblade21
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What is cheating?
Posts: 1
Joined: Sun Sep 10, 2023 12:42 pm
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Re: One Piece World Seeker

Post by clownblade21 »

tnx

N3rveMods
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Re: One Piece World Seeker

Post by N3rveMods »

Updated first post with new table

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