Increased Cargo, equipment and weapon space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
PS
I recommend starting a new game because this "When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics)" sometimes it doesn't work correctly
The no agent needed for upgrade is a nice touch, but that makes me wonder.... Is it possible to make a "no items needed" for crafting as well?
I've Added a Janky large cargo space on ship option to the previous one (first time playing with mono)
Made a quick Unlimited armour script to tide everyone over till the main script is updated (for v2.0)
Side note you need to get damaged before you can activate it then its fine to stay on
many thanks for updating this table, having just unlimited armor and now cargo is great.
can u plz add maybe unlimited items uses for relics or even for crafting? and also if you can guide on how to manually do this ?
2.0.1
Increased Cargo, equipment, weapon and passenger space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
Each level 2 skill points (I do not recommend using skill reset)
Increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
2.0.1
Increased Cargo, equipment, weapon and passenger space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
Each level 2 skill points (I do not recommend using skill reset)
Increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
Assembly-CSharp.7z
UPD
Add:
"Weapon" and "Blueprint" crafting no longer requires materials and they don't use when crafting
Assembly-CSharp.7z
UPD
Add:
"Ship Enhancement" crafting no longer requires materials and they don't use when crafting
Assembly-CSharp.7z
With the last two dlls the game starts and when I'm loading my game in I can't do anything... like docking... opening star map... etc. I can roam around, shoot like that but nothing else working.
2.0.1
Increased Cargo, equipment, weapon and passenger space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
Each level 2 skill points (I do not recommend using skill reset)
Increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
Assembly-CSharp.7z
UPD
Add:
"Weapon" and "Blueprint" crafting no longer requires materials and they don't use when crafting
Assembly-CSharp.7z
UPD
Add:
"Ship Enhancement" crafting no longer requires materials and they don't use when crafting
Assembly-CSharp.7z
With the last two dlls the game starts and when I'm loading my game in I can't do anything... like docking... opening star map... etc. I can roam around, shoot like that but nothing else working.
2.0.1
Increased Cargo, equipment, weapon and passenger space
Increased mining Speed and mining Loot Bonus
Increased scavenge Loot Bonus
Increased Xp Bonus
Each level 2 skill points (I do not recommend using skill reset)
Increased explorer, fleet Commander, geology, space Pilot and tech Level Bonus
No Weapon Slot Overheat
No ending Energy
When upgrading weapon or equipment, will not consumed "upgrade items"(ancient relics) (only for "equipped" items)
Assembly-CSharp.7z
UPD
Add:
"Weapon" and "Blueprint" crafting no longer requires materials and they don't use when crafting
Assembly-CSharp.7z
UPD
Add:
"Ship Enhancement" crafting no longer requires materials and they don't use when crafting
Assembly-CSharp.7z
With the last two dlls the game starts and when I'm loading my game in I can't do anything... like docking... opening star map... etc. I can roam around, shoot like that but nothing else working.
Same here.
Game version 2.0.1
Are you loading an old save?
Try starting a new game, does the problem persist?
Last edited by Facnet on Thu Aug 11, 2022 10:43 am, edited 1 time in total.
With the last two dlls the game starts and when I'm loading my game in I can't do anything... like docking... opening star map... etc. I can roam around, shoot like that but nothing else working.
Same here.
Game version 2.0.1
Are you loading an old save?
Try starting a new game, does the problem persist?
Sorry, i removed the extra line and everything broke
should be ok now
OP updated the table! However the CargoItem cheat doesnt register. Just 0's
This is the one thing i love about the table. Is anyone else having this issue?