RESIDENT EVIL 2 DELUXE EDITION

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FBML
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RESIDENT EVIL 2 DELUXE EDITION

Post by FBML » Thu Feb 14, 2019 10:51 am

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Image

Cheat Table By: FBML

RESIDENT EVIL 2 DELUXE EDITION
Version: Based on Resident.Evil.2-CODEX

Table contents:
  • Resident Evil 2 - Deluxe Edition
    *BaseAdds

    *Player Info
    **Health CAP
    **Health Current
    **Item Box opening Counter
    **Steps Counter
    **Save Counter
    **Time Current

    *Invincible Player

    *No Reload & Max & infinite Infinite Inventory If > 1

    *1H2K All Enemies (one Hit to Kill)

    *Reset Save to 0

    *Reset Steps to 1

    *Reset Items Box opening to 0

    *Timer Mod (USE ONE only) reset the timer then freeze it
    ** Freez Current Timer (Can't be touch/grab by Any Enemies)
    **Reset Current Play time to 0

    *Enable code (Slot1 MOD WITH ID LIST)
    ** InveSlot1BAdd
    ** InveSlot1BPoi
    *** Slot No. (READ the Script for more info)
    *** ID FOR Items/Tools/Ammunition/Maps/Upgrades
    *** ID FOR WEAPONS/SUB-WEAPONS
    *** Weapon Upgrade (0= Normal)
    *** Quantitiy/Durability
ID LIST FOR Items/Tools/Ammunition/Maps/Upgrades:
Show
00000000:EMPTY
////////// HEALING ////////////
00000001:FIRST AID SPRAY
00000002:GREEN HERB
00000003:RED HERB
00000004:BLUE HERB
00000005:Mixed Herb (G+G)
00000006:Mixed Herb (G+R)
00000007:Mixed Herb (G+B)
00000008:Mixed Herb (G+G+B)
00000009:Mixed Herb (G+G+G)
0000000A:Mixed Herb (G+R+B)
0000000B:Mixed Herb (R+B)
0000000C:GREEN HERB
0000000D:RED HERB
0000000E:BLUE HERB
//////// AMMUNITION /////////
0000000F:HANDGUN AMMO
00000010:SHOTGUN SHELLS
00000011:SUBMACHINE GUN AMMO
00000012:MAG AMMO
00000016:ACID ROUNDS
00000017:FLAME ROUNDS
00000018:NEEDLE CARTRIDGES
00000019:FUEL
0000001A:LARGE CALIBER HANDGUN AMMO
0000001B:HIGH-POWERED AROUNDS (SLS60)
0000001F:DETONATOR
00000020:INK RIBBON
00000021:WOODEN BOARDS
00000022:ELECTRONIC GADGET
00000023:BATTERY
00000024:GUNPOWDER
00000025:GUNPOWDER (LARGE)
00000026:HIGH-GRADE GUNPOWDER (YELLOW)
00000027:HIGH-GRADE GUNPOWDER (WHITE)
///////// UPGRADES //////////
00000030:HIGH-CAPACITY MAG.(MATILDA)
00000031:MUZZLE BRAKE (MATILDA)
00000032:GUN STOCK (MATILDA)
00000033:SPEED LOADER (SLS 60)
00000034:LASER SIGHT (JMB Hp3)
00000035:REINFORCED FRAME (SLS60)
00000036:HIGH-CAPACITY MAG.(JMB Hp3)
00000037:SHOTGUN STOCK (W-870)
00000038:LONG BARREL (W-870)
0000003A:HIGH-CAPACITY MAG.(MQ11)
0000003C:SUPPRESSOR (MQ11)
0000003D:RED DOT SIGHT (LIGHTNING HAWK)
0000003E:LONG BARREL (LIGHTNING HAWK)
00000040:SHOULDER STOCK (GM79)
00000041:REGULATOR (FLAMETHROWER)
00000042:HIGH VOLTAGE CONDENSER (SPARK SHOT)
----------ITEMS/TOOLS----------
00000048:FILM: "HIDING PLACE"
00000049:FILM: "RISING ROOKIE"
0000004A:FILM: "COMMEMORATIVE"
0000004B:FILM: "3F LOCKER"
0000004C:FILM: "LION STATUE"
0000004D:STORAGE ROOM KEY (GAS STATION)
0000004F:MECHANIC JACK HANDLE
00000050:SQUARE CRANK
00000051:UNICORN MEDALLION
00000052:SPADE KEY
00000053:PARKING GARAGE KEY CARD
00000054:KEY CARD (WEAPONS LOCKER)
00000056:VALVE HANDLE
00000057:S.T.A.R.S. BADGE
00000058:SCEPTER
0000005A:RED JEWEL
0000005B:BEJEWELED BOX
0000005D:BISHOP PLUG
0000005E:ROOK PLUG
0000005F:KING PLUG
00000062:PICTURE BLOCK
00000066:USB DONGLE KEY
00000070:SPARE KEY
00000072:RED BOOK (ART OBJECT)
00000073:STATUES LEFT ARM
00000074:STATUES LEFT ARM WITH BOOK
00000076:LION MEDALLION
00000077:DIAMOND KEY
00000078:CAR KEY
0000007C:MAIDEN MEDALLION
0000007E:POWER PANEL PART 1
0000007F:POWER PANEL PART 2
00000080:LOVERS RELIEF
00000081:SMALL GEAR
00000082:LARGE GEAR
00000083:COURTYARD KEY
00000084:KNIGHT PLUG
00000085:PAWN PLUG
00000086:QUEEN PLUG
00000087:BOX ELECTRONIC PART 1
00000088:BOX ELECTRONIC PART 2
0000009F:ORPHANAGE KEY
000000A0:CLUB KEY
000000A9:HEART KEY
000000AA:U.S.S. DIGITAL VIDEO CASSETTE
000000B0:T-BAR VALVE HANDLE
000000B3:DISPERSAL CATRIDGE (EMPTY)
000000B4:DISPERSAL CATRIDGE (SOLUTION)
000000B5:DISPERSAL CATRIDGE (HERBICIDE)
000000B7:JOINT PLUG
000000BA:UPGRADE CHIP (ADMIN)
000000BB:ID WRISTBAND (ADMIN)
000000BC:ELECTRONIC CHIP
000000BD:SIGNAL MODULATOR
000000BE:TROPHY 1
000000BF:TROPHY 2
000000C2:SEWERS KEY
000000C3:ID WRISTBAND
000000C4:ID WRISTBAND (GENERAL STAFF)
000000C5:ID WRISTBAND (SENIOR STAFF)
000000C6:UPGRADE CHIP (GENERAL STAFF)
000000C7:UPGRADE CHIP (SENIOR STAFF)
000000C8:ID WRISTBAND (VISITOR)
000000C9:ID WRISTBAND (GENERAL STAFF)
000000CA:ID WRISTBAND (SENIOR STAFF)
000000CB:LAB DIGITAL VIDEO CASSETTE
000000E6:A BUSINESS BRIEFCASE
000000F1:FUSE (BREAK ROOM HALLWAY)
000000F3:SCISSORS
000000F4:BOLT CUTTER
000000F5:STUFFED DOLL
000000FE:SEWERS MAP
00000101:RESEARCH LAB NORTH AREA MAP
00000102:RESEARCH LAB EAST AREA MAP
00000105:POLICE STATION UPPER FLOORS MAP
00000106:HIP POUCH
00000123:PORTABLE SAFE
00000125:TIN STORAGE BOX 1
00000126:WOODEN BOX 1
00000127:WOODEN BOX 2
00000128:TIN STORAGE BOX 2
ID LIST FOR WEAPONS/SUB-WEAPONS:
Show
FFFFFFFF:EMPTY
00000001:MATILDA (HANDGUN)
00000002:M19 (High-caliber Handgun)
00000003:JMP Hp3 (Handgun)
00000004:Quickdraw Army (High-caliber Handgun)
00000007:MUP (HANDGUN)
00000008:BROOM Hc (HANDGUN)
00000009:SLS60 (Handgun)
0000000B:W-870 (Shotgun)
00000017:LE 5 (SUBMACHINE GUN)
0000001F:LIGHTNING HAWK (MAGNUM)
00000029:EMF VISUALIZER (HACKING GADGET)
0000002A:GM79 (Grenade Launcher)
0000002B:Chemical Flamethrower
0000002C:Spark Shot (Stun Gun)
0000002D:ATM-4 (ANTI-TANK WEAPON)
0000002E:Combat Knife
0000002F:Combat Knife INFINITE
00000031:ANTI-TANK ROCKET (ROCKET LAUNCHER)
00000032:MINIGUN (GATLING GUN)
00000041:HAND GRENADE (SUB-WEAPON)
00000042:FLASH GRENADE (SUB-WEAPON)
00000052:SAMURAI EDGE (ORIGINAL MODEL) INFINITE
00000053:SAMURAI EDGE (CHRIS MODEL)
00000054:SAMURAI EDGE (JILL MODEL)
00000055:SAMURAI EDGE (ALBERT MODEL)
re2.CT
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konizu
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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by konizu » Thu Feb 14, 2019 11:05 am

Any chances you can try to implement Invisibility? (aka making enemies don't see you)

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FBML
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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by FBML » Thu Feb 14, 2019 11:19 am

konizu wrote:
Thu Feb 14, 2019 11:05 am
Any chances you can try to implement Invisibility? (aka making enemies don't see you)

use this code: Freeze Current Timer (Can't be touch/grab by Any Enemies)

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konizu
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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by konizu » Thu Feb 14, 2019 4:45 pm

Promising but that's not what I'm after - I want to avoid being spotted by the Police Chief when playing as Sherry at the Orphanage.

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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by FBML » Fri Feb 15, 2019 9:36 pm

konizu wrote:
Thu Feb 14, 2019 4:45 pm
I want to avoid being spotted by the Police Chief when playing as Sherry at the Orphanage.
You can bypass this part, when you reach the main entrance (use the code to obtain the key) of the orphanage use the key then you can escape to the other room

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konizu
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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by konizu » Sat Feb 16, 2019 3:10 am

Man - you are a genius, never thought of that haha! Thanks!

mastergaming234
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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by mastergaming234 » Thu May 02, 2019 5:45 am

Currently having a issue when adding a item the game will crash. I am adding the codes in wrong?

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konizu
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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by konizu » Mon May 06, 2019 1:27 am

Any chances making a version of this table compatible with the no-denuvo version of the EXE?

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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by castle » Tue May 07, 2019 11:39 am

update possible? no longer functioning

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Re: RESIDENT EVIL 2 DELUXE EDITION

Post by cheataddict5150 » Fri Jun 14, 2019 9:39 pm

How do i use freeze timer option?

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