[COMPLETED] Genesis Alpha one request
- Empress_Ravenna
- Expert Cheater
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Re: Genesis Alpha one request
oh! HP resets when you get a Suit Boost on Planet.. and i should hopefully be done before i turn in for a couple hours rest..
update: been spending awhile now and ever since the suit upgrade i'm having some trouble finding the values again for HP.. might have to try a new game..
update: been spending awhile now and ever since the suit upgrade i'm having some trouble finding the values again for HP.. might have to try a new game..
- rambo99jose
- Table Makers
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- Joined: Sun Mar 18, 2018 6:24 am
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Re: [COMPLETED] Genesis Alpha one request
It works but crashes game a lot
Unlimited inventory turrets, AOB scan
{ Game : Genesis-Win64-Shipping.exe
Version:
Date : 2019-02-02
Author : axyd
Prevents decrease of turrets i9n inventory
}
[ENABLE]
aobscanmodule(inv_turrets,Genesis-Win64-Shipping.exe,FF 4B 08 8B D7) // should be unique
alloc(newmem,$1000,"Genesis-Win64-Shipping.exe"+10AF20C)
label(code)
label(return)
newmem:
code:
//dec [rbx+08]
mov edx,edi
jmp return
inv_turrets:
jmp newmem
return:
registersymbol(inv_turrets)
[DISABLE]
inv_turrets:
db FF 4B 08 8B D7
unregistersymbol(inv_turrets)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "Genesis-Win64-Shipping.exe"+10AF20C
"Genesis-Win64-Shipping.exe"+10AF1EC: 4C 63 C0 - movsxd r8,eax
"Genesis-Win64-Shipping.exe"+10AF1EF: 8D 46 01 - lea eax,[rsi+01]
"Genesis-Win64-Shipping.exe"+10AF1F2: 0F AF C7 - imul eax,edi
"Genesis-Win64-Shipping.exe"+10AF1F5: 48 63 D0 - movsxd rdx,eax
"Genesis-Win64-Shipping.exe"+10AF1F8: 8B C7 - mov eax,edi
"Genesis-Win64-Shipping.exe"+10AF1FA: 48 03 13 - add rdx,[rbx]
"Genesis-Win64-Shipping.exe"+10AF1FD: 0F AF C6 - imul eax,esi
"Genesis-Win64-Shipping.exe"+10AF200: 48 63 C8 - movsxd rcx,eax
"Genesis-Win64-Shipping.exe"+10AF203: 48 03 0B - add rcx,[rbx]
"Genesis-Win64-Shipping.exe"+10AF206: FF 15 CC 1B AC 00 - call qword ptr [Genesis-Win64-Shipping.exe+1B70DD8]
// ---------- INJECTING HERE ----------
"Genesis-Win64-Shipping.exe"+10AF20C: FF 4B 08 - dec [rbx+08]
"Genesis-Win64-Shipping.exe"+10AF20F: 8B D7 - mov edx,edi
// ---------- DONE INJECTING ----------
"Genesis-Win64-Shipping.exe"+10AF211: 48 8B CB - mov rcx,rbx
"Genesis-Win64-Shipping.exe"+10AF214: 48 8B 7C 24 68 - mov rdi,[rsp+68]
"Genesis-Win64-Shipping.exe"+10AF219: 48 8B 5C 24 70 - mov rbx,[rsp+70]
"Genesis-Win64-Shipping.exe"+10AF21E: 48 83 C4 50 - add rsp,50
"Genesis-Win64-Shipping.exe"+10AF222: 5E - pop rsi
"Genesis-Win64-Shipping.exe"+10AF223: E9 18 83 3C FF - jmp Genesis-Win64-Shipping.exe+477540
"Genesis-Win64-Shipping.exe"+10AF228: 8B 41 08 - mov eax,[rcx+08]
"Genesis-Win64-Shipping.exe"+10AF22B: 33 C9 - xor ecx,ecx
"Genesis-Win64-Shipping.exe"+10AF22D: 85 C0 - test eax,eax
"Genesis-Win64-Shipping.exe"+10AF22F: 8D 58 FF - lea ebx,[rax-01]
}
Version:
Date : 2019-02-02
Author : axyd
Prevents decrease of turrets i9n inventory
}
[ENABLE]
aobscanmodule(inv_turrets,Genesis-Win64-Shipping.exe,FF 4B 08 8B D7) // should be unique
alloc(newmem,$1000,"Genesis-Win64-Shipping.exe"+10AF20C)
label(code)
label(return)
newmem:
code:
//dec [rbx+08]
mov edx,edi
jmp return
inv_turrets:
jmp newmem
return:
registersymbol(inv_turrets)
[DISABLE]
inv_turrets:
db FF 4B 08 8B D7
unregistersymbol(inv_turrets)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "Genesis-Win64-Shipping.exe"+10AF20C
"Genesis-Win64-Shipping.exe"+10AF1EC: 4C 63 C0 - movsxd r8,eax
"Genesis-Win64-Shipping.exe"+10AF1EF: 8D 46 01 - lea eax,[rsi+01]
"Genesis-Win64-Shipping.exe"+10AF1F2: 0F AF C7 - imul eax,edi
"Genesis-Win64-Shipping.exe"+10AF1F5: 48 63 D0 - movsxd rdx,eax
"Genesis-Win64-Shipping.exe"+10AF1F8: 8B C7 - mov eax,edi
"Genesis-Win64-Shipping.exe"+10AF1FA: 48 03 13 - add rdx,[rbx]
"Genesis-Win64-Shipping.exe"+10AF1FD: 0F AF C6 - imul eax,esi
"Genesis-Win64-Shipping.exe"+10AF200: 48 63 C8 - movsxd rcx,eax
"Genesis-Win64-Shipping.exe"+10AF203: 48 03 0B - add rcx,[rbx]
"Genesis-Win64-Shipping.exe"+10AF206: FF 15 CC 1B AC 00 - call qword ptr [Genesis-Win64-Shipping.exe+1B70DD8]
// ---------- INJECTING HERE ----------
"Genesis-Win64-Shipping.exe"+10AF20C: FF 4B 08 - dec [rbx+08]
"Genesis-Win64-Shipping.exe"+10AF20F: 8B D7 - mov edx,edi
// ---------- DONE INJECTING ----------
"Genesis-Win64-Shipping.exe"+10AF211: 48 8B CB - mov rcx,rbx
"Genesis-Win64-Shipping.exe"+10AF214: 48 8B 7C 24 68 - mov rdi,[rsp+68]
"Genesis-Win64-Shipping.exe"+10AF219: 48 8B 5C 24 70 - mov rbx,[rsp+70]
"Genesis-Win64-Shipping.exe"+10AF21E: 48 83 C4 50 - add rsp,50
"Genesis-Win64-Shipping.exe"+10AF222: 5E - pop rsi
"Genesis-Win64-Shipping.exe"+10AF223: E9 18 83 3C FF - jmp Genesis-Win64-Shipping.exe+477540
"Genesis-Win64-Shipping.exe"+10AF228: 8B 41 08 - mov eax,[rcx+08]
"Genesis-Win64-Shipping.exe"+10AF22B: 33 C9 - xor ecx,ecx
"Genesis-Win64-Shipping.exe"+10AF22D: 85 C0 - test eax,eax
"Genesis-Win64-Shipping.exe"+10AF22F: 8D 58 FF - lea ebx,[rax-01]
}
- Empress_Ravenna
- Expert Cheater
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Re: [COMPLETED] Genesis Alpha one request
ok i'll test that out, anyone else having luck with the HP? trying to do that and Crew HP, but i ended up making hostiles have alot of HP so far too, Or Just me and being a 1 Woman Killing machine >;v
- Empress_Ravenna
- Expert Cheater
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Re: [COMPLETED] Genesis Alpha one request
First off, this does seem to make the game crash more often Especially if u enable this when placing a Hangar, other scripts before this the unlimited Energy crashes game, or eventually, and if you keep resetting energy your save game eventually gets corrupt.. been having my first game crashes since i played now. but this script below works well, enable/disable when not using it to avoid crashes, unsure about Longterm as im attempting that now without editing energy or storage amounts.
Code below for HP, Unlimited aka God Mode.
ctrl+alt+A paste into CE
Code below for HP, Unlimited aka God Mode.
Spoiler
{
Game : Genesis-Win64-Shipping.exe
Version: v1.0 Build 28
Date : 2019-02-02
Author : AJlex
This script does blah blah blah
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(health,Genesis-Win64-Shipping.exe,F3 42 0F11 34 28 48 8D 5E 30 48 03 DF 83 7B 30 00)
alloc(newmem,$1024,health)
label(returnhere)
label(originalcode)
newmem: //this is allocated memory, you have read,write,execute access
cmp [rax+r13+3C],#0
jne originalcode
mov [rax+r13+54],(float)100 //health
mov [rax+r13],(float)0 // blood
jmp returnhere
originalcode:
movss [rax+r13],xmm6
jmp returnhere
health:
jmp newmem
nop
returnhere:
registerSymbol(health)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
health:
db F3 42 0F 11 34 28
unregisterSymbol(health)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "Genesis-Win64-Shipping.exe"+1367D36
"Genesis-Win64-Shipping.exe"+1367D0D: 48 83 7C 37 28 00 - cmp qword ptr [rdi+rsi+28],00
"Genesis-Win64-Shipping.exe"+1367D13: 75 13 - jne Genesis-Win64-Shipping.exe+1367D28
"Genesis-Win64-Shipping.exe"+1367D15: 48 8B 54 37 20 - mov rdx,[rdi+rsi+20]
"Genesis-Win64-Shipping.exe"+1367D1A: 49 8B 4D 10 - mov rcx,[r13+10]
"Genesis-Win64-Shipping.exe"+1367D1E: E8 ED 07 D3 FF - call Genesis-Win64-Shipping.exe+1098510
"Genesis-Win64-Shipping.exe"+1367D23: 48 89 44 37 28 - mov [rdi+rsi+28],rax
"Genesis-Win64-Shipping.exe"+1367D28: 48 8B 44 37 28 - mov rax,[rdi+rsi+28]
"Genesis-Win64-Shipping.exe"+1367D2D: 48 85 C0 - test rax,rax
"Genesis-Win64-Shipping.exe"+1367D30: 74 0A - je Genesis-Win64-Shipping.exe+1367D3C
"Genesis-Win64-Shipping.exe"+1367D32: 48 63 40 44 - movsxd rax,dword ptr [rax+44]
// ---------- INJECTING HERE ----------
"Genesis-Win64-Shipping.exe"+1367D36: F3 42 0F 11 34 28 - movss [rax+r13],xmm6
// ---------- DONE INJECTING ----------
"Genesis-Win64-Shipping.exe"+1367D3C: 48 8D 5E 30 - lea rbx,[rsi+30]
"Genesis-Win64-Shipping.exe"+1367D40: 48 03 DF - add rbx,rdi
"Genesis-Win64-Shipping.exe"+1367D43: 83 7B 30 00 - cmp dword ptr [rbx+30],00
"Genesis-Win64-Shipping.exe"+1367D47: 74 61 - je Genesis-Win64-Shipping.exe+1367DAA
"Genesis-Win64-Shipping.exe"+1367D49: 48 8B 53 20 - mov rdx,[rbx+20]
"Genesis-Win64-Shipping.exe"+1367D4D: 33 C0 - xor eax,eax
"Genesis-Win64-Shipping.exe"+1367D4F: 48 85 D2 - test rdx,rdx
"Genesis-Win64-Shipping.exe"+1367D52: 0F 94 C0 - sete al
"Genesis-Win64-Shipping.exe"+1367D55: F7 D8 - neg eax
"Genesis-Win64-Shipping.exe"+1367D57: 48 63 C8 - movsxd rcx,eax
}
Last edited by Empress_Ravenna on Sun Feb 03, 2019 10:08 am, edited 3 times in total.
-
- What is cheating?
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Re: [COMPLETED] Genesis Alpha one request
The tables that just have the resources works fine. But every time I try the tables with energy, biomass, and storage, everything gets set to 0. Resources, Energy, Biomass, Storage are at 0. Has anyone else encountered this and how to fix it?
- rambo99jose
- Table Makers
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Re: [COMPLETED] Genesis Alpha one request
So I can't figure out how to make the game not crash when I try to set unlimited turret count.
One thing that seems to work is to search for the turret count and then set it to like 90. BACKUP SAVE GAME FIRST
Script to add high limits for all storages
One thing that seems to work is to search for the turret count and then set it to like 90. BACKUP SAVE GAME FIRST
Script to add high limits for all storages
Unlimited energy, storage, biomass, deposit
[ENABLE]
alloc(newmem,2048,"Genesis-Win64-Shipping.exe"+1F8680)
label(returnhere)
label(originalcode)
label(exit)
newmem:
mov [rcx+510],(int)9999 //max Storage
mov [rcx+518],(int)8888 //max Power
mov [rcx+520],(int)7777 //max Biomass
mov [rcx+5D8],(int)6666 //max Deposit
originalcode:
mov eax,[rcx+00000514]
exit:
jmp returnhere
"Genesis-Win64-Shipping.exe"+1F8680:
jmp newmem
nop
returnhere:
[DISABLE]
dealloc(newmem)
"Genesis-Win64-Shipping.exe"+1F8680:
mov eax,[rcx+00000514]
//Alt: db 8B 81 14 05 00 00
alloc(newmem,2048,"Genesis-Win64-Shipping.exe"+1F8680)
label(returnhere)
label(originalcode)
label(exit)
newmem:
mov [rcx+510],(int)9999 //max Storage
mov [rcx+518],(int)8888 //max Power
mov [rcx+520],(int)7777 //max Biomass
mov [rcx+5D8],(int)6666 //max Deposit
originalcode:
mov eax,[rcx+00000514]
exit:
jmp returnhere
"Genesis-Win64-Shipping.exe"+1F8680:
jmp newmem
nop
returnhere:
[DISABLE]
dealloc(newmem)
"Genesis-Win64-Shipping.exe"+1F8680:
mov eax,[rcx+00000514]
//Alt: db 8B 81 14 05 00 00
Re: [COMPLETED] Genesis Alpha one request
@fantomas
How can the pak be extracted with QuickBMS? Do you have the BMS file for the pak?
Cant extract it
Regards
How can the pak be extracted with QuickBMS? Do you have the BMS file for the pak?
Cant extract it
Regards
- Empress_Ravenna
- Expert Cheater
- Posts: 380
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Re: [COMPLETED] Genesis Alpha one request
cheat codes!!.. >:D IF u can get them, to work, ofc! >:D explanations on page 1.
Spoiler
"CheatAddHealth" Key=P
"CheatExploreGalaxy" Key=L
"CheatHyperdrive" Key=O
"CheatIgnorePlayer" Key=I,bAlt=True, alt + I
"CheatKillAllAliens" Key=B
"CheatRepairAllModules" Key=N
"CheatRessourcesNotNeeded" Key=Zero
"CheatSelfkill" Key=K
"CheatSpectatorCamera" Key=Multiply,bAlt=True, alt + multiply
"CheatToggleCheatMenuHidden" Key=Subtract,bAlt=True alt + subtract
"CheatToggleGodMode" Key=G
"CheatToggleMusic" Key=Divide,bAlt=True - alt + Divide
"CheatToggleSlomo" Key=Comma
"EnableCheats" Key=Add,bAlt=True alt + Add - in Build menu on ship
- EnterpriseNL
- Expert Cheater
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- Empress_Ravenna
- Expert Cheater
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Re: [COMPLETED] Genesis Alpha one request
ha, Nice, and i found this on Quick BMS website, Unreal Engine 4 script i Found for it.. right on the homepage for the app.. So i'm assuming i need to turn bCmd=false to true to enable it?
so many files! >;O heh
- EnterpriseNL
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Re: [COMPLETED] Genesis Alpha one request
The link I shared is the Unreal tournament 4 script file, since that game also uses the unreal engine
You can try Empress, the dev on discord told me the cheats are not even compiled into the executable
File is in C:\name of the output folder\Genesis_EGS\Config named Defaultinput.ini when you unzip it
You can try Empress, the dev on discord told me the cheats are not even compiled into the executable
File is in C:\name of the output folder\Genesis_EGS\Config named Defaultinput.ini when you unzip it
Last edited by EnterpriseNL on Sun Feb 03, 2019 1:56 pm, edited 2 times in total.
- Empress_Ravenna
- Expert Cheater
- Posts: 380
- Joined: Mon Oct 09, 2017 11:42 pm
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Re: [COMPLETED] Genesis Alpha one request
ok, having a hard time trying to reimport the files... i went through all the files and in 1 of them, the console key is disabled.
- Empress_Ravenna
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Re: [COMPLETED] Genesis Alpha one request
you probably saw that same file as me, where Console=none instead of tilde ;PEnterpriseNL wrote: ↑Sun Feb 03, 2019 1:49 pmThe link I shared is the Unreal tournament 4 script file, since that game also uses the unreal engine
You can try Empress, the dev on discord told me the cheats are not even compiled into the executable
File is in C:\name of the output folder\Genesis_EGS\Config named Defaultinput.ini when you unzip it
- EnterpriseNL
- Expert Cheater
- Posts: 202
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Re: [COMPLETED] Genesis Alpha one request
Never saw that one since it on the bottom of the list, I went directly to the cheats, did you get it to work?Empress_Ravenna wrote: ↑Sun Feb 03, 2019 2:38 pmyou probably saw that same file as me, where Console=none instead of tilde ;PEnterpriseNL wrote: ↑Sun Feb 03, 2019 1:49 pmThe link I shared is the Unreal tournament 4 script file, since that game also uses the unreal engine
You can try Empress, the dev on discord told me the cheats are not even compiled into the executable
File is in C:\name of the output folder\Genesis_EGS\Config named Defaultinput.ini when you unzip it
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