[COMPLETED] Genesis Alpha one request
- EnterpriseNL
- Expert Cheater
- Posts: 202
- Joined: Fri Sep 01, 2017 1:35 pm
- Reputation: 43
[COMPLETED] Genesis Alpha one request
Game Name: Genesis alpha one
Game Engine: Unreal engine 4
Game Version: V554996
Options Required: Health, Ammo, infinite resources
Game/Steam Website: [Link]
The game is only buyable through Epic store
Thanks
Kind regards
Game Engine: Unreal engine 4
Game Version: V554996
Options Required: Health, Ammo, infinite resources
Game/Steam Website: [Link]
The game is only buyable through Epic store
Thanks
Kind regards
Re: Genesis Alpha one request
While waiting for an eventual sunbeam's ue4 console, here just a few pointers for deposit stats (copy/past the code in notepad++ and save it as .ct extension)
You also can extract the 4gb .pak file with quickbms and dive inside to find something useful.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="28">
<CheatEntries>
<CheatEntry>
<ID>12</ID>
<Description>"[ Stats ]"</Description>
<Options moHideChildren="1"/>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
alloc(newmem,2048,"Genesis-Win64-Shipping.exe"+1F58A6)
label(returnhere)
label(originalcode)
label(exit)
globalalloc(stats_ptr,8)
newmem:
mov [stats_ptr],rax
originalcode:
mov eax,[rax+rdx*4]
ret
xor eax,eax
exit:
jmp returnhere
"Genesis-Win64-Shipping.exe"+1F58A6:
jmp newmem
nop
returnhere:
[DISABLE]
dealloc(newmem)
"Genesis-Win64-Shipping.exe"+1F58A6:
mov eax,[rax+rdx*4]
ret
xor eax,eax
//Alt: db 8B 04 90 C3 33 C0
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>13</ID>
<Description>"Base Address"</Description>
<LastState RealAddress="35370380"/>
<VariableType>String</VariableType>
<Length>0</Length>
<Unicode>0</Unicode>
<CodePage>0</CodePage>
<ZeroTerminate>1</ZeroTerminate>
<Address>stats_ptr</Address>
<Offsets>
<Offset>0</Offset>
</Offsets>
<CheatEntries>
<CheatEntry>
<ID>10</ID>
<Description>"Iron"</Description>
<LastState Value="100" RealAddress="35370384"/>
<VariableType>4 Bytes</VariableType>
<Address>+4</Address>
</CheatEntry>
<CheatEntry>
<ID>11</ID>
<Description>"Copper"</Description>
<LastState Value="83" RealAddress="35370388"/>
<VariableType>4 Bytes</VariableType>
<Address>+8</Address>
</CheatEntry>
<CheatEntry>
<ID>9</ID>
<Description>"Aluminium"</Description>
<LastState Value="100" RealAddress="3537038C"/>
<VariableType>4 Bytes</VariableType>
<Address>+C</Address>
</CheatEntry>
<CheatEntry>
<ID>8</ID>
<Description>"Gold"</Description>
<LastState Value="100" RealAddress="35370390"/>
<VariableType>4 Bytes</VariableType>
<Address>+10</Address>
</CheatEntry>
<CheatEntry>
<ID>7</ID>
<Description>"Platinum"</Description>
<LastState Value="83" RealAddress="35370394"/>
<VariableType>4 Bytes</VariableType>
<Address>+14</Address>
</CheatEntry>
<CheatEntry>
<ID>6</ID>
<Description>"Sulfur"</Description>
<LastState Value="100" RealAddress="35370398"/>
<VariableType>4 Bytes</VariableType>
<Address>+18</Address>
</CheatEntry>
<CheatEntry>
<ID>5</ID>
<Description>"Lithium"</Description>
<LastState Value="100" RealAddress="3537039C"/>
<VariableType>4 Bytes</VariableType>
<Address>+1C</Address>
</CheatEntry>
<CheatEntry>
<ID>4</ID>
<Description>"Saltpetre"</Description>
<LastState Value="100" RealAddress="353703A0"/>
<VariableType>4 Bytes</VariableType>
<Address>+20</Address>
</CheatEntry>
<CheatEntry>
<ID>3</ID>
<Description>"Iridium"</Description>
<LastState Value="100" RealAddress="353703A4"/>
<VariableType>4 Bytes</VariableType>
<Address>+24</Address>
</CheatEntry>
<CheatEntry>
<ID>2</ID>
<Description>"Uranium"</Description>
<LastState Value="100" RealAddress="353703A8"/>
<VariableType>4 Bytes</VariableType>
<Address>+28</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols>
<SymbolEntry>
<Name>stats_ptr</Name>
<Address>1C900000</Address>
</SymbolEntry>
</UserdefinedSymbols>
</CheatTable>
You also can extract the 4gb .pak file with quickbms and dive inside to find something useful.
Code: Select all
+ActionMappings=(ActionName="CheatAddHealth",Key=P,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="CheatExploreGalaxy",Key=L,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="CheatHyperdrive",Key=O,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="CheatIgnorePlayer",Key=I,bShift=False,bCtrl=False,bAlt=True,bCmd=False)
+ActionMappings=(ActionName="CheatKillAllAliens",Key=B,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="CheatRepairAllModules",Key=N,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="CheatRessourcesNotNeeded",Key=Zero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="CheatSelfkill",Key=K,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="CheatSpectatorCamera",Key=Multiply,bShift=False,bCtrl=False,bAlt=True,bCmd=False)
+ActionMappings=(ActionName="CheatToggleCheatMenuHidden",Key=Subtract,bShift=False,bCtrl=False,bAlt=True,bCmd=False)
+ActionMappings=(ActionName="CheatToggleGodMode",Key=G,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="CheatToggleMusic",Key=Divide,bShift=False,bCtrl=False,bAlt=True,bCmd=False)
+ActionMappings=(ActionName="CheatToggleSlomo",Key=Comma,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+
+
+ActionMappings=(ActionName="EnableCheats",Key=Add,bShift=False,bCtrl=False,bAlt=True,bCmd=False)
- EnterpriseNL
- Expert Cheater
- Posts: 202
- Joined: Fri Sep 01, 2017 1:35 pm
- Reputation: 43
Re: Genesis Alpha one request
many Thanks @fantomas
-
- Cheater
- Posts: 30
- Joined: Sun Oct 14, 2018 11:20 pm
- Reputation: 7
Re: Genesis Alpha one request
Are Epic Games even hackable? I wouldn't want to mess with anything Epic since they'll take anything from a baby to a senior to court over cheating.
- Darkedone02
- Expert Cheater
- Posts: 970
- Joined: Thu Mar 02, 2017 11:42 pm
- Reputation: 114
Re: Genesis Alpha one request
only on online, it be stupid for single player.iGoofymane wrote: ↑Wed Jan 30, 2019 12:37 amAre Epic Games even hackable? I wouldn't want to mess with anything Epic since they'll take anything from a baby to a senior to court over cheating.
- EnterpriseNL
- Expert Cheater
- Posts: 202
- Joined: Fri Sep 01, 2017 1:35 pm
- Reputation: 43
Re: Genesis Alpha one request
Genesis Alpha one is fully singleplayer
Table is not entirely working, when you destroy something you go into -xxx count
Editing this changed it to postive again
EDIT: Game crashes more often now
Probably has too do with the 400 resources exceeding your storage space
fantomas wrote: ↑Tue Jan 29, 2019 10:25 pmWhile waiting for an eventual sunbeam's ue4 console, here just a few pointers for deposit stats (copy/past the code in notepad++ and save it as .ct extension)
Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable CheatEngineTableVersion="28"> <CheatEntries> <CheatEntry> <ID>12</ID> <Description>"[ Stats ]"</Description> <Options moHideChildren="1"/> <LastState Activated="1"/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] alloc(newmem,2048,"Genesis-Win64-Shipping.exe"+1F58A6) label(returnhere) label(originalcode) label(exit) globalalloc(stats_ptr,8) newmem: mov [stats_ptr],rax originalcode: mov eax,[rax+rdx*4] ret xor eax,eax exit: jmp returnhere "Genesis-Win64-Shipping.exe"+1F58A6: jmp newmem nop returnhere: [DISABLE] dealloc(newmem) "Genesis-Win64-Shipping.exe"+1F58A6: mov eax,[rax+rdx*4] ret xor eax,eax //Alt: db 8B 04 90 C3 33 C0 </AssemblerScript> <CheatEntries> <CheatEntry> <ID>13</ID> <Description>"Base Address"</Description> <LastState RealAddress="35370380"/> <VariableType>String</VariableType> <Length>0</Length> <Unicode>0</Unicode> <CodePage>0</CodePage> <ZeroTerminate>1</ZeroTerminate> <Address>stats_ptr</Address> <Offsets> <Offset>0</Offset> </Offsets> <CheatEntries> <CheatEntry> <ID>10</ID> <Description>"Iron"</Description> <LastState Value="100" RealAddress="35370384"/> <VariableType>4 Bytes</VariableType> <Address>+4</Address> </CheatEntry> <CheatEntry> <ID>11</ID> <Description>"Copper"</Description> <LastState Value="83" RealAddress="35370388"/> <VariableType>4 Bytes</VariableType> <Address>+8</Address> </CheatEntry> <CheatEntry> <ID>9</ID> <Description>"Aluminium"</Description> <LastState Value="100" RealAddress="3537038C"/> <VariableType>4 Bytes</VariableType> <Address>+C</Address> </CheatEntry> <CheatEntry> <ID>8</ID> <Description>"Gold"</Description> <LastState Value="100" RealAddress="35370390"/> <VariableType>4 Bytes</VariableType> <Address>+10</Address> </CheatEntry> <CheatEntry> <ID>7</ID> <Description>"Platinum"</Description> <LastState Value="83" RealAddress="35370394"/> <VariableType>4 Bytes</VariableType> <Address>+14</Address> </CheatEntry> <CheatEntry> <ID>6</ID> <Description>"Sulfur"</Description> <LastState Value="100" RealAddress="35370398"/> <VariableType>4 Bytes</VariableType> <Address>+18</Address> </CheatEntry> <CheatEntry> <ID>5</ID> <Description>"Lithium"</Description> <LastState Value="100" RealAddress="3537039C"/> <VariableType>4 Bytes</VariableType> <Address>+1C</Address> </CheatEntry> <CheatEntry> <ID>4</ID> <Description>"Saltpetre"</Description> <LastState Value="100" RealAddress="353703A0"/> <VariableType>4 Bytes</VariableType> <Address>+20</Address> </CheatEntry> <CheatEntry> <ID>3</ID> <Description>"Iridium"</Description> <LastState Value="100" RealAddress="353703A4"/> <VariableType>4 Bytes</VariableType> <Address>+24</Address> </CheatEntry> <CheatEntry> <ID>2</ID> <Description>"Uranium"</Description> <LastState Value="100" RealAddress="353703A8"/> <VariableType>4 Bytes</VariableType> <Address>+28</Address> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> <UserdefinedSymbols> <SymbolEntry> <Name>stats_ptr</Name> <Address>1C900000</Address> </SymbolEntry> </UserdefinedSymbols> </CheatTable>
You also can extract the 4gb .pak file with quickbms and dive inside to find something useful.
Code: Select all
+ActionMappings=(ActionName="CheatAddHealth",Key=P,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CheatExploreGalaxy",Key=L,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CheatHyperdrive",Key=O,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CheatIgnorePlayer",Key=I,bShift=False,bCtrl=False,bAlt=True,bCmd=False) +ActionMappings=(ActionName="CheatKillAllAliens",Key=B,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CheatRepairAllModules",Key=N,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CheatRessourcesNotNeeded",Key=Zero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CheatSelfkill",Key=K,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CheatSpectatorCamera",Key=Multiply,bShift=False,bCtrl=False,bAlt=True,bCmd=False) +ActionMappings=(ActionName="CheatToggleCheatMenuHidden",Key=Subtract,bShift=False,bCtrl=False,bAlt=True,bCmd=False) +ActionMappings=(ActionName="CheatToggleGodMode",Key=G,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +ActionMappings=(ActionName="CheatToggleMusic",Key=Divide,bShift=False,bCtrl=False,bAlt=True,bCmd=False) +ActionMappings=(ActionName="CheatToggleSlomo",Key=Comma,bShift=False,bCtrl=False,bAlt=False,bCmd=False) + + +ActionMappings=(ActionName="EnableCheats",Key=Add,bShift=False,bCtrl=False,bAlt=True,bCmd=False)
Table is not entirely working, when you destroy something you go into -xxx count
Editing this changed it to postive again
EDIT: Game crashes more often now
Probably has too do with the 400 resources exceeding your storage space
Re: Genesis Alpha one request
There was a quickly try - Try to not put a value too higher - Also just edit the value(s) you need. But I also guess there's a more proper way to obtain these values.EnterpriseNL wrote: ↑Wed Jan 30, 2019 1:08 amProbably has too do with the 400 resources exceeding your storage space
- EnterpriseNL
- Expert Cheater
- Posts: 202
- Joined: Fri Sep 01, 2017 1:35 pm
- Reputation: 43
Re: Genesis Alpha one request
I've just changed it to 15 for each, upgrade my storage, but still error
How can I use those commands? because I tried them but didn't work
How can I use those commands? because I tried them but didn't work
-
- Expert Cheater
- Posts: 63
- Joined: Mon May 08, 2017 2:48 pm
- Reputation: 6
Re: Genesis Alpha one request
@EnterpriseNL
Pls, try this one for Inf Resources and tell me if you have any trouble.
Pls, try this one for Inf Resources and tell me if you have any trouble.
Code: Select all
[ENABLE]
alloc(newmem,2048,"Genesis-Win64-Shipping.exe"+1E4DF3)
label(returnhere)
label(originalcode)
label(exit)
newmem:
mov [rax+rbp*4],64 { 100 } //put here the value you want
originalcode:
mov eax,[rax+rbp*4]
cmp edi,eax
exit:
jmp returnhere
"Genesis-Win64-Shipping.exe"+1E4DF3:
jmp newmem
returnhere:
[DISABLE]
dealloc(newmem)
"Genesis-Win64-Shipping.exe"+1E4DF3:
mov eax,[rax+rbp*4]
cmp edi,eax
//Alt: db 8B 04 A8 3B F8
- EnterpriseNL
- Expert Cheater
- Posts: 202
- Joined: Fri Sep 01, 2017 1:35 pm
- Reputation: 43
Re: Genesis Alpha one request
How to make this work? I just did the same with the previous code but didn't workfantomas wrote: ↑Wed Jan 30, 2019 4:16 pm@EnterpriseNL
Pls, try this one for Inf Resources and tell me if you have any trouble.
Code: Select all
[ENABLE] alloc(newmem,2048,"Genesis-Win64-Shipping.exe"+1E4DF3) label(returnhere) label(originalcode) label(exit) newmem: mov [rax+rbp*4],64 { 100 } //put here the value you want originalcode: mov eax,[rax+rbp*4] cmp edi,eax exit: jmp returnhere "Genesis-Win64-Shipping.exe"+1E4DF3: jmp newmem returnhere: [DISABLE] dealloc(newmem) "Genesis-Win64-Shipping.exe"+1E4DF3: mov eax,[rax+rbp*4] cmp edi,eax //Alt: db 8B 04 A8 3B F8
Make TXT file > copy code into txt > save as ct file, and then getting a data error when opening it with CE
Re: Genesis Alpha one request
Ctrl+Alt+A then copy/past that code, then File (tab) -> Assign to current cheat tableEnterpriseNL wrote: ↑Wed Jan 30, 2019 4:59 pmHow to make this work? I just did the same with the previous code but didn't work
Make TXT file > copy code into txt > save as ct file, and then getting a data error when opening it with CE
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