RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

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HylianZ
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by HylianZ »

Exeter wrote:
Fri Jan 25, 2019 11:57 pm
Redownloading didn't work sadly.
Are you playing as Claire or Leon? I was playing as Leon, and I wasn't far into the game. Maybe there's something that changes with the addresses depending on place in the game or character.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Exeter
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Exeter »

Playing as Leon. Right now I'm about to head to Umbrella Lab after saving Ada.

Out of curiosity, have you added any customizations to your guns? Maybe it's related to that? Most of my guns have customizations now.

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HylianZ
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by HylianZ »

Nope. Customization free. I will add some customization and see if that makes a difference.

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Exeter
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Exeter »

This is bizarre, the script suddenly starts working after changing areas to the Underground Facility?

Let me move back to the Sewers and try there again.

[Edit] Now it works there too.. this makes no sense. Was it trying to use incorrect addresses before and it somehow force updated when changing areas?
Last edited by Exeter on Sat Jan 26, 2019 12:13 am, edited 1 time in total.

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HylianZ
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by HylianZ »

Exeter wrote:
Sat Jan 26, 2019 12:11 am
This is bizarre, the script suddenly starts working after changing areas to the Underground Facility?

Let me move back to the Sewers and try there again.
I was just about to post again. Works fine with a fully upgraded Matilda.

[Link]

Edit: Side note, I actually like that gun fully upgraded. It's quick.

Double Edit: Very very strange. at least it's working now.

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Exeter
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Exeter »

HylianZ wrote:
Sat Jan 26, 2019 12:12 am
Exeter wrote:
Sat Jan 26, 2019 12:11 am
This is bizarre, the script suddenly starts working after changing areas to the Underground Facility?

Let me move back to the Sewers and try there again.
I was just about to post again. Works fine with a fully upgraded Matilda.

[Link]

Edit: Side note, I actually like that gun fully upgraded. It's quick.

Double Edit: Very very strange. at least it's working now.
Yeah I have no idea what happened to suddenly make it work. Ah well, if it works it works. :P

racuxx
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by racuxx »

thank you alot for the table.

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headshot0052
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Re: RESIDENT EVIL 2 "1-Shot Demo" +8 (table Update2)

Post by headshot0052 »

pls add
reset timer to get S rank
swap items,more itens like desert eagle,weapons upgrade,keys items...

Aztharos
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Aztharos »

A Freeze or modify Timer is more appropriate in my opinion instead of "Reset"

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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Aztharos »

Apache81 wrote:
Fri Jan 25, 2019 11:59 pm
Here's my contribution !! :-)

Resident Evil 2 Remake (Steam Version)
CE Version : 6.8.2
Table Version : 1.0
Script Version: 1.0

History:
26-January-2019 v1.0 -> re2.exe
- Added Set Steps script
- Added Set Box Opens script
You are a king, like every contributor ! Thanks !

kappa6g
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by kappa6g »

Would highly like a freeze timer option as well if possible. 3 hours for S rank is tough unless u memorize all the codes and just speed blitz it through.

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Cielos
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Cielos »

headshot0052 wrote:
Fri Jan 25, 2019 10:39 pm
pls,update universal item,dont work like in the demo
[...]
Yes, it doesn’t work like in the demo. Please, read the first post.

///
Exeter wrote:
Fri Jan 25, 2019 10:39 pm
Hmm, using the ignore ammo pouch script, you can indeed reload your weapon, but no bullets actually go in the weapon? I'm unable to use my Magnum now, and using no reload afterwards doesn't help either. Am I using it wrong? (Update5 of the table)
This could happen if the weapon is added by changing weapon ID with the highlighted item script. Refer to the the description of the highlighted item script for a possible reason for this problem.
If it’s NOT the case, I’ll have a look when I get the Magnum.
Exeter wrote:
Sat Jan 26, 2019 12:11 am
This is bizarre, the script suddenly starts working after changing areas to the Underground Facility?

Let me move back to the Sewers and try there again.

[Edit] Now it works there too.. this makes no sense. Was it trying to use incorrect addresses before and it somehow force updated when changing areas?
Maybe that changing map would auto-fix the missing info of the custom added weapon object... maybe... :lol:

sirgimpalittle
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by sirgimpalittle »

Cielos wrote:
Sun Jan 13, 2019 7:00 pm
made some scripts for the full game.
if in doubt, read the descriptions first!
Clelos,

Is this not intended for steam version? This is my 2nd time asking but i guess the first time got lost in the pile.

Every time I run any of your tables, the moment i enable ANY script, undead, no reload, anything, I instantly lose enough health to go to danger then the game crashes.

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HylianZ
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by HylianZ »

sirgimpalittle wrote:
Sat Jan 26, 2019 2:05 am
Is this not intended for steam version? This is my 2nd time asking but i guess the first time got lost in the pile.

Every time I run any of your tables, the moment i enable ANY script, undead, no reload, anything, I instantly lose enough health to go to danger then the game crashes.
I have the steam version and I have no issues whatsoever; With any of his tables. And the fact that no one else here is reporting this, means it must be something on your end.

JessieKazama
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by JessieKazama »

Does the lock game time still work with the full release? I will try it after dinner lol
Last edited by JessieKazama on Sat Jan 26, 2019 3:08 am, edited 1 time in total.

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