AngEviL wrote: ↑Wed Apr 24, 2019 3:45 pm
Anybody knows of an easy way to make the camera offset apply to aiming as well ? I am thinking that the script checks if the weapon is aimed, and then it disables the custom zoom values. I tried deleting various fields from the follow cam script, thinking I could remove that check, but I couldn't get it to work.
Baiscally I would like to zoom out the camera when aiming as well, to fit more with the zoomed out regular camera I use.
after you activated the script, you should see a green entry named "custom aim y". try setting the value to 1.5, see if it suits you.
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kusaka wrote: ↑Thu Apr 25, 2019 1:48 pm
please help. From yesterday, I can't use almost function in re2.ct.
Maybe this caused by latest update. this cheat was great because it be only tool swapping almost human model.
So I wont to use it again. does anyone have the solution?
thanks for the report. I'll update it now. I assume by "almost function" you mean the "character model mod" script, right? anything else seems not working for you?
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FeelTheMagic wrote: ↑Thu Apr 25, 2019 10:55 pm
Do anyone think that they can make a code or cheat where you can't be hit or grabbed by Zombies, Lickers, Dogs, G-Adults(Sewer Monsters) and Mr. X and also during boss fights? There is a guy who made a trainer who goes by the name "wilsonso" who has this same kind of cheat on his trainer that does that, Here is the link for whoever is interested in his trainer,
[Link], His trainer doesn't work right now with the latest patch that just been released like a day ago though. Here is a video of the cheat in action:
[Link], If anyone can make a cheat or code that does the same exact thing that is shown in that video that would be excellent and much appreciated! =)
I haven't check the vid you provided but..
after you activate the enable script, you should find a blank entry towards the end of the table, inside you should find a red entry named "god". try setting it to 1 and see if it works.
I'm using the "god (auto reset)" one as a cheap way to prevent zombies from touching you (attack/grab/etc) when the character is in red condition (<=360). but this flag would be set by the game when you're in cut-scene or something, and would be reset when you're controlling the character. but this "god" one should do the check last time I view the game code - as it's been a while, so I'm not sure.
IF this flag doesn't make you "god", a work around is by editing the "undead" script. on Line 76, you should see this
dd #360
. change it to
dd #1200
, this should do the trick.... again I haven't tested it. good luck~
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EDIT:
Update14.1
- updated character model mod. removed an injection point, which was used when an mini cut-scene ended (like after a boss fight) for the character's loadout appearance check. it seems the game removed this check, or just utilize other opcodes that I've patched already. anyway, it should work on the latest update (as of 2019.04.26) now.
so, re-download if you want that option~