MateySwag wrote: ↑Thu Feb 21, 2019 11:07 pm
character model script still isn't working with latest update. if i open it the lua engine just says "Error:[string "lua_aobscan("charIDReadForLoadoutOnLoadAOB","..."]:1: attempt to call a nil value (global 'lua_aobscan')".
maybe the aobscan somehow doesn't work on your game. before I re-install the game to check, read on first~
post your game version and CE version.
did you allow the lua scripts to run when you open the table?
if not, you should.
if CE didn't ask you, did you set "When a table has a lua script, execute it:" to "Never" in the settings?
if yes, set it to "Only when signed, else ask" or "Always ask".
if it's still not the problem, I'll make a version to change this aobscan to assert for now.