"How do I change x y z coordinates of the camera while still following the player?"
read the script description
in the first post.
"And also the opening post said read info for more details on tofu zombies but no description is actually written."
1. OP said "read description for details". as the same as all other scripts/options, the descriptions are always all in the OP.
2. read the post above yours.
3. judging by the screenshots from your postS about how you use the table, please also read this
post for some general notes about using my tables, specifically the underlined words on these 2 points:
2. entries in Red means they are addresses or pointers.
if it's an address, you're free to edit and freeze the value.
if it's a pointer, you're free to edit the value, but freezing the value isn't recommended unless you know what you're doing.
3. entries in Green means they are pointers usually act as a modifier for the script. changing the value won't affect the game DIRECTLY. e.g., a min value the script would allows the health to drop to. a multiplier for the script to control how fast you can fly around, etc.
you're free to edit the value, while freezing it won't do anything.
a final note:
next time I'll ignore your question when the answer can be found in the very same page of your post, and literally right above yours.... (and as I'm prove-reading, it's the same post you just quote from)
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alphaqgood wrote: ↑Mon Feb 11, 2019 6:56 am
[...]
How did you make Clair look like that? that's look like Noir but no hat and black shirt?
mod.
[Link]
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PrinceRevivalDK wrote: ↑Mon Feb 11, 2019 11:20 am
[...]
Ahhh i found out, i didnt actually think the new feature blowing off heads and stuff was part of the Tufo mod,
until i tried it out, to be honest i thought it changed zombies into tufo's like the one you play in the mode after the campaign,
thats why i was so confused about it lol.
you don't really need to think/guess what it does nor need to actually tried it out to understand what it does. I fucking typed the description of the script in the first post...
but I can see it can be confused with the in-game character, thinking that it's changing the zombies model to Tofu model.... IF it's not under
damage mod already instead of
character model mod; a video to show what the new cheat does, in which you quote the post from asking how to make it work; and, again, over 6 lines of description of the script, in point form, describing what the script does, in the post you download the table from.
that said...
tofu, as you may know already, is an Asian food that is very soft most of the time. that's why I used it as the name of the script.
I named the script "weak limbs" originally, but as it can also blow out the head and/or cut off the waist with one shot, "weak limbs" doesn't really include all the functions, so I changed it to tofu instead.
so, let me know if you have a better suggestion for the name and I can change it on next update~ (if there's another update... hoping the current table could survive the coming patch for the new DLCs...)
or I'll just rename it something like "weak zombies"... but still, with this script alone they doesn't really die easier if you keep their head intact.... ...I don't know. just let me know if any of you come up with a better name.
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Mister Modification wrote: ↑Mon Feb 11, 2019 11:21 am
Character model mod .6 is broken for me:
Error:[string "lua_aobscan("charIDReadForLoadoutOnLoadAOB","..."]:1: attempt to call a nil value (global 'lua_aobscan')
EDIT:
Version 7.5 is still working and since 8 it is broken.
game version?
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Exeter wrote: ↑Mon Feb 11, 2019 1:26 pm
Does nobody read? He even posted a video on what it does. :C
again, thanks you!