TwinbeeMkII wrote: ↑Mon Feb 04, 2019 10:06 am
NewMember wrote: ↑Mon Feb 04, 2019 9:46 am
How do I edit weapon modifier? I played Leon B and replaced his Matilda with any weapon (Lightning Hawk, Shotgun, etc) but his stance was holding a knife instead. Is there a some kind of special way of tweaking this option?
Generally to make it work, place the weapon in the chest then remove it again. This works for all weapons, as all weapons generally work with all characters. Hope this helps.
also, remember you have to set the correct ammo type of the weapon as well if you want to reload the gun.
///
chaoscarnage wrote: ↑Mon Feb 04, 2019 12:42 pm
NChabb wrote: ↑Sun Feb 03, 2019 10:11 pm
ArtWoof wrote: ↑Sun Feb 03, 2019 9:42 pm
How to use character swap mod !? have no clue
[...]
I have no idea how it works either. I can get everything else to work, but not the model swap. All I want to do is swap Leon's model with Hunk.
This is all I see. I see custom character, which I assume is the in game Leon, and the costume... which Hunk isn't there... so how do I swap him?
you can learn the basic of CE from the the top of the CE:
Help > Cheat Engine Help
from there you can goto this page for some basic info about the UI of the Address/Cheat List:
[Link]
before you continue reading, remember you don't need to freeze the value (check the box) of an address/pointer if you just want to change the value. the changes you make would be immediate with or without freezing the value.
now, some notes specifically for my tables, which you should be able to guess already, but I'll type them out anyway:
1. entries in Blue means they are scripts.
check the box in front of it would activate the script.
un-check it to deactivate the script, means the functionality of the script would be stopped.
2. entries in Red means they are addresses or pointers.
if it's an address, you're free to edit and freeze the value.
if it's a pointer, you're free to edit the value, but freezing the value isn't recommended unless you know what you're doing.
3. entries in Green means they are pointers usually act as a modifier for the script. changing the value won't affect the game DIRECTLY. e.g., a min value the script would allows the health to drop to. a multiplier for the script to control how fast you can fly around, etc.
you're free to edit the value, while freezing it won't do anything.
4. entries in Dark Red means they are master pointers or headers. by checking the box you can view more options inside.
5. entries in Grey means they are just some quick reminders about the script. maybe some hot-keys you can use with the script, maybe some general instructions, etc.
6. entries in White, or blank entries, means you shouldn't touch them at all, unless you're feeling adventurous. just leave them be otherwise, or you can always delete them if you want.
///
have fun cheating~