RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)

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HylianZ
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by HylianZ »

What if you exit the game after unlocking stuff, then load it back up again?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

manamoli
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by manamoli »

HylianZ wrote:
Sat Jan 26, 2019 5:41 pm
What if you exit the game after unlocking stuff, then load it back up again?
Was about to try it now but I'm hesitating that I'll ruin something permanently haha :) Gonna do it anyway and edit this!

Edit: Nope, they are still gone

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HylianZ
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by HylianZ »

Are you sure you're in the right spot?

KS212
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by KS212 »

Ok, finally got it down to almost all unlocked. 83 out of 87. If you use 3A instead of 01 (58 in dec) you'll nail the highest number required which is Lore Collector.

The 'block' I edited looks like this:
Image

The remaining 4 that can't be done like this (or at least we don't know where they sit) are:

Sprinter (complete game in under 4 hrs)
Frugalist (complete game w/o using a single recovery item)
Minimalist (complete game w/o ever opening the item box)
A Small Carbon Footprint (complete game w/ less than 14000 steps taken)

With those remaining 4...

Sprinter can be done whenever we get a time editor cheat... Frugalist is easy, just discard every healing item you get when playing. Minimalist will be a bit annoying until we get a direct inventory editor OR simply use Cielos' 'universal key' cheat and bypass as much content as possible in a race to the finish... aaand I believe someone has made a Steps Taken cheat somewhere in this topic.

So that's all that, all 'Achievements' and unlocks accounted for :P

manamoli
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by manamoli »

HylianZ wrote:
Sat Jan 26, 2019 5:49 pm
Are you sure you're in the right spot?
I'm not sure if I do anything wrong but as I said they are shown as unlocked before I quit or start playing

Edit: Okay, so I did exactly how @KS212 showed and it's working ^^ thank you both <3

nos4r2
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by nos4r2 »

I think the dmg multiplier affect enemy too get one small hit from mr.x or zombie bite in claire b it put my pulse in red from green please fix it i really love dmg multiplier zombie are too fking tanky in remake and one hit kill are just pure boring

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HylianZ
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by HylianZ »

You guys wanna test out this AOB for me? Should lead to the Records section directly, with the wildcard.
18 C8 EC 16 00 00 00 00 01 00 00 00 00 00 XX 00 F0 83 CF 44 01 00 00 00 01 00 00 00 5B

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gunbalde60
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by gunbalde60 »

nos4r2 wrote:
Sat Jan 26, 2019 6:36 pm
I think the dmg multiplier affect enemy too get one small hit from mr.x or zombie bite in claire b it put my pulse in red from green please fix it i really love dmg multiplier zombie are too fking tanky in remake and one hit kill are just pure boring
Head shots should always be 1 hit kills on zombies, I wish Capcom had done this without the need of a damage multiplier.

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Zozinhu
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Zozinhu »

Apache81 wrote:
Fri Jan 25, 2019 11:59 pm
LATEST UPDATE 26/01/2019

Here's my contribution !! :-)

Resident Evil 2 Remake (Steam Version)
Game Version : ???
Author : Apache81
CE Version : 6.8.2
Table Version : 1.2
Man, that was awesome! Are you currently working on anymore cheats?

Some suggestions:

--> Collect 1 file and unlock all files

--> Shoot 1 MrRacoon and unlock the 15

--> Time Freeze

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Apache81
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Apache81 »

Zozinhu wrote:
Sat Jan 26, 2019 7:09 pm
Apache81 wrote:
Fri Jan 25, 2019 11:59 pm
LATEST UPDATE 26/01/2019

Here's my contribution !! :-)

Resident Evil 2 Remake (Steam Version)
Game Version : ???
Author : Apache81
CE Version : 6.8.2
Table Version : 1.2
Man, that was awesome! Are you currently working on anymore cheats?

Some suggestions:

--> Collect 1 file and unlock all files

--> Shoot 1 MrRacoon and unlock the 15

--> Time Freeze

working on the time related stuff but for some reasons I cannot find the time counter... I think I'm doing something very stupid whilst scanning the memory... :-(

Sakurarozu
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Sakurarozu »

Is a unlocker on the way? Based on the post above ?

ZergW
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by ZergW »

Is it possible to add free camera mode?

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MBRKiNG
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by MBRKiNG »

KS212 wrote:
Sat Jan 26, 2019 5:52 pm
Ok, finally got it down to almost all unlocked. 83 out of 87. If you use 3A instead of 01 (58 in dec) you'll nail the highest number required which is Lore Collector.

The 'block' I edited looks like this:
Image

The remaining 4 that can't be done like this (or at least we don't know where they sit) are:

Sprinter (complete game in under 4 hrs)
Frugalist (complete game w/o using a single recovery item)
Minimalist (complete game w/o ever opening the item box)
A Small Carbon Footprint (complete game w/ less than 14000 steps taken)

With those remaining 4...

Sprinter can be done whenever we get a time editor cheat... Frugalist is easy, just discard every healing item you get when playing. Minimalist will be a bit annoying until we get a direct inventory editor OR simply use Cielos' 'universal key' cheat and bypass as much content as possible in a race to the finish... aaand I believe someone has made a Steps Taken cheat somewhere in this topic.

So that's all that, all 'Achievements' and unlocks accounted for :P

Image

green area = checkboxes for challenges

just replace the 00 with 01 to get the missing challenges

next areas with 0101....(not in picture just below the green area, browse memory) is for concept art pictures and 3d art models

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Exeter
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by Exeter »

Right now via RE.net there are a bunch of challenges that are related to Accuracy, amount of times counter-attacked, and amount of times you got hit. Would any of this be obtainable via Cheat Engine you think?

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HylianZ
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Re: RESIDENT EVIL 2 +8 (table Update5)

Post by HylianZ »

MBRKiNG wrote:
Sat Jan 26, 2019 7:46 pm
Image

green area = checkboxes for challenges

just replace the 00 with 01 to get the missing challenges

next areas with 0101....(not in picture just below the green area, browse memory) is for concept art pictures and 3d art models
Problem with that is it doesn't give you the rewards, and since they're marked complete already, you can't get them at all.

That's what I did the first time...

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