Something interesting happened during my boss fight with Birkin Stage 3. Somehow I can't take damage anymore at all. Everything he does misses or just strikes through me. It's pretty cool. Possibly caused by the undead script? Not sure. Either way, fun bug.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Something interesting happened during my boss fight with Birkin Stage 3. Somehow I can't take damage anymore at all. Everything he does misses or just strikes through me. It's pretty cool. Possibly caused by the undead script? Not sure. Either way, fun bug.
Maybe it glitched out to turn off your hitbox? I remember using model swap trainers for RE4-6 and they had that option; don't remember if there was a table or trainer for 7 that did it.
Is this not intended for steam version? This is my 2nd time asking but i guess the first time got lost in the pile.
Every time I run any of your tables, the moment i enable ANY script, undead, no reload, anything, I instantly lose enough health to go to danger then the game crashes.
I have the steam version and I have no issues whatsoever; With any of his tables. And the fact that no one else here is reporting this, means it must be something on your end.
Same, undead work perfectly and don't crash my game with the same scenario.
Check if Cheat Engine need a MaJ or whatever
I hope that it really is just that. Putting them into the storage box and taking them out again seems to make them 'legit' though so its a bit weird.
Also, SOME items do save, like the Quickdraw Revolver... which adds to the doubt.
Maybe it's a bit of both then. Probably some flag that says they're legit to have. Would still be a value needing changed though.
It's unfortunate the weapons doesn't stick. Perhaps some of these weapons requires achievements/milestones to be unlocked and the game checks for that first else it deletes.
It's unfortunate the weapons doesn't stick. Perhaps some of these weapons requires achievements/milestones to be unlocked and the game checks for that first else it deletes.
I was thinking about that too and yes its highly possible... Or it could just be that once you have the weapons legitimately unlocked, the game still deletes them from your save, but it checks and injects them into your game upon load...
Either way, there's something definitely going on.
I managed to get weapons to stick by saving once with item inside storage box and then once again in my inventory
Didnt work for me but I'm trying to get the inf. SMG to stick which is tied to an achievement. I've gotten guns that aren't tied to achievements to stick.
I managed to get weapons to stick by saving once with item inside storage box and then once again in my inventory
Didnt work for me but I'm trying to get the inf. SMG to stick which is tied to an achievement. I've gotten guns that aren't tied to achievements to stick.
So what I stated is probably true; perhaps we have to find the flag for NG+ with the requirements to unlock these weapons first. Or better yet, find a game save with these requirements unlocked.
So what I stated is probably true; perhaps we have to find the flag for NG+ with the requirements to unlock these weapons first. Or better yet, find a game save with these requirements unlocked.
Yeah, but we might have to wait a bit for that. I was just trying to get my Nephew set up with an inf. SMG because he said he absolutely will not go into the police station without one. lol