Tales of Vesperia Definitive Edition (Steam)

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tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio »

but about the key items , whatever you prefer to have them or not since the very beginning i can assure you that it won't brake nothing , at the very list it will speed up some side missions

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 »

tizzio wrote:
Sun Jan 13, 2019 5:35 am
but about the key items , whatever you prefer to have them or not since the very beginning i can assure you that it won't brake nothing , at the very list it will speed up some side missions
Unless you have already beat the game with said cheats on then I'm going to err on the side of caution..i have the habit of overriding my saves and using one save slot because im stupid so ill wait until our talented Table/Script Makers here can do something. Thats why i donate lol i just do my little part to help pave the way if possible

EDIT Joke: the only code we REALLY need is a counter to how many times Yuri throws his sheathe away...those blacksmiths must be loving him in everytown...HA

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 »

Water in the Desert address is float 0 - 100 mine is 7FF645e5DD9C---Screw you desert I AM GOD HERE

zachillios
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by zachillios »

timechaos69 wrote:
Sun Jan 13, 2019 5:26 am
Adress for BEING IN OL after activating it 7ff645e21848 100 is max amount of time just do unknow initial value then keep doing decreasing value

hopefuilly Zach Exec or Drummer can make a script because that is WAY beyond my league atm...havnt watched any tuts on it

Edit: this is only tested as Yuri as controlling character so dont know if itll work if you use someone else or itll be different address
I'll take a look. Weird location for them to store that though.

Edit: Are you sure that's the right address though? All of the relevant address should start with 140, or even 141. Could you copy paste the address on here for me?
Last edited by zachillios on Sun Jan 13, 2019 6:01 am, edited 1 time in total.

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 »

ALl float by the way forgot to add that

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 »

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>3310</ID>
<Description>"Overlimit"</Description>
<LastState Value="300" RealAddress="7FF645E1CA58"/>
<VariableType>Float</VariableType>
<Address>TOV_DE.exe+117CA58</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>97</Key>
</Keys>
<Value>800</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatTable>


that is OL bar to the left amount

edit: if you need to find it yourself cuz mine is different or cant work from it..FOR the OL gauge it self jsut do value between 100 and 150 if its got 1 on bottom and bar is less than half full and then use a limit bottle and for next value search for 200-250 and so on..for the time its just use OL and do unknown initial value..go to game let battle run for a sec or two..pause..search decreasing..repeat..repeat
Last edited by timechaos69 on Sun Jan 13, 2019 6:11 am, edited 1 time in total.

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio »

@timechaos69 i really didn't understood that joke XD , in any case now i am testing the table ToV_Zv3-2 , the script for all the skill and all the titles work perfectly , i will test it with the other characters as soon as i obtain them

tizzio
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by tizzio »

thank you for that detailed list , but how exactly can i use it ?

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 »

tizzio wrote:
Sun Jan 13, 2019 6:11 am
thank you for that detailed list , but how exactly can i use it ?
it wasnt meant for you it was for Zach as he tries to make a script

zachillios
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by zachillios »

timechaos69 wrote:
Sun Jan 13, 2019 6:04 am
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>3310</ID>
<Description>"Overlimit"</Description>
<LastState Value="300" RealAddress="7FF645E1CA58"/>
<VariableType>Float</VariableType>
<Address>TOV_DE.exe+117CA58</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>97</Key>
</Keys>
<Value>800</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatTable>


that is OL bar to the left amount

edit: if you need to find it yourself cuz mine is different or cant work from it..FOR the OL gauge it self jsut do value between 100 and 150 if its got 1 on bottom and bar is less than half full and then use a limit bottle and for next value search for 200-250 and so on..for the time its just use OL and do unknown initial value..go to game let battle run for a sec or two..pause..search decreasing..repeat..repeat
Thank you.

Here you guys go:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>140</ID>
      <Description>"Infinite Overlimit"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : TOV_DE.exe
  Version: 
  Date   : 2019-01-13
  Author : Zach

  This script does blah blah blah
}

define(address,"TOV_DE.exe"+5BBB1B)
define(bytes,F3 0F 11 91 58 3C 00 00)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"TOV_DE.exe"+5BBB1B)

label(code)
label(return)

newmem:

code:
  mov [rcx+00003C58],(float)800
  jmp return

address:
  jmp newmem
  nop
  nop
  nop
return:

[DISABLE]

address:
  db bytes
  // movss [rcx+00003C58],xmm2

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "TOV_DE.exe"+5BBB1B

"TOV_DE.exe"+5BBB08: CC                             -  int 3 
"TOV_DE.exe"+5BBB09: CC                             -  int 3 
"TOV_DE.exe"+5BBB0A: CC                             -  int 3 
"TOV_DE.exe"+5BBB0B: CC                             -  int 3 
"TOV_DE.exe"+5BBB0C: CC                             -  int 3 
"TOV_DE.exe"+5BBB0D: CC                             -  int 3 
"TOV_DE.exe"+5BBB0E: CC                             -  int 3 
"TOV_DE.exe"+5BBB0F: CC                             -  int 3 
"TOV_DE.exe"+5BBB10: 0F 28 D1                       -  movaps xmm2,xmm1
"TOV_DE.exe"+5BBB13: F3 0F 58 91 58 3C 00 00        -  addss xmm2,[rcx+00003C58]
// ---------- INJECTING HERE ----------
"TOV_DE.exe"+5BBB1B: F3 0F 11 91 58 3C 00 00        -  movss [rcx+00003C58],xmm2
// ---------- DONE INJECTING  ----------
"TOV_DE.exe"+5BBB23: 83 B9 58 1E 00 00 00           -  cmp dword ptr [rcx+00001E58],00
"TOV_DE.exe"+5BBB2A: 74 07                          -  je TOV_DE.exe+5BBB33
"TOV_DE.exe"+5BBB2C: BA 08 00 00 00                 -  mov edx,00000008
"TOV_DE.exe"+5BBB31: EB 42                          -  jmp TOV_DE.exe+5BBB75
"TOV_DE.exe"+5BBB33: 83 B9 40 0B 00 00 00           -  cmp dword ptr [rcx+00000B40],00
"TOV_DE.exe"+5BBB3A: 74 07                          -  je TOV_DE.exe+5BBB43
"TOV_DE.exe"+5BBB3C: BA 04 00 00 00                 -  mov edx,00000004
"TOV_DE.exe"+5BBB41: EB 32                          -  jmp TOV_DE.exe+5BBB75
"TOV_DE.exe"+5BBB43: 83 B9 3C 0B 00 00 00           -  cmp dword ptr [rcx+00000B3C],00
"TOV_DE.exe"+5BBB4A: 74 07                          -  je TOV_DE.exe+5BBB53
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Note that this just gives you infinite gauge, and it doesn't let you hit a rank 8 OL. Oddly enough it looks like you're going to need that key item to hit the max. Good news being is the script is setup so that when you do get it, it will put you where you need to go.

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 »

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>3311</ID>
<Description>"OL Timer Yuri?"</Description>
<LastState Value="0" RealAddress="7FF645E21848"/>
<VariableType>Float</VariableType>
<Address>TOV_DE.exe+1181848</Address>
<Hotkeys>
<Hotkey>
<Action>Increase Value</Action>
<Keys>
<Key>98</Key>
</Keys>
<Value>100</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatTable>


for time limit in OL Yuri as fast as testing goes havnt tried to control another toon..edit so yea that is only for yuri tried it on rita and it didnt work but eh it works for me and im not gunna try to get the others because i dont play with anyone else but him as controlling
Last edited by timechaos69 on Sun Jan 13, 2019 6:19 am, edited 1 time in total.

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 »

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>3312</ID>
<Description>"desert water"</Description>
<LastState Value="100" RealAddress="7FF645E5DD9C"/>
<VariableType>Float</VariableType>
<Address>TOV_DE.exe+11BDD9C</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>


desert water adress

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Exeter
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by Exeter »

Just a heads up regarding the 'Add All Items' table that was posted earlier.

Since I'm working on the inventory editor, I noticed some addresses are completely different for some items.

Take food items for example:

Image

I always add each item one by one, and then determine which address stores what, but right in the middle of the 'food section', there are 3 items that don't even show up in the inventory, if they even are items at all. I've noticed this a few times now, but using the array of byte method might screw with some things if you aren't 100% sure that there's supposed to be an item there.


[Edit] After looking over the All Items table, it should be safe to use that. It was already taken into consideration it seems.
Last edited by Exeter on Sun Jan 13, 2019 7:18 am, edited 1 time in total.

zachillios
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by zachillios »

timechaos69 wrote:
Sun Jan 13, 2019 6:16 am
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>3311</ID>
<Description>"OL Timer Yuri?"</Description>
<LastState Value="0" RealAddress="7FF645E21848"/>
<VariableType>Float</VariableType>
<Address>TOV_DE.exe+1181848</Address>
<Hotkeys>
<Hotkey>
<Action>Increase Value</Action>
<Keys>
<Key>98</Key>
</Keys>
<Value>100</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatTable>


for time limit in OL Yuri as fast as testing goes havnt tried to control another toon..edit so yea that is only for yuri tried it on rita and it didnt work but eh it works for me and im not gunna try to get the others because i dont play with anyone else but him as controlling
And here's infinite duration. You can use both together.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>3313</ID>
      <Description>"Infinite Overlimit Duration"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : TOV_DE.exe
  Version: 
  Date   : 2019-01-13
  Author : Zach

  This script does blah blah blah
}

define(address,"TOV_DE.exe"+5CA2EE)
define(bytes,F3 0F 11 89 70 40 00 00)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"TOV_DE.exe"+5CA2EE)

label(code)
label(return)

newmem:

code:
  mov [rcx+00004070],(float)100
  jmp return

address:
  jmp newmem
  nop
  nop
  nop
return:

[DISABLE]

address:
  db bytes
  // movss [rcx+00004070],xmm1

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "TOV_DE.exe"+5CA2EE

"TOV_DE.exe"+5CA2D9: CC                             -  int 3 
"TOV_DE.exe"+5CA2DA: CC                             -  int 3 
"TOV_DE.exe"+5CA2DB: CC                             -  int 3 
"TOV_DE.exe"+5CA2DC: CC                             -  int 3 
"TOV_DE.exe"+5CA2DD: CC                             -  int 3 
"TOV_DE.exe"+5CA2DE: CC                             -  int 3 
"TOV_DE.exe"+5CA2DF: CC                             -  int 3 
"TOV_DE.exe"+5CA2E0: F3 0F 58 89 70 40 00 00        -  addss xmm1,[rcx+00004070]
"TOV_DE.exe"+5CA2E8: 0F 57 C0                       -  xorps xmm0,xmm0
"TOV_DE.exe"+5CA2EB: 0F 2F C1                       -  comiss xmm0,xmm1
// ---------- INJECTING HERE ----------
"TOV_DE.exe"+5CA2EE: F3 0F 11 89 70 40 00 00        -  movss [rcx+00004070],xmm1
// ---------- DONE INJECTING  ----------
"TOV_DE.exe"+5CA2F6: 76 0A                          -  jna TOV_DE.exe+5CA302
"TOV_DE.exe"+5CA2F8: C7 81 70 40 00 00 00 00 00 00  -  mov [rcx+00004070],00000000
"TOV_DE.exe"+5CA302: F3 0F 10 81 70 40 00 00        -  movss xmm0,[rcx+00004070]
"TOV_DE.exe"+5CA30A: 0F 2F 05 17 3E 65 00           -  comiss xmm0,[TOV_DE.exe+C1E128]
"TOV_DE.exe"+5CA311: 76 0A                          -  jna TOV_DE.exe+5CA31D
"TOV_DE.exe"+5CA313: C7 81 70 40 00 00 00 00 C8 42  -  mov [rcx+00004070],42C80000
"TOV_DE.exe"+5CA31D: C3                             -  ret 
"TOV_DE.exe"+5CA31E: CC                             -  int 3 
"TOV_DE.exe"+5CA31F: CC                             -  int 3 
"TOV_DE.exe"+5CA320: CC                             -  int 3 
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Thank you for your help.

timechaos69
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Re: Tales of Vesperia Definitive Edition (Steam)

Post by timechaos69 »

@zachillios - Thank you sir!

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