Edited starting character with Mogician's table, after that nothing in either table worked; perk option does nothing in Mogician's, and can't activate anything in Khayman's table.
game version 1.03
edit: I could activate all the options except characteristics in Khayman's table. Mogician's table initially shows wrong numbers then goes ?? for all values.
1.05 Mogican table doesnt work AP pointer works occasionaly Khayman Table doesnt activate characteristics. but otherwise works
Edit: Khayman characteristics work but they are somewhat buggy and take time to activate at best of times. Might necessitate game restart in worse ones.
Update v04f01
Character Pointer Scanner fix - used different injection point, should be working now
Update v04
Character Pointer Scanner AOB - primary stats, primary points, skill points, perk points - to use open character stats window
For stat CAP to work you have to edit stats manually
Update v03
Critical chance - absolete, game ignores that stat during combat and calls your LUCK stat
Stat CAP - 100
Luck multiplier x 10 - warning - works for npc's as well
Update v02
Critical Chance x 5
Action Points x 2
Table v01
Simple AOB script for carry weight multiplier.
Tested on version 1.03.
hi nice table but can you change how the weight option works? instead of a multiplier why not make it so that items don't have weight? and can you make an infinite fuel option ? (for when you have a car)
hi nice table but can you change how the weight option works? instead of a multiplier why not make it so that items don't have weight? and can you make an infinite fuel option ? (for when you have a car)
1. As for 0 weight on items - see no reason to do that if you want to carry more weight just change multiplier.
2. Haven't got a car yet. When I get one i will see into it. Now I'm working on highlited item pointer -> quantity.
hi nice table but can you change how the weight option works? instead of a multiplier why not make it so that items don't have weight? and can you make an infinite fuel option ? (for when you have a car)
1. As for 0 weight on items - see no reason to do that if you want to carry more weight just change multiplier.
2. Haven't got a car yet. When I get one i will see into it. Now I'm working on highlited item pointer -> quantity.
ok thx for the reply, how do i change the multiplier?