CE 6.8.1 automatic self-shutdown?

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Rabeandre
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CE 6.8.1 automatic self-shutdown?

Post by Rabeandre »

So I've been using CE for a while, but lately it keeps shutting itself down, or being shut down by something after a couple minutes.

Example: I open up a game and CE, search a value, then go back into the game to do something to change said value, ALT-Tab out again, and oftentimes CE will have disappeared without a trace. This takes anywhere between 5-10 minutes.
No error message, neither from CE itself, nor from Windows along the lines of "we protected your PC" or some such.
Simply gone.

Sometimes it stays open long enough to actually edit what i want, but not all the time.
This happens whether I use a table or scan for values.
With tables I'll usually be able to trigger something, say God mode.
But when I get to a point in-game where I need or want to turn that off again, CE has closed, usually rendering the option forever on
and forcing me to restart the game.

Has anyone experienced something like this, or know how to fix this?
I'm on Win10 x64 and use the standard Windows AV software, in case that helps.

Cheers

PS: I feel it's worth mentioning, this seems to only happen once it's been attached to a process. If it's not attached to anything, it just happily sits there, without any trouble.

Eric
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Re: CE 6.8.1 automatic self-shutdown?

Post by Eric »

Add a random address to your table (so wm_close won't instant close)
press ctrl+alt+L and run

Code: Select all

enableDRM()
z=getHandleList(3)
for i=1,#z do
  closeRemoteHandle(z[i].HandleValue, z[i].ProcessID)
end
After a while CE should be ok

It's of course possible that the script you use is buggy and used local memory access in CE to do 'stuff'

Rabeandre
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Re: CE 6.8.1 automatic self-shutdown?

Post by Rabeandre »

I'll try it out, thanks.

Edit: is this something I'll have to do every time I start up CE or a one-time thing?

Eric
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Re: CE 6.8.1 automatic self-shutdown?

Post by Eric »

If it works, every time. But I guess you can add it to the autorun folder of CE

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SunBeam
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Re: CE 6.8.1 automatic self-shutdown?

Post by SunBeam »

Sure it's not some anti-cheat? Though Darkie's suggestion should block any attempts at CE :P

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