Hades
Re: Hades
well you are doing something wrong...i said in my post its fully working, so why you are writing "simply inaccessible" ...
keys are not enabled, you need to init them first...but you can even use the menu without them(click on the entrys)
//
just tested on 26833
works fine - Spawning Gold / Spawn Health / Add All Ressources / God Mode
well okay DLL for 26833:
pw : cfefrf
-backup original Engine.dll in \x64
-replace with my one
-press ESC to open debug menu and you can click on the entrys or you can use the debug keys that are shown
note : Ctrl+M shortcut key has bugs, click on the entry to spawn the resources!
and some options like "ToggleLuaVariableSearch" will toggle the debug key activ status.
- Attachments
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- Engine.rar
- Engine.dll
PW : cfefrf
Enable Debug Menu - (740.24 KiB) Downloaded 355 times
Hades
Anyway or any cheat table to lower your resources. I used the dev commands with Engine.dll and I have too much. I didn't want to have that much of an advantage when unlocking stuff.
[automerge]1592984896[/automerge]
The old Engine.dll does not work anymore
[automerge]1592984896[/automerge]
The old Engine.dll does not work anymore
Last edited by tealsack on Wed Jun 24, 2020 7:48 am, edited 1 time in total.
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- Noobzor
- Posts: 10
- Joined: Sun Feb 04, 2018 12:01 pm
- Reputation: 0
Re: Hades
Game has been updated and the old Engine.dll doesnt work anymore, please update.
Thanks in advance
Thanks in advance
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- What is cheating?
- Posts: 1
- Joined: Thu Oct 08, 2020 12:02 pm
- Reputation: 1
Re: Hades
Here's a currency table if anyone needs, I haven't included coins and gemstones but the following is included:
• gifts
• keys
• diamonds
• ambroisa
• darkness
• gifts
• keys
• diamonds
• ambroisa
• darkness
- Attachments
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- Hades Currency Table.CT
- Made on 10/08/2020
- (1.56 KiB) Downloaded 589 times
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- Expert Cheater
- Posts: 207
- Joined: Mon Aug 14, 2017 9:07 pm
- Reputation: 24
Re: Hades
It's nt picking up anything unfortunately.ThatHippieGuy wrote: ↑Thu Oct 08, 2020 12:06 pmHere's a currency table if anyone needs, I haven't included coins and gemstones but the following is included:
• gifts
• keys
• diamonds
• ambroisa
• darkness
Re: Hades
Has anyone figured out how to manipulate room data? I actually like the balance they have for currencies and whatnot, but I'd love to have an "endless" run in a layer and farm into a juggernaut. Be a great way to snag some of the prophecies too.
It'd also be nice to affect what boons you can get. Not just on the individual list, but something like an "Only Ares" run. Or hit 4 daedalus hammers (not even sure the game can handle that).
I found the chamber number holder, but modifying it doesn't actually affect the run, and I've no idea how to even start looking for room traits, like reward options or if a room will have a fishing spot.
It'd also be nice to affect what boons you can get. Not just on the individual list, but something like an "Only Ares" run. Or hit 4 daedalus hammers (not even sure the game can handle that).
I found the chamber number holder, but modifying it doesn't actually affect the run, and I've no idea how to even start looking for room traits, like reward options or if a room will have a fishing spot.
Re: Hades
Hi, may I ask what is the tool you used to modify the engine.dll. I'm using dnSpy currently.cfemen wrote: ↑Sun Feb 09, 2020 5:01 pmwell, I broke the game
what i did:
Created New Instance of DebugKeyScreen in the OpenPauseScreen Method.
Get the Instance of ScreenManager
Initialize the DebugKeyScreen Instance Buttons with the Instance of ScreenManager
Add the Initialized Instance to the List screens<GameScreens> of the ScreenManager.
Result:
fully working dev-menu that can be toggled with Escape
ToggleGodMode = +One Hit Kills
Also, just wondering if you have successfully tried your method in one of the post 1.0 version? I was unable to get the screen to show up by hijacking esc key process OpenPauseScreen()... I really would love to learn how you did it. Any help is sincerely appreciated. Thank yoU!