Hades

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hexine
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Hades

Post by hexine »

Game Name: Hades
Game Engine: MonoGame
Game Version: v0.11720
Options Required: hp, currencies , etc
Game/Steam Website: [Link]
Last edited by hexine on Tue Dec 11, 2018 8:19 pm, edited 1 time in total.

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Fazuul
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Re: Hades

Post by Fazuul »

.
Last edited by Fazuul on Wed Oct 30, 2024 6:23 am, edited 1 time in total.

zachillios
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Re: Hades

Post by zachillios »

Fazuul wrote:
Tue Dec 11, 2018 2:35 am
It is using the same engine as other Supergiant titles, [Link].
Yes, and you can mod it the same way you could Bastion and Transistor.

So in game currencies such as Cain and Coins are all in double, and if you want to modify damage and health, notepad++ in your game folder will work wonders. Weapons for your damage, units for your health. There's also a regen function in the units file that you can turn on to make you invisible.

Allen1013
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Re: Hades

Post by Allen1013 »

So no love for Hades? Dying this much is giving me Darksouls flashbacks, need abit of help please.

Roxanne
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Re: Hades

Post by Roxanne »

Hi guys, i found one file for it (not mine)
Hades [Tv1.0][ColonelRVH].CT
(136.1 KiB) Downloaded 4553 times
, but i don't succeed using it (the combo keyboard alt+home), if someone try and succeed, i'd gladly hear some tips from him.

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Chucky
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Re: Hades

Post by Chucky »

Take damage.
Activate the script ( wait 10 to 40 sec ).
CE can / will freeze for some time.
Health bar will still go down ( or freeze ), but actual health will be inf.
Attachments
Hades x64.CT
(13.28 KiB) Downloaded 3880 times
Last edited by Chucky on Mon Dec 17, 2018 10:37 pm, edited 1 time in total.

Roxanne
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Re: Hades

Post by Roxanne »

Thanks Chucky,

I failed at activated your table, I followed your steps but after the freeze, no one (of the many boxes) are activated. There is no "cross" in them I mean...

Do I do it wrong ? Or maybe I missed something ?

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Chucky
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Re: Hades

Post by Chucky »

Roxanne wrote:
Mon Dec 17, 2018 10:03 pm
Thanks Chucky,

I failed at activated your table, I followed your steps but after the freeze, no one (of the many boxes) are activated. There is no "cross" in them I mean...

Do I do it wrong ? Or maybe I missed something ?
Because this is .NET-Mono-Lua shit (game).
Aob updated.
Download and try again.

PS
If you activate the script (successfully) take damage again to refresh base pointer.

anaska
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Re: Hades

Post by anaska »

So since it's been a while since the devs updated the game, is there any chance of updating the table? It doesn't seem to work for me.

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Chucky
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Re: Hades

Post by Chucky »

anaska wrote:
Mon Jan 07, 2019 12:45 pm
So since it's been a while since the devs updated the game, is there any chance of updating the table? It doesn't seem to work for me.
Game version ?

anaska
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Re: Hades

Post by anaska »

Chucky wrote:
Tue Jan 08, 2019 6:16 am
anaska wrote:
Mon Jan 07, 2019 12:45 pm
So since it's been a while since the devs updated the game, is there any chance of updating the table? It doesn't seem to work for me.
Game version ?

V.12037

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Chucky
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Re: Hades

Post by Chucky »

anaska wrote:
Tue Jan 08, 2019 8:07 am
V.12037
Unfortunately my game version is 12032 (cracked) :D
May or may not work for you.
Load your saved game, attach CE, activate script (CE will freeze) and back to game to refresh the pointers.
Attachments
Hades v0.12032.CT
(719.25 KiB) Downloaded 1262 times

Anglican
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Re: Hades

Post by Anglican »

Would it be possible to update the table to the current patched one?

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aanpsx
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Re: Hades

Post by aanpsx »

Hi..
Here some table for:
Attachments
Hades v0.13019.CT
- Need to enter dungeon first to ENABLE this table
(38.76 KiB) Downloaded 2984 times
Hades v0.12868.CT
- Need to enter dungeon first to ENABLE this table
(38.35 KiB) Downloaded 711 times

Roxanne
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Re: Hades

Post by Roxanne »

Thank you guys :)

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