In order to speed up the creation of the script, it is necessary for everyone to test more actively, because the new version of the game still does not work for me and I can’t test the work of the scripts on the new version. On May 22, forum user LillyanaKabal announced that the test script (TEST_6.CT) is not activated on version 1.3.0.17. This is important information. I asked if the other players on this version activate or not the script. So far, no one answered. Probably, when the players update their game through steam / GOG / "medicine" / etc., then they will answer.
do you activate the script before you open the game? Or on the main screen?
I activated it after i started a campaign and i didnt get any problems. Only got to test it for 5-10 minutes! I will do more testing to see if i get any crashes when running the game for longer time
I m currently at the version 1.3.0.19 myself! i ll keep testing! if i find any crashes or if something goes wrong i ll keep posting my findings
Who does not activate the test script TEST_6.CT on the latest versions of the game (1.3.0.17 and newer) try to activate this script TEST_6_v2.CT and tell me the result. If this script is activated, test with it.
I started lots of different campaigns! went up to day 20-25 each!
There was no crash. Everything was ok!
In Version 1.3.0.19
and Script: TEST_6 (the first one)
The only freeze i got by testing that one was when i was quiting and startning a new Lone Wolf campaign multiple times and in small amounts of time.
if you want the number for the first script just say and i ll Edit this post to add the number.
In Version 1.3.0.19 TEST 6 v2
17928420 inventory screen (crash after exiting inventory and time passing)
17A5AE48 inventory screen (same as above)
17AB09F8 marketplace (same as above)
it seems crash only occurs when you pass the time but the game WILL NOT CRASH if you dont pass the time using pause and only enter and exit caravan, menus etc...
hope it helps.
Edit: if you can item worth, Perk points used & available, Trait editor would be great.
Edit2: stats and teleport works
Try it.
This is a new "all-in-one" script for editing the values of Perks, Worth, Ammo, Damage and others.
How to use.
Activate the script on the screen where you will change the values. When you finish editing the values, deactivate the script. In order for the value of Perks to appear, you need to put on or take off equipment (as in "Stats"). All other values appear immediately when you hover the cursor on the subject. Works in inventory, in store, in battle (on the next turn after editing). Some values of the game does not save and resets after a restart, and some are saved only for the "named" equipment.
* - the value of the "Will spoil" is valid only for food sold in a store and not used. You need to change the value of the "Will spoil" BEFORE buying the provisions, and then buy.