[COMPLETED] [REQ] Mutant Year Zero: Road to Eden

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mldt-f1
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[COMPLETED] [REQ] Mutant Year Zero: Road to Eden

Post by mldt-f1 »

Game Name: Mutant Year Zero: Road to Eden
Game Engine: Unreal
Game Version: 1.01
Options Required: Cheat Table with:
  • Unlimited Action Points
  • Mutation Points
  • Crap Pointer
  • Artefacts Pointer
  • Med Kit Pointer
  • Weapons Parts Pointer
  • Itens Pointer
Steam Website: [Link]
Other Info: [Link]
760060

PlayerGmon
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Re: [REQ] Mutant Year Zero: Road to Eden

Post by PlayerGmon »

Wouldn't mind 1 hit kills, some enemies can be crazy damage sponges

LillyanaKabal
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Re: [REQ] Mutant Year Zero: Road to Eden

Post by LillyanaKabal »

+1 on this. Tried to find Scrap addresses myself, but that didn't go so well.

aabw
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Re: [REQ] Mutant Year Zero: Road to Eden

Post by aabw »

+1

yusiwen
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Re: [REQ] Mutant Year Zero: Road to Eden

Post by yusiwen »

+1

Some battles in this game are really driving me crazy!

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mldt-f1
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Re: [REQ] Mutant Year Zero: Road to Eden

Post by mldt-f1 »

LillyanaKabal wrote:
Thu Dec 06, 2018 1:17 am
+1 on this. Tried to find Scrap addresses myself, but that didn't go so well.
Search for crap in 3 tabs, one in 4 bytes, other in 2 bytes and byte, after reduced the options change all the valor you found to what you want, now i have 10k crap 99 medkit 999 weapons parts

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Re: [REQ] Mutant Year Zero: Road to Eden

Post by yusiwen »

mldt-f1 wrote:
Thu Dec 06, 2018 5:45 am
LillyanaKabal wrote:
Thu Dec 06, 2018 1:17 am
+1 on this. Tried to find Scrap addresses myself, but that didn't go so well.
Search for crap in 3 tabs, one in 4 bytes, other in 2 bytes and byte, after reduced the options change all the valor you found to what you want, now i have 10k crap 99 medkit 999 weapons parts
Can you describe it more specificly? "after reduced the options change all the valor..", what does this mean? Thanks

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mldt-f1
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Re: [REQ] Mutant Year Zero: Road to Eden

Post by mldt-f1 »

yusiwen wrote:
Thu Dec 06, 2018 7:14 am
mldt-f1 wrote:
Thu Dec 06, 2018 5:45 am
LillyanaKabal wrote:
Thu Dec 06, 2018 1:17 am
+1 on this. Tried to find Scrap addresses myself, but that didn't go so well.
Search for crap in 3 tabs, one in 4 bytes, other in 2 bytes and byte, after reduced the options change all the valor you found to what you want, now i have 10k crap 99 medkit 999 weapons parts
Can you describe it more specificly? "after reduced the options change all the valor..", what does this mean? Thanks
do you know how to make a value search and change the valors? (basic cheat engine knowledge)

my english is not good to give a good explain how to do

LillyanaKabal
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Re: [REQ] Mutant Year Zero: Road to Eden

Post by LillyanaKabal »

Tried scanning in three tabs, byte, 2 bytes 4 bytes. Found some values, so I changed them and nothing happened. It seems values are complex enough for me to have to wait for a table.

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Re: [REQ] Mutant Year Zero: Road to Eden

Post by mldt-f1 »

LillyanaKabal wrote:
Thu Dec 06, 2018 10:00 am
Tried scanning in three tabs, byte, 2 bytes 4 bytes. Found some values, so I changed them and nothing happened. It seems values are complex enough for me to have to wait for a table.
when i've done i found 2 address with same values in each tab, but the address was the same but i've add the 6 address and changed them, before them i've tried with byte, then 2 bytes and then 4 bytes, in this way doesent work to me, so i've change the 6 address in same time, byte 2 bytes and 4bytes

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Re: [REQ] Mutant Year Zero: Road to Eden

Post by mldt-f1 »

LillyanaKabal wrote:
Thu Dec 06, 2018 10:00 am
Tried scanning in three tabs, byte, 2 bytes 4 bytes. Found some values, so I changed them and nothing happened. It seems values are complex enough for me to have to wait for a table.
something like that

in the last pic i've clicked in new scan and lost the values

Image

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Re: [REQ] Mutant Year Zero: Road to Eden

Post by mldt-f1 »

the "???" its because i was closed the game

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Re: [REQ] Mutant Year Zero: Road to Eden

Post by LillyanaKabal »

Yep. That is exactly what I did. Got some values that changed nothing and the third scan was just empty.

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Re: [REQ] Mutant Year Zero: Road to Eden

Post by Engineerferret »

LillyanaKabal wrote:
Thu Dec 06, 2018 3:02 pm
Yep. That is exactly what I did. Got some values that changed nothing and the third scan was just empty.
No need to search 3 tabs, they get same addresses anyway. You need to change the value in memory view mode to make them effective. Also, scrap, med, and weapon addresses are adjacent. It helps you to locate the correct address.

LillyanaKabal
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Re: [REQ] Mutant Year Zero: Road to Eden

Post by LillyanaKabal »

Memory View and Adjacent values are beyond my ken. I beseech the benediction of those greater than I in this.

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