X4 Foundations SV v5.10 (476551) Steam (GM and More) 2022-Apr-16

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bagmenot
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Jan-23

Post by bagmenot »

Still valid in current beta, plz help Recifense :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

OhHeyItsLee
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Jan-23

Post by OhHeyItsLee »

I can confirm that the God Mode option occasionally reduces random ships' hulls to 0.

Affected ships can be repaired at a shipyard or wharf as long as the cheat is disabled, but the hull will be put back at 0 when enabled again.

bagmenot
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Jan-23

Post by bagmenot »

Ping @Recifense

OhHeyItsLee
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Jan-23

Post by OhHeyItsLee »

Also, if I may, I'd like to ask if you could add capital ship modules (i.e. engines, turrets, etc.) to the god-mode option, please?

Pretty much the only reason I don't spend 99% of my time commanding capital ships is because a single fighter-class ship can cripple my movement unless I travel around with a decently sized fleet at all times.

One of the god-mode mods on the Steam Workshop achieve this, so maybe you could find some reference there some how?

bagmenot
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Jan-23

Post by bagmenot »

The code changed, the script don't find MOPI on last beta6.

If you can fix it, that would be nice.

If you explain how to fix it, I am interested in keeping working your nice table :)

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Recifense
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by Recifense »

Hi guys,

A table for version 3.00 (388244) Beta was added at the first post.

Cheers!

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Vlvpsh
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by Vlvpsh »

CheatTable do not activate for my game. Steam last beta version 388244.

bagmenot
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by bagmenot »

Hi,

Same here, I have an error when I try to activate the last beta table.

With the message "the array of byte named MOPI could not be found" when right clicking on the first script.

My version is version 3.00 Beta (388244).

Best regards

Mirador
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by Mirador »

Same for me as well. Though i did notice there was a Hotfix applied to the game, though it is still calling it beta 7 - v388244

bagmenot
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by bagmenot »

I tried with or without any extensions, all beta tables don't works.

bagmenot
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by bagmenot »

Beta 7 HF1 is out today, with lot of new nice bugfixes and features.

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Vlvpsh
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by Vlvpsh »

update ?

Traslogan
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by Traslogan »

Table can load up but its features are non-functional in the current beta patch (Beta 8)

arkoftruth
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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by arkoftruth »

I know this has most likely been asked before but how do you edit the script so if gives small amount of minimum money?

Cheers

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Re: X4 Foundations v3.00 Steam (GM and More) 2020-Mar-04

Post by Lonk »

@kingFalcon can u plz upload a consumable table for version 2.50? plz

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