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Griffihn
Expert Cheater
Posts: 106 Joined: Sat Mar 25, 2017 5:21 pm
Reputation: 36
Post
by Griffihn » Sun Dec 09, 2018 8:09 pm
Flupper wrote: ↑ Sat Dec 08, 2018 5:57 pm
Is a reputation pointer planned ? If I change it over the xml it changes but still can't buy license etc.
you actually need to change a lot more than just the rep if you want all the licenses. for starters, make all reputations 3 instead of 1, i believe there are 12 factions in total (13 if you count criminal). remember to copy the exact line with player reputation from a faction you already know to the factions you have yet to meet, like pirates and mercenaries) then a get a few traders and have them trade in the galaxy (which will give you a bit of rep with each of them). the line in the save looks like this "<booster faction="player" relation="1" time="93085.619"/>"
if you still can't figure it out, find out where in your save you have the player section and under licenses, just copy this:
<licences>
<licence type="capitalequipment" factions="paranid teladi argon antigone ministry holyorder scaleplate hatikvah alliance"/>
<licence type="capitalship" factions="paranid teladi argon antigone ministry holyorder scaleplate hatikvah alliance"/>
<licence type="ceremonyfriend" factions="paranid teladi argon antigone ministry holyorder scaleplate hatikvah alliance teladi holyorder argon paranid"/>
<licence type="ceremonyally" factions="paranid teladi argon antigone ministry holyorder scaleplate hatikvah alliance teladi holyorder argon paranid"/>
<licence type="generaluseequipment" factions="paranid teladi argon antigone ministry holyorder scaleplate hatikvah alliance"/>
<licence type="generaluseship" factions="paranid teladi argon antigone ministry holyorder alliance"/>
<licence type="militaryequipment" factions="paranid teladi argon antigone ministry holyorder scaleplate hatikvah alliance"/>
<licence type="militaryship" factions="paranid teladi argon antigone ministry holyorder scaleplate hatikvah alliance"/>
<licence type="police" factions="paranid argon ministry holyorder"/>
<licence type="station_gen_basic" factions="paranid teladi argon antigone ministry holyorder"/>
<licence type="station_gen_intermediate" factions="paranid teladi argon antigone ministry holyorder"/>
<licence type="station_gen_advanced" factions="paranid teladi argon antigone ministry holyorder"/>
<licence type="station_illegal" factions="scaleplate hatikvah teladi"/>
<licence type="subgroupfriend" factions="teladi argon"/>
<licence type="tradesubscription" factions="paranid teladi argon antigone ministry holyorder scaleplate hatikvah alliance"/>
</licences>
i have yet to do the frinedship ceremony with all of them but i can build any and all ship from each faction (still trying to figure out pirates and the machines though).
i hope this helps
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Empress_Ravenna
Expert Cheater
Posts: 380 Joined: Mon Oct 09, 2017 11:42 pm
Reputation: 51
Post
by Empress_Ravenna » Sun Dec 09, 2018 10:30 pm
welp fearlessrevolution has the cheat menu now, handy! >:D
Ashar
Expert Cheater
Posts: 278 Joined: Mon May 01, 2017 7:04 pm
Reputation: 35
Post
by Ashar » Mon Dec 10, 2018 4:08 am
hmm, ive searched all of nexus mods for x4, and see no cheat menu mod.
r3zn4v4ts
Novice Cheater
Posts: 15 Joined: Tue Oct 16, 2018 5:31 am
Reputation: 2
Post
by r3zn4v4ts » Mon Dec 10, 2018 10:56 am
Ashar wrote: ↑ Mon Dec 10, 2018 4:08 am
hmm, ive searched all of nexus mods for x4, and see no cheat menu mod.
Here you go; wwwDOTnexusmodsDOTcom/x4foundations/mods/73
KingFalcon
Cheater
Posts: 25 Joined: Wed Mar 08, 2017 12:31 pm
Reputation: 14
Post
by KingFalcon » Tue Dec 11, 2018 12:53 am
Updated code for Unlimited Consumables for version 1.31
Code: Select all
{ Game : X4.exe
Version: 1.31
Date : 2018-12-11
Author : kingFalcon
This script enable unlimited consumables
}
[ENABLE]
aobscanmodule(satDeploy,X4.exe,41 29 00 75 08 49 8B CF E8 1E 22 ED FF) // Satellites
aobscanmodule(navBeacon,X4.exe,41 29 00 75 08 49 8B CF E8 0E) // Nav Beacons
aobscanmodule(mines,X4.exe,41 29 00 75 08 48 8B CE) // Mines
aobscanmodule(lasers,X4.exe,41 29 00 75 08 49 8B CD) // Lasers
aobscanmodule(resBeacon,X4.exe,41 29 00 75 08 49 8B CF E8 9E 0E ED FF) // Resource Beacon
alloc(satMem,$1000,"X4.exe"+2A5DF5)
alloc(minMem,$1000,"X4.exe"+2A6455)
alloc(laserMem,$1000,"X4.exe"+2A7A5B)
alloc(resMem,$1000,"X4.exe"+2A7175)
alloc(navMem,$1000,"X4.exe"+2A6B05)
label(satExit)
label(minExit)
label(laserExit)
label(resExit)
label(navExit)
registersymbol(satDeploy)
registersymbol(mines)
registersymbol(lasers)
registersymbol(navBeacon)
registersymbol(resBeacon)
// Satellite
satMem:
nop
nop
nop
jne X4.exe+2A5E02
jmp satExit
// Resource Beacons
resMem:
nop
nop
nop
jne X4.exe+2A7182
jmp resExit
// Nav Beacons
navMem:
nop
nop
nop
jne X4.exe+2A6B12
jmp navExit
//Lasers
laserMem:
nop
nop
nop
jne X4.exe+2A7A68
jmp laserExit
// Mines
minMem:
nop
nop
nop
jne X4.exe+2A6462
jmp minExit
satDeploy:
jmp satMem
satExit:
resBeacon:
jmp resMem
resExit:
navBeacon:
jmp navMem
navExit:
lasers:
jmp laserMem
laserExit:
mines:
jmp minMem
minExit:
[DISABLE]
satDeploy:
db 41 29 00 75 08
resBeacon:
db 41 29 00 75 08
navBeacon:
db 41 29 00 75 08
lasers:
db 41 29 00 75 08
mines:
db 41 29 00 75 08
unregistersymbol(satDeploy)
dealloc(satMem)
unregistersymbol(resBeacon)
dealloc(resMem)
unregistersymbol(navBeacon)
dealloc(navMem)
unregistersymbol(mines)
dealloc(minMem)
unregistersymbol(lasers)
dealloc(laserMem)
Last edited by
KingFalcon on Tue Dec 11, 2018 8:57 am, edited 1 time in total.
ETA3minutes
Novice Cheater
Posts: 17 Joined: Fri Mar 10, 2017 5:58 pm
Reputation: 1
Post
by ETA3minutes » Tue Dec 11, 2018 3:23 pm
when Full Shield is on, shield STOP taking damage and all damage go straight to the hull.
I kind of remember those tables of XR have the same problem, that's why I only use them for Unlimited Missiles, then search the shield value and lock it, but now I can't find the shield value of multi-gen ship in X4
FlipFloppy
Expert Cheater
Posts: 55 Joined: Fri Apr 07, 2017 12:24 pm
Reputation: 9
Post
by FlipFloppy » Wed Dec 12, 2018 9:32 pm
About faction reps and licences. Rep goes from -1 to 1. In-game this translates to -30 to 30. I Imagine that if you set rep to just under 1/3 (like 0.3), then do something for that faction to gain enough to go over 1/3, you'll get the faction mission to receive rank normally. Repeat for next ranks, so just under 2/3 (like 0.6), then just under 1 (like 0.9). I didn't try this yet but it should work.
I had tried to set rep to 30 before I figured out that it only went from -1 to 1. When I did that, I didn't get the faction mission to receive rank. I figure faction rep must rise past the thresholds in-game for the mission to activate.
Egosoft forums and fearlessrevolution have a ton of good stuff. For example, a couple mods change the ship mods so that you could have uber shields, hull hp, weap damage, engine, travel, etc. But since it's ship mods, it doesn't change default modules that AI uses, so it's just player ships that benefit here. There's tons more but it's a good example.
Just installed 1.32, dunno if table still works, but I know it worked just fine with 1.30.
KingFalcon
Cheater
Posts: 25 Joined: Wed Mar 08, 2017 12:31 pm
Reputation: 14
Post
by KingFalcon » Thu Dec 13, 2018 5:36 pm
Update code for unlimited consumables (V 1.32):
Code: Select all
{ Game : X4.exe
Version: 1.32
Date : 2018-12-13
Author : kingFalcon
This script enable unlimited consumables
}
[ENABLE]
aobscanmodule(satDeploy,X4.exe,41 29 00 75 08 49 8B CF E8 CE 21 ED FF) // Satellites
aobscanmodule(navBeacon,X4.exe,41 29 00 75 08 49 8B CF E8 BE 14 ED FF) // Nav Beacons
aobscanmodule(mines,X4.exe,41 29 00 75 08 48 8B CE) // Mines
aobscanmodule(lasers,X4.exe,41 29 00 75 08 49 8B CD) // Lasers
aobscanmodule(resBeacon,X4.exe,41 29 00 75 08 49 8B CF E8 4E 0E ED FF) // Resource Beacon
alloc(satMem,$1000,"X4.exe"+2A5E45)
alloc(minMem,$1000,"X4.exe"+2A64A5)
alloc(laserMem,$1000,"X4.exe"+2A7AAB)
alloc(resMem,$1000,"X4.exe"+2A71C5)
alloc(navMem,$1000,"X4.exe"+2A6B55)
label(satExit)
label(minExit)
label(laserExit)
label(resExit)
label(navExit)
registersymbol(satDeploy)
registersymbol(mines)
registersymbol(lasers)
registersymbol(navBeacon)
registersymbol(resBeacon)
// Satellite
satMem:
nop
nop
nop
jne X4.exe+2A5E52
jmp satExit
// Resource Beacons
resMem:
nop
nop
nop
jne X4.exe+2A71D2
jmp resExit
// Nav Beacons
navMem:
nop
nop
nop
jne X4.exe+2A6B62
jmp navExit
//Lasers
laserMem:
nop
nop
nop
jne X4.exe+2A7AB8
jmp laserExit
// Mines
minMem:
nop
nop
nop
jne X4.exe+2A64B2
jmp minExit
satDeploy:
jmp satMem
satExit:
resBeacon:
jmp resMem
resExit:
navBeacon:
jmp navMem
navExit:
lasers:
jmp laserMem
laserExit:
mines:
jmp minMem
minExit:
[DISABLE]
satDeploy:
db 41 29 00 75 08
resBeacon:
db 41 29 00 75 08
navBeacon:
db 41 29 00 75 08
lasers:
db 41 29 00 75 08
mines:
db 41 29 00 75 08
unregistersymbol(satDeploy)
dealloc(satMem)
unregistersymbol(resBeacon)
dealloc(resMem)
unregistersymbol(navBeacon)
dealloc(navMem)
unregistersymbol(mines)
dealloc(minMem)
unregistersymbol(lasers)
dealloc(laserMem)
ZaKl86
Cheater
Posts: 38 Joined: Wed Jul 05, 2017 12:09 pm
Reputation: 19
Post
by ZaKl86 » Sun Dec 16, 2018 4:33 am
Again new patch 1.50 beta update table?
monk124us
Novice Cheater
Posts: 21 Joined: Sun Dec 03, 2017 2:12 pm
Reputation: 0
Post
by monk124us » Mon Dec 17, 2018 3:07 am
KingFalcon wrote: ↑ Thu Dec 13, 2018 5:36 pm
Update code for unlimited consumables (V 1.32):
Code: Select all
{ Game : X4.exe
Version: 1.32
Date : 2018-12-13
Author : kingFalcon
This script enable unlimited consumables
}
[ENABLE]
aobscanmodule(satDeploy,X4.exe,41 29 00 75 08 49 8B CF E8 CE 21 ED FF) // Satellites
aobscanmodule(navBeacon,X4.exe,41 29 00 75 08 49 8B CF E8 BE 14 ED FF) // Nav Beacons
aobscanmodule(mines,X4.exe,41 29 00 75 08 48 8B CE) // Mines
aobscanmodule(lasers,X4.exe,41 29 00 75 08 49 8B CD) // Lasers
aobscanmodule(resBeacon,X4.exe,41 29 00 75 08 49 8B CF E8 4E 0E ED FF) // Resource Beacon
alloc(satMem,$1000,"X4.exe"+2A5E45)
alloc(minMem,$1000,"X4.exe"+2A64A5)
alloc(laserMem,$1000,"X4.exe"+2A7AAB)
alloc(resMem,$1000,"X4.exe"+2A71C5)
alloc(navMem,$1000,"X4.exe"+2A6B55)
label(satExit)
label(minExit)
label(laserExit)
label(resExit)
label(navExit)
registersymbol(satDeploy)
registersymbol(mines)
registersymbol(lasers)
registersymbol(navBeacon)
registersymbol(resBeacon)
// Satellite
satMem:
nop
nop
nop
jne X4.exe+2A5E52
jmp satExit
// Resource Beacons
resMem:
nop
nop
nop
jne X4.exe+2A71D2
jmp resExit
// Nav Beacons
navMem:
nop
nop
nop
jne X4.exe+2A6B62
jmp navExit
//Lasers
laserMem:
nop
nop
nop
jne X4.exe+2A7AB8
jmp laserExit
// Mines
minMem:
nop
nop
nop
jne X4.exe+2A64B2
jmp minExit
satDeploy:
jmp satMem
satExit:
resBeacon:
jmp resMem
resExit:
navBeacon:
jmp navMem
navExit:
lasers:
jmp laserMem
laserExit:
mines:
jmp minMem
minExit:
[DISABLE]
satDeploy:
db 41 29 00 75 08
resBeacon:
db 41 29 00 75 08
navBeacon:
db 41 29 00 75 08
lasers:
db 41 29 00 75 08
mines:
db 41 29 00 75 08
unregistersymbol(satDeploy)
dealloc(satMem)
unregistersymbol(resBeacon)
dealloc(resMem)
unregistersymbol(navBeacon)
dealloc(navMem)
unregistersymbol(mines)
dealloc(minMem)
unregistersymbol(lasers)
dealloc(laserMem)
How do i use this?
Empress_Ravenna
Expert Cheater
Posts: 380 Joined: Mon Oct 09, 2017 11:42 pm
Reputation: 51
Post
by Empress_Ravenna » Tue Dec 18, 2018 11:30 am
also for the Rep, of being 1 it also helps top use Cheat menu from Nexus mods to rank up that way, this way u do 1 rank mission at a time, but i didnt try this since 1.32 we are 1.52 Beta 2 now?
OhHeyItsLee
Novice Cheater
Posts: 22 Joined: Wed Dec 05, 2018 1:10 pm
Reputation: 9
Post
by OhHeyItsLee » Thu Dec 20, 2018 7:50 pm
Patch 1.50 has been released and the trainer's AOB scan doesn't activate. Looking forward to an update to the table
KingFalcon
Cheater
Posts: 25 Joined: Wed Mar 08, 2017 12:31 pm
Reputation: 14
Post
by KingFalcon » Fri Dec 21, 2018 7:24 pm
Update for the Unlimited Consumables for 1.50:
Code: Select all
{ Game : X4.exe
Version: 1.50
Date : 2018-12-21
Author : kingFalcon
This script enable unlimited consumables
}
[ENABLE]
aobscanmodule(satDeploy,X4.exe,41 29 00 75 08 49 8B CF E8 3E 04 ED FF) // Satellites
aobscanmodule(navBeacon,X4.exe,41 29 00 75 08 49 8B CF E8 2E F7 EC FF) // Nav Beacons
aobscanmodule(mines,X4.exe,41 29 00 75 08 48 8B CE) // Mines
aobscanmodule(lasers,X4.exe,41 29 00 75 08 49 8B CD) // Lasers
aobscanmodule(resBeacon,X4.exe,41 29 00 75 08 49 8B CF E8 BE F0 EC FF) // Resource Beacon
alloc(satMem,$1000,"X4.exe"+2B2065)
alloc(minMem,$1000,"X4.exe"+2B26C5)
alloc(laserMem,$1000,"X4.exe"+2B3CCB)
alloc(resMem,$1000,"X4.exe"+2B33E5)
alloc(navMem,$1000,"X4.exe"+2B2D75)
label(satExit)
label(minExit)
label(laserExit)
label(resExit)
label(navExit)
registersymbol(satDeploy)
registersymbol(mines)
registersymbol(lasers)
registersymbol(navBeacon)
registersymbol(resBeacon)
// Satellite
satMem:
nop
nop
nop
jne X4.exe+2B2072
jmp satExit
// Resource Beacons
resMem:
nop
nop
nop
jne X4.exe+2B33F2
jmp resExit
// Nav Beacons
navMem:
nop
nop
nop
jne X4.exe+2B2D82
jmp navExit
//Lasers
laserMem:
nop
nop
nop
jne X4.exe+2B3CD8
jmp laserExit
// Mines
minMem:
nop
nop
nop
jne X4.exe+2B26D2
jmp minExit
satDeploy:
jmp satMem
satExit:
resBeacon:
jmp resMem
resExit:
navBeacon:
jmp navMem
navExit:
lasers:
jmp laserMem
laserExit:
mines:
jmp minMem
minExit:
[DISABLE]
satDeploy:
db 41 29 00 75 08
resBeacon:
db 41 29 00 75 08
navBeacon:
db 41 29 00 75 08
lasers:
db 41 29 00 75 08
mines:
db 41 29 00 75 08
unregistersymbol(satDeploy)
dealloc(satMem)
unregistersymbol(resBeacon)
dealloc(resMem)
unregistersymbol(navBeacon)
dealloc(navMem)
unregistersymbol(mines)
dealloc(minMem)
unregistersymbol(lasers)
dealloc(laserMem)
Recifense
Expert Cheater
Posts: 1441 Joined: Thu Mar 02, 2017 11:25 pm
Reputation: 30
Post
by Recifense » Sat Dec 22, 2018 1:15 am
Hi guys,
A table was added for version 1.50. Please look at the first post.
Cheers!
kurstein
Cheater
Posts: 33 Joined: Wed Mar 22, 2017 10:31 pm
Reputation: 8
Post
by kurstein » Thu Jan 03, 2019 7:23 pm
thx Recifense for the super work you do. and i hop for updates, dont use mods then you cant use the ventur mode ingame