AkashiGamer wrote: ↑Sat Jan 19, 2019 4:52 pm
budabum wrote: ↑Sat Jan 19, 2019 12:15 am
Dear all.
1.1.3.1 update includes
...
Will standard e-store perks be replaced too?
if you refer to the issue where Ref Group may provide different Perk1 than eStore UI represents?
My humble opinion, that is estore bug.
Let me provide an example of my theory using Pegasos pack as example.
Whole pack is represented in estore as Perk1: WarriorDamage while Ref Settings group in the table suggests using Perk1: AssassinDamage for Arms and Legs.
Note: Ref Settings group is not my calculations or assumptions. "Ref" states for reference. By reference I means settings which the engine stores inside Weapon/Armor item. Thus the table purely displays what engine itself believes should be a Perk1 for the item.
Now back to the estore UI.
Arms are displayed as :
- Perk1: 19% Warrior Damage
- Perk2: +35% Adrenaline on Assassination Kill
Legs as:
- Perk1: 19% Warrior Damage
- Perk2: +28% Movement Speed while Crouching
Perk2 for both is pure Assassin-ish playstyle items.
In a nutshell, "bug" status: won't fix