I was wondering something. Since we were able to obtain the Symphonium Dress and the Cult Robe's HashIds despite being locked out of the inventory, would we be able to browse Leonidas' (the character we play as in the prologue, the battle) inventory? Specifically any armor he wears and the weapon he uses?
Unless he's developed differently, it would give us an opportunity to wear a cape and the full spear.
each inventory item is an active object with a lot of processing functions. How to behave in inventory when you click, how to apply on top of the player model, etc.
if Leonida's items are not implemented "inventory ready" then re-building them would be from hard to impossible task.
Cult robe and other items were exposed into inventory while equip actions were locked, this allowed to steal them.
each inventory item is an active object with a lot of processing functions. How to behave in inventory when you click, how to apply on top of the player model, etc.
if Leonida's items are not implemented "inventory ready" then re-building them would be from hard to impossible task.
Cult robe and other items were exposed into inventory while equip actions were locked, this allowed to steal them.
Would there be a way to see our inventory during the prologue to verify whether or not we're actually wearing an active object though? If we don't, I have my answer and my curiosity is satisfied. But if we -do- wear actual proper armor pieces and a working weapon, this could be meaningful to transfer into our main playthrough, especially for the cape alone.
I need some clarification here. On step 8, it says take the "value under address". So..which is it? The value of the address column or the value under the value column? I tried both and my hash ID is coming up as ?? and causing a freeze. This is my process.
1. Equip the Spartan Renegade Hood
2. Search for the Nemean Lion Head using BA:1 1:0 2:0x8000 w:4 8:0x000001844B0A2F31 under grouped, because 8 bit gave 70 results.
3. Take the 8bit value from the grouped search, which was 1667706269489 and paste it into windows calculator and subtract by 9 in HEX.
4. Pasting the result, 1667706269480, in value section of pItem.
5. The hash ID shows as ?? and the game freezes. What am I doing wrong?
@NumberXer0
"take the value under address" means, of course, take the value that you got from the search that is displayed under "Address" and not the value displayed under "Value" and subtract that value by 9 (if you used the "grouped" method) in the Hex editor
To me it's funny; simply because people then ask "why is Ubisoft wasting time to add micro-transactions?". Well, why are you all interested in this editor? That's why. You alone are the reason for everything developers see your glittery eyes over and turn to paid content.