Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

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Valkirie1930
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Re: Warhammer 40,000 Mechanicus v1.2.5 Steam (GM and More) 2019-May-17

Post by Valkirie1930 »

Does not activate for me neither. I have the Codex variant of Heretek.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Dante0132
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Re: Warhammer 40,000 Mechanicus v1.2.5 Steam (GM and More) 2019-May-17

Post by Dante0132 »

Needs update. The scripts activate but do not actually work (Have followed instructions to the letter). Guessing this had to do with the new dlc that just came out.

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Recifense
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by Recifense »

Hi guys,

A table was added for version 1.3.7 at the first post.

Cheers!

MEDIK_X
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by MEDIK_X »

Steam the script is not activated(

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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by Empi3 »

aww, steam's V1.3.7 doesn't seem to work.
the main script doesn't activate.
Downloaded the latest cheat engine 7.0 since the script asked me to. No change though.

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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by BakerBase »

Have CE 7.0 and it is saying <<Error in line 77 (assert(MOMR,48 8b 00 48 8b 80 a0 00 00 00 48 8b 40 20 48 63 40 10)): The bytes at Mechanicus.ArkMechanicus.Config:ArkMechanicusConfig:get_ResourceDataOwned+000e are not what was expected>>

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Recifense
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by Recifense »

@MEDIK_X, @Empi3, @BakerBase,

I was not able to reproduce the problem. Table script loads fine.

Please pay attetion to the steps at [USAGE]:

[USAGE]
- Run CE 7.0 or greater;
- Run the GAME;
- Load game process "Mechanicus.exe" via CE;
- Start or load a game;
- Load this Table;

- Activate the main script by clicking on its box [X];
- Now Activate the script of each cheat you want to use;
- Go back to the game and have fun.
[NOTE]
- Before closing the game, deactivate the MAIN SCRIPT or close CE.


Cheers!

BakerBase
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by BakerBase »

Followed the steps, multiple times, still provides the same error as I posted.
Specifically, when I click on Activate, it doesn't.

I appreciate the help, I know this isn't a super in demand table.

Edit: I tried loading into a mission already in progress and another into the mission selection screen. Neither works.

Corvo91
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by Corvo91 »

Hello Recifense,

I m a fan of your work on warhammer games :wub:

I'm actually in the same situation of Bakerbase. I explane.

I play the game in V 1.3.7 with your fucking good table and IT work lovely :D
After 4 hours I payed 2 DLC for more fun.
And your Table have this littel line juste after downloading them :
<<Error in line 77 (assert(MOMR,48 8b 00 48 8b 80 a0 00 00 00 48 8b 40 20 48 63 40 10)): The bytes at Mechanicus.ArkMechanicus.Config:ArkMechanicusConfig:get_ResourceDataOwned+000e are not what was expected>>

Love this game and your work XD

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Zpyzix
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by Zpyzix »

I too am having issues with the script enabling.

Followed all instructions.

Using Steam version 1.3.7
Using CE 7.0.
Using Windows 7 x64

Initially I had an issue with the monodatacollector64.dll failure to inject. Downloading an updated version of the dll from the cheat engine github removed the error.

Looking at the script It's telling me there is a line 76 error. 'Failure at determining what <code> means.'

Seems to have issues with GDMD?

Edit: Other attempts yielded the same errors the other poster was having with line 77.
Edit2: weirdly enough, commenting out line 77 to see what it would do executed the script. Disabling it and uncommenting the line, still allowed the script to be enabled. I wonder if it still fully works.
Final Edit: Nevermind, it crashed the game.

shapka85
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by shapka85 »

game got updated today to 1.3.8

Arjik
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Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by Arjik »

For those who have trouble activating the main script (Line 77 error, as Recifense said it "That's the problem with game that uses MONO", I have no idea what this means), Recifense has made a quick fix for it (works on version 1.4.0 with Heretek DLC).

I am uploading it by his own request and he will post a more comprehensive table at some later date.
Attachments
Mechanicus_Warhammer-40000-Mechanicus_v1-3-7_Steam_CE70_S22_T20_KL.CT
Temporary table for Warhammer 40k Mechanicus version 1.3.7 (works on 1.4.0 with DLC) made by Recifense
(15.97 KiB) Downloaded 277 times

Nordeck
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by Nordeck »

Recifense wrote:
Tue Jan 14, 2020 11:39 pm
@MEDIK_X, @Empi3, @BakerBase,

I was not able to reproduce the problem. Table script loads fine.

Please pay attetion to the steps at [USAGE]:

[USAGE]
- Run CE 7.0 or greater;
- Run the GAME;
- Load game process "Mechanicus.exe" via CE;
- Start or load a game;
- Load this Table;

- Activate the main script by clicking on its box [X];
- Now Activate the script of each cheat you want to use;
- Go back to the game and have fun.
[NOTE]
- Before closing the game, deactivate the MAIN SCRIPT or close CE.


Cheers!

Hello,
is there any chance for creating a table for GOG v. 1.3.8 of the game? Would u kindly if it isn't super hard ofc?)

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WhiteRau
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Re: Warhammer 40,000 Mechanicus v1.0.5 Steam (GM and More) 2018-Nov-21

Post by WhiteRau »

dazric wrote:
Tue Dec 25, 2018 5:10 pm
I'm a touch confused, wouldn't I want minimum awakening per mission?
this is my question as well, but i'm wildly guessing that mission rewards may be tied to this factor. in which case more is better. but, again, wildly stabbing in the dark. if someone knows better, please help us understand this. and if i can sort it myself, i'll update this post.

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WhiteRau
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Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

Post by WhiteRau »

for what it's worth, can confirm, table is currently working with Heretek v1.3.7 and once i've updated to 1.4, i'll update functionality as well.

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