works perfectly except it breaks multiplayer, dunno if that's fixable. anyone who tries to join my game gets a version mismatch error. when i try to join a game it says the same thing.
I haven't tested on the legit one but on the cracked one, multiplayer works fine.
works perfectly except it breaks multiplayer, dunno if that's fixable. anyone who tries to join my game gets a version mismatch error. when i try to join a game it says the same thing.
I haven't tested on the legit one but on the cracked one, multiplayer works fine.
how do you get it working? when i inject on the map i get version errors. when i inject it in-game as host it causes insane desync and eventually disconnects everyone. when i inject in-game as non-host it tells me every command is invalid.
works perfectly except it breaks multiplayer, dunno if that's fixable. anyone who tries to join my game gets a version mismatch error. when i try to join a game it says the same thing.
I haven't tested on the legit one but on the cracked one, multiplayer works fine.
how do you get it working? when i inject on the map i get version errors. when i inject it in-game as host it causes insane desync and eventually disconnects everyone. when i inject in-game as non-host it tells me every command is invalid.
I've just injected using Cheat Engine on the main menu, the console only works as host, doesn't work as non-host (except if the host has the console enabled too.)
When you use any command when you're not the host, will say it's invalid command.
I said the previous version (1.0.5 patched .exe) doesn't work with 1.0.6. I posted a DLL version a few minutes ago for 1.0.6. How hard is it to read the first post in the topic? And yes, just noticed console commands don't work as client; when you connect to a game with multiple people in it the UCheatManager sequence isn't run. I'll have to invoke it separately, after LocalPlayer has been instantiated
Fun fact: I am able to create the UCheatManager UObject and any command I type (e.g.: god) says this: "Sent command to the server." Gotta fix one crash occurring from a CALL (first to figure out what it does).
How can I bind Teleport() to middle mouse button? Also my friend use ESP see all boxes and what item is in it (Mod or Weapon) they're pre-placed and pre-determined at map start.
How can I bind Teleport() to middle mouse button? Also my friend use ESP see all boxes and what item is in it (Mod or Weapon) they're pre-placed and pre-determined at map start.
Oh.. and I think I know why the God command didn't work Time to try it again I have a feeling it does work; it's just it has a check for when playing solo (client) or online (server).
L.E.: Yeah, can fake it. Though server still syncs your HP and Stamina It will look like you don't get damaged.. and stamina decreases. Maybe I should focus on the spots where the checks are done (there's a bool in PlayerController being set by God).
Oh.. and I think I know why the God command didn't work Time to try it again I have a feeling it does work; it's just it has a check for when playing solo (client) or online (server).
L.E.: Yeah, can fake it. Though server still syncs your HP and Stamina It will look like you don't get damaged.. and stamina decreases. Maybe I should focus on the spots where the checks are done (there's a bool in PlayerController being set by God).
Wow, that is a new level of console btw lol awesome work lord Sunbeam!
giveammo 999. You cannot set the ammo of others, since you're the one typing it in the console. However, if you're host, I heard it applies to everyone in the "room". Yes, "command not recognized" for you.. for now