....
I hope it's still working.
I didn't want to make a script that increase everything and breaking peoples games, because some challenges required reaching a certain level or finding an Ainigmata Ostraka (changing from 0 to 1).
Hi.
Engraving booster. Copy the code below and paste as is into main CE window. CE supports easy copy/paste of xml formated code.
Usage: Type text into "Filter", e.g. Damage and then reopen Inventory->Engraving list. The table will get populated with specific Engraving based on the text you enter. Credits to hummus for sharing idea.
....
I hope it's still working.
I didn't want to make a script that increase everything and breaking peoples games, because some challenges required reaching a certain level or finding an Ainigmata Ostraka (changing from 0 to 1).
Hi.
Engraving booster. Copy the code below and paste as is into main CE window. CE supports easy copy/paste of xml formated code.
Usage: Type text into "Filter", e.g. Damage and then reopen Inventory->Engraving list. The table will get populated with specific Engraving based on the text you enter. Credits to hummus for sharing idea.
Thanks for the code but somehow it doesn't seem to work here.
I copied the code into the CE Table, enabled it, typed Damage as text into the Filter line, reopened the inv->engravings list but nothing happens in the table
Saving for later but here are the links to Badabum's table and guide to get them in one place since they're not in the OP. There's an excel of Hash IDs someone kindly made somewhere in the thread I'll find later
@Rankti
you likely at Level 5-7 for all "Damage" engravings. Filter another engraving which is not yet LVL 5-7.
"Athenian", "Spartans", "Spear", etc. note: filter is case sensitive.
What I also noticed, once you reach Level 5 for an engraving it'll stop poping up tooltips what to do to achieve lvl 6-7.
The CE table depends on that tooltip. No tooltip - no gain.
@Rankti
you likely at Level 5-7 for all "Damage" engravings. Filter another engraving which is not yet LVL 5-7.
"Athenian", "Spartans", "Spear", etc. note: filter is case sensitive.
What I also noticed, once you reach Level 5 for an engraving it'll stop poping up tooltips what to do to achieve lvl 6-7.
The CE table depends on that tooltip. No tooltip - no gain.
That was it. It works now. Now I can finally complete the annoying bow engravings. Thank you
@budabum
Not sure if something has changed with a recent update, but I'm completely unable to use the PC damage multiplier in your/sunbeam's table/script, it just will not let me toggle it on. The rest of the scripts activate fine, including the ship damage multiplier. Doesn't matter if I try to activate at the main menu or in game. I own the game legit on uPlay.
if under "PC damage" you mean "Player", then you may start troubleshooting that script. otherwise you refer to some other table.
open script and copy aobscanmodule bytes, then search these bytes directly from CE as "Array of bytes". Make sure you tick all Memory options as Gray (Writable, Executable, CopyOnWrite).
636F6D7061746962696C6974793E3C2F617373656D626C793E ->> should find 151DA1166 for 1.0.7 game version
F30F1085????????F30F108D????????894D??8B4C24??F30F1145??F3 ->> 141F33677
F3480F2AF8F30F59FEE8????????B201F30F ->>1421B9E0D
if one of the searches did not find anything, then somewhat else hooks the game, e.g. trainer or other CE table.
I tried to working on to add ability to keep headgear/helmets during cutscenes, but unfortunately no chance to finish it, does anybody knows/could to implement that in actual version of table?
2018/11/16 Updated!
Here is my excel sheet
1.HashID_Table_Legendary_Pack
Include ItemHashId and PerkHashId for all eStore legendary gears(Level 70)
2.HashID_Table_Bonus_Pack
Include ItemHashId and PerkHashId for Kronos Pack, Herald of Dusk Pack,
Aegean Pirate Pack, Athenian Weapons Pack and Spartan Starter Pack(Level 70)
3.HashID_Table_Naval_Pack
Include ItemHashId for all eStore naval pack(EVEN INCLUDE MERMAID NAVAL PACK!)
If i want to use the controller 'A' button to teleport, where to configure it in the script?
hello,
first, thank you for this fantastic script.
i would like this as well. does anyone know how / if possible to use a controller's key (e.g XBOX One LeftStick-Press or DPAD-DOWN) instead of the keyboard key (shift, caps, ctrl, etc)? While holding down LeftStick-Press and then using A (xbox) to place the marker on the map should make it work like holding down CAPS and pressing A on the controller. (which works)
I don't have a clue.
I tried searching but can't find anything. I tried changing the type on "mod key" to 2 bytes (5816 > 255) and added another entry to the drop list "5816: LS Press"... but it doesn't work.
5816 is hex like the other entries on the list.
I messed up and for some reason, I am constantly over maximum carrying capacity. The problem is that I have about 2000 pairs of the same boots in the leg slot of my armor. Is there any way I can delete all of these? I was using the Table and this happened. I can't run and have to walk. Not sure if they are constantly respawning or I have so many that the list keeps adding it back after I sell/ dismantle a pair