@all
Update18.2
- updated enable script. store one more register for the just updated code cave.
- updated movement mod key. now it no longer affect your horse's moving speed when you are NOT riding, AND it won't affect the moving speed of other horses anymore.
re-reading the update notes give me headache...
what the updated
movement mod key is, that it only affects the horse you're riding now (plus when you're on-foot of course)...
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skyline_pj wrote: ↑Fri May 24, 2019 10:36 pm
When i encounter a mercenary in the lastest version table, CTD occurs as it is.
It did not check whether only certain mercenaries occur or all mercenaries are equally. At least the mercenary I met had CTD on several occasions.
I tracked 2 mercenaries with all scripts in the table activated, and no crash. I may need more details...
did it happened on the FIRST encounter of a mercenary? and, although you're not a new CE user base on your register date, just in case, did you freeze any pointer (entries in red)? if so, try play the game without freezing any pointer.
nonetheless, I have updated the last-updated-code cave a bit, see if the problem still persist... good luck~
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ReptileGG wrote: ↑Sat May 25, 2019 4:07 am
[...]
I am not sure if the ignore currency [drakme?]/resources should ignore Orichalcum vendors costs. If it IS supposed to then it currently isn't working for me. i just got to the first island that has this vendor and with the code enabled i am still unable to purchase.
as Poganin answered: no, it doesn't cover the Orichalcum. if you're interested on its related cheat, check this:
viewtopic.php?f=4&t=8309
I never use it, so you should refer your questions there~
have fun!