Game Name: Final Theory
Game Engine: Not sure
Game Version: Release
Options Required: Unlimited Movement on galaxy map, Resources.
Game/Steam Website: [Link]
Other Info: I would like the unlimited or at least more then one movement on the galaxy map as i feel one movement per-turn can be a little boring when you can't turn off seeing the computer move etc.
Resources i'm not that fussed over.
Thanks
Request For Final Theory
Re: Request For Final Theory
And I would like instant abilities and ships' shields / armor.
Re: Request For Final Theory
Need table for update 1.2, willing to help.
Re: Request For Final Theory
Got a bit further. Accrued player store is an array of 4-byte numbers (in order Tacknium (ship building), Enriched Tacknium (tacknium warheads), Engineering, and Development), each number offset from the other by only 4 bytes (i.e.: A0, A4, A8, AC). The game is mono based (that one surprised me, most Unity games are unstable, slap dash affairs, not this one). Now I just need to find reliable offsets (it's been a while, and I'm not good at it).
Presumably, other player attributes (like numbers of ship types waiting to be deployed) as stored nearby.
Presumably, other player attributes (like numbers of ship types waiting to be deployed) as stored nearby.
Re: Request For Final Theory
Just an update. Still having no luck in finding the offset. I can find (and change) the value in mono-2.0-bdwgc.dll and UnityPlayer.dll, but I can't find the offset from FinalTheory.exe. Any help would be appreciated.
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