Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1001 - 2018-09-29
1. GameManager.
"Level Set to Massive?" sets Level to massive.
"Level 1 Ability Points Set to Massive?" sets Level 1 Ability Points to massive, effectively giving lots of Ability Points.
"Scan Radius Set to Massive?" sets Scan Radius to massive.
"Unique Percentage Set to Massive?" sets Unique Loot Drop percentage to massive.
Allows the following to be modfied.
- "GameManager Stats -> GameStatek__BackingField -> Charactersk__BackingField -> Slot X -> Specializationk__BackingField". Setting this to 0 will allow another Specialization to be selected and corresponding Abilities upgraded.
V1000 - 2018-09-27
1. Tested game version V1.0 64-bit. May work on other versions.
2. GameManager.
"Credits Set to Massive?" sets Credits to massive.
"Energy Set to Massive?" sets Energy to massive.
"Health, Shields Set to Max?" sets non-combat Health, Shields to max.
"Experience Set to Massive?" sets Experience to massive.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1