DrummerIX wrote: ↑Tue Aug 13, 2019 8:28 pm
I fixed Allies Always Hit/Critical Hit for version 2.0.6 on the STEAM version that I have. I don't have GOG, so sorry I cannot provide a table for that version.
Well i don't know what is wrong, but lately all your tables don't wish to work. They refuse to cooperate with user and simply wont activate no matter what. Dedfire is not the only case here, since Kingmaker is the same.
Here is example on: Kingmaker 2.0.0. m + corresponding table:
1. Launch game.
2. Launch table.
3. Load save
4. Open character inventory or character sheet.
5. Open process in CE.
6. Try to launch table, if you are lucky it will start if not, it wont.
7. Repeat steps 1-6 until you succeed. Success probability 1 to 10.
This is Kingmaker example which is less complicated than Deadfie. And as i already said in Deadfire topic, before long (date when i posted my previous message in that topic), all your tables for Deadfire and Kingmaker worked fine without any problems. It was required only to match game and table version and do this two steps:
1. Launch game.
2. Launch table.
And it worked every time without any issues. Now it wont work or it will work every 10 tries, and you must follow this required steps above. Tell me what happened ?
This post is not to criticize you, but to find solution where problem lies. It is table problem, cheat engine, game or us users who doing it wrong. I understand that tables are luxury and you sacrifice your time for our (players) convenience, that's why i don't criticize you, and only pointing what i see from my limited perspective on reviving "user" end.
Here is Recifense table for Kingmaker:
viewtopic.php?f=4&t=8486
And this table is for version 2.0.1, and its works fine every single time (well you need to edit some lines in script) in my 2.0.0 version, but your table is refusing to "enable" work. Why is that, why i do wrong, or what is wrong with tables or game ?
Best regards,
Rohen