Breathedge

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fantomas
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Breathedge

Post by fantomas »


Current Game Version: 1.0.0.2 [ Mar 19, 2021 ] New!

Just a few options:
Image

Enjoy! 8-)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Breathedge.v1.0.0.2.CT
Added Tools 'Unlimited Durability'
Added Tools 'Fast Break'
Added Vehicle 'Unlimited Fuel'
Added Vehicle 'Unlimited Durability'
Added 'No Crafting Requirement' (credit to Zanzer)
(21.37 KiB) Downloaded 3535 times
Breathedge.v1.0.0.0.CT
Minor fixes
(7.94 KiB) Downloaded 410 times
Breathedge.v0.9.1.11.CT
First Release
(9.9 KiB) Downloaded 200 times
Last edited by fantomas on Sun Sep 26, 2021 8:36 am, edited 3 times in total.

Sigan
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Re: Breathedge

Post by Sigan »

Hay... This is your table plus my code for infinite durability of items in hotbar. Good luck :)
Attachments
Breathedge.v0.9.1.11.CT
(11.61 KiB) Downloaded 358 times

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totalabyss
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Re: Breathedge

Post by totalabyss »

Any chance of getting an update for the current version?

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fantomas
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Re: Breathedge

Post by fantomas »

totalabyss wrote:
Sun Oct 14, 2018 5:12 pm
Any chance of getting an update for the current version?
Hi :)

What's the current game version? And what's not working properly with the current CT version?

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totalabyss
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Re: Breathedge

Post by totalabyss »

v0.9.1.13 on steam.

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totalabyss
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Re: Breathedge

Post by totalabyss »

It really needs an option to craft without materials or unlimited crafting items.

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fantomas
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Re: Breathedge

Post by fantomas »

totalabyss wrote:
Sun Oct 14, 2018 8:48 pm
It really needs an option to craft without materials or unlimited crafting items.
Ah, ok... you're asking for new options because I already tested v0.9.1.13 with the current CT v0.9.1.11 and all scripts work just fine.

But I'm sorry, I'm not planning to add more options, maybe someone else could do it.

BR

fantomas

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totalabyss
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Re: Breathedge

Post by totalabyss »

yes then we do neeed someone to take up the task of keeping a table uptodate and add new features to it. this game will just continue to keep getting better and bigger as time goes on. its still in its alpha stage.

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Re: Breathedge

Post by darkGraf »

infinite durability
Easy toiler res
Oxygen stations refiled
Inf fuel
InstaDestroy floating resources
Inf resource deposits
Attachments
Breathedge.CT
Steam 09.09.2019.
(160.47 KiB) Downloaded 239 times

danv
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Re: Breathedge

Post by danv »

maybe will be useful for someone - actual oxygen values, makes scanning for O2 a little bit easier, dunno how to make it into a script or such thing
50 o2 - 1112014848
75 o2 - 1117126656
100 o2 - 1120403456
175 o2 - 1127153664
250 o2 - 1132068864

Ashar
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Re: Breathedge

Post by Ashar »

any chance you can update the table, all except fuel still work, i can find the float value for fuel manually, but everytime i get off my bike, the fuel value changes.

Impala
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Re: Breathedge

Post by Impala »

Ashar wrote:
Sat Jul 11, 2020 1:29 am
any chance you can update the table, all except fuel still work, i can find the float value for fuel manually, but everytime i get off my bike, the fuel value changes.
Probably don't play the game anymore, but I fixed the fuel script

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>11</ID>
      <Description>"Inf fuel"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(fuel,Breathedge.exe,F3 0F 11 8E D0 03 00 00) // should be unique
fuel:
  db 90 90 90 90 90 90 90 90

registersymbol(fuel)

[DISABLE]

fuel:
  db F3 0F 11 8E D0 03 00 00

unregistersymbol(fuel)


{
// ORIGINAL CODE - INJECTION POINT: "Breathedge.exe"+4190416

"Breathedge.exe"+41903E3: F3 0F 59 05 7D 8B 7B 01  -  mulss xmm0,[Breathedge.exe+5948F68]
"Breathedge.exe"+41903EB: F3 0F 5C C8              -  subss xmm1,xmm0
"Breathedge.exe"+41903EF: 0F 2F CE                 -  comiss xmm1,xmm6
"Breathedge.exe"+41903F2: 73 15                    -  jae Breathedge.exe+4190409
"Breathedge.exe"+41903F4: 0F 28 CE                 -  movaps xmm1,xmm6
"Breathedge.exe"+41903F7: BA 06 00 00 00           -  mov edx,00000006
"Breathedge.exe"+41903FC: F3 0F 11 8E D0 03 00 00  -  movss [rsi+000003D0],xmm1
"Breathedge.exe"+4190404: E9 27 FF FF FF           -  jmp Breathedge.exe+4190330
"Breathedge.exe"+4190409: F3 0F 5D 0D 47 CD 5A 01  -  minss xmm1,[Breathedge.exe+573D158]
"Breathedge.exe"+4190411: BA 06 00 00 00           -  mov edx,00000006
// ---------- INJECTING HERE ----------
"Breathedge.exe"+4190416: F3 0F 11 8E D0 03 00 00  -  movss [rsi+000003D0],xmm1
// ---------- DONE INJECTING  ----------
"Breathedge.exe"+419041E: E9 0D FF FF FF           -  jmp Breathedge.exe+4190330
"Breathedge.exe"+4190423: 83 FA FF                 -  cmp edx,-01
"Breathedge.exe"+4190426: 0F 85 04 FF FF FF        -  jne Breathedge.exe+4190330
"Breathedge.exe"+419042C: E9 33 05 00 00           -  jmp Breathedge.exe+4190964
"Breathedge.exe"+4190431: 33 D2                    -  xor edx,edx
"Breathedge.exe"+4190433: 48 8B CE                 -  mov rcx,rsi
"Breathedge.exe"+4190436: E8 D5 00 7C FE           -  call Breathedge.exe+2950510
"Breathedge.exe"+419043B: 48 8B D8                 -  mov rbx,rax
"Breathedge.exe"+419043E: 48 85 C0                 -  test rax,rax
"Breathedge.exe"+4190441: 74 2C                    -  je Breathedge.exe+419046F
}

{
// ORIGINAL CODE - INJECTION POINT: Breathedge.exe+421D743

Breathedge.exe+421D715: F3 0F 58 D1              - addss xmm2,xmm1
Breathedge.exe+421D719: F3 0F 10 8E D0 03 00 00  - movss xmm1,[rsi+000003D0]
Breathedge.exe+421D721: F3 0F 51 C2              - sqrtss xmm0,xmm2
Breathedge.exe+421D725: F3 0F 59 05 CB 2C 82 01  - mulss xmm0,[Breathedge.exe+5A403F8]
Breathedge.exe+421D72D: F3 0F 5C C8              - subss xmm1,xmm0
Breathedge.exe+421D731: 0F 2F CE                 - comiss xmm1,xmm6
Breathedge.exe+421D734: 73 05                    - jae Breathedge.exe+421D73B
Breathedge.exe+421D736: 0F 28 CE                 - movaps xmm1,xmm6
Breathedge.exe+421D739: EB 08                    - jmp Breathedge.exe+421D743
Breathedge.exe+421D73B: F3 0F 5D 0D 15 6A 61 01  - minss xmm1,[Breathedge.exe+5834158]
// ---------- INJECTING HERE ----------
Breathedge.exe+421D743: F3 0F 11 8E D0 03 00 00  - movss [rsi+000003D0],xmm1
// ---------- DONE INJECTING  ----------
Breathedge.exe+421D74B: 0F 2F 9E D0 03 00 00     - comiss xmm3,[rsi+000003D0]
Breathedge.exe+421D752: 0F 97 C0                 - seta al
Breathedge.exe+421D755: 84 C0                    - test al,al
Breathedge.exe+421D757: 75 0A                    - jne Breathedge.exe+421D763
Breathedge.exe+421D759: BA 3A 00 00 00           - mov edx,0000003A
Breathedge.exe+421D75E: E9 4D FF FF FF           - jmp Breathedge.exe+421D6B0
Breathedge.exe+421D763: C6 86 09 04 00 00 01     - mov byte ptr [rsi+00000409],01
Breathedge.exe+421D76A: 40 38 AE 09 04 00 00     - cmp [rsi+00000409],bpl
Breathedge.exe+421D771: 0F 94 C0                 - sete al
Breathedge.exe+421D774: 84 C0                    - test al,al
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Impala
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Re: Breathedge

Post by Impala »

A script to make it so your base won't deteriorate

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1164</ID>
      <Description>"Base Durability"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//Breathedge.exe+42B1E8A - 41 89 8E 88040000     - mov [r14+00000488],ecx
aobscanmodule(basedurability,Breathedge.exe,41 89 8E 88 04 00 00 49) // should be unique
alloc(newmem,$1000,basedurability)

label(code)
label(return)

newmem:

code:
  mov [r14+00000488],#100
  jmp return

basedurability:
  jmp newmem
  nop 2
return:
registersymbol(basedurability)

[DISABLE]

basedurability:
  db 41 89 8E 88 04 00 00

unregistersymbol(basedurability)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Breathedge.exe+42B1E8A

Breathedge.exe+42B1E67: 48 8D 14 88           - lea rdx,[rax+rcx*4]
Breathedge.exe+42B1E6B: E9 06 F8 FF FF        - jmp Breathedge.exe+42B1676
Breathedge.exe+42B1E70: 41 8B 86 88 04 00 00  - mov eax,[r14+00000488]
Breathedge.exe+42B1E77: 2B 45 50              - sub eax,[rbp+50]
Breathedge.exe+42B1E7A: 79 04                 - jns Breathedge.exe+42B1E80
Breathedge.exe+42B1E7C: 33 C9                 - xor ecx,ecx
Breathedge.exe+42B1E7E: EB 0A                 - jmp Breathedge.exe+42B1E8A
Breathedge.exe+42B1E80: B9 64 00 00 00        - mov ecx,00000064
Breathedge.exe+42B1E85: 3B C1                 - cmp eax,ecx
Breathedge.exe+42B1E87: 0F 4C C8              - cmovl ecx,eax
// ---------- INJECTING HERE ----------
Breathedge.exe+42B1E8A: 41 89 8E 88 04 00 00  - mov [r14+00000488],ecx
// ---------- DONE INJECTING  ----------
Breathedge.exe+42B1E91: 49 8D 8E C0 04 00 00  - lea rcx,[r14+000004C0]
Breathedge.exe+42B1E98: 33 D2                 - xor edx,edx
Breathedge.exe+42B1E9A: E8 D1 FB 7B FC        - call Breathedge.exe+A71A70
Breathedge.exe+42B1E9F: 33 D2                 - xor edx,edx
Breathedge.exe+42B1EA1: 49 8B CE              - mov rcx,r14
Breathedge.exe+42B1EA4: E8 77 3E 6A FE        - call Breathedge.exe+2955D20
Breathedge.exe+42B1EA9: 48 8B F8              - mov rdi,rax
Breathedge.exe+42B1EAC: 48 85 C0              - test rax,rax
Breathedge.exe+42B1EAF: 74 2A                 - je Breathedge.exe+42B1EDB
Breathedge.exe+42B1EB1: E8 7A 52 AA FF        - call Breathedge.exe+3D57130
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

R4F4CTA
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Re: Breathedge

Post by R4F4CTA »

the game was finally released if you can update the table i would really appreciate it.

lemaun
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Re: Breathedge

Post by lemaun »

+1 update please

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