Saints Row IV - table v: 2.0.2 CT

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N3rveMods
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Saints Row IV - table v: 2.0.2 CT

Post by N3rveMods »

Saints Row IV - table v: 2.0.2 CT
Game Name: Saints Row IV
Game Vendor: Steam, GOG
Game Version:
Game Process: SaintsRowIV.exe
Game File Version: 1.0.6.1


Made by
Willzyx


Features:Features:
Features
  • I2CETState
    Saves and loads table state (i.e.: what memory records are enabled).
    Any address with a description starting with "AUTO SET:" will have value and freezon state saved.
    Uses named states (i.e.: 'default', 'testState', or 'SuperCheated'), if no name is given then 'default' is used.
    • Save Table State: Default
    • Save Table State: Casual
    • Save Table State: Full
    • Save Table State: Test
      ---------------------------
    • Load Table State: None
    • Load Table State: Default
    • Load Table State: Casual
    • Load Table State: Full
    • Load Table State: Test
    ========================================
  • I2CETeleporter
    • Save Name
    • Save Location
    • Teleport To: Save (Save Name)
    • Teleport To: Waypoint
    • Teleport: Back
    • Saves
    • Helpers - I2CETeleporter
    • Debug - I2CETeleporter
    --------------------------------------------------
  • Health Dec. Hook
    • Player Flag : Disabled, Infinite Health, Decrease Multiplier
      • Player Decrease Multiplier
    • Combatant Flag : Disabled, One Hit Kills, Decrease Multiplier
      • Combatant Decrease Multiplier
  • Infinite Stamina
  • Money Wrt. Hook
    • Decrease Multiplier
    • Increase Multiplier
    --------------------------------------------------
  • Infinite Ammo
  • No Reload & Infinite Charge
  • Instant Weapon Recharge
    --------------------------------------------------
  • No Notoriety
  • Power Cluster Wrt. Hook
    • Increase Multiplier
    • Decrease Multiplier
    --------------------------------------------------
  • No Power Cooldowns
  • No Spread
  • No Recoil
  • No Weapon Heat
  • Instant Weapon Charge
  • Full Auto Weapons
  • Faster Weapon Fire Rate
    --------------------------------------------------
  • Freeze Hack Timer
  • Mayhem Score Multiplier
    • Multiplier
  • Mayhem Instant Win
  • Fight Club Kill Multiplier
    • Multiplier
  • Easy Warden Takeovers
  • Power Armor: Infinite Rocket Fuel
  • Infinite Vehicle Health
  • Vehicle - Instant Destruction
    • Flag : Disabled, Tank Mode, Infinite Health - All, Infinite Health - Player
General Helper Scripts:
  • +$5,000
  • +$10,000
  • +$100,000
  • +$500,000
  • +$1,000,000
  • +5 Power Cluster
  • +10 Power Cluster
  • +20 Power Cluster
  • +50 Power Cluster
  • Clear Power Clusters
  • Max Level (Saves With Game)
    --------------------------------------------------
  • Fill Health
  • Fill Ammo
    --------------------------------------------------
  • Big Ups
  • Freeze Y Coord.
  • Freeze Y Coord.: 300
Other Features:
  • Auto Table Updater
  • Auto Attach to process
  • Simple Logger (with levels)
  • Debug Section:
    • Helpers:
      • Print Game Module Info
      • Print Game Module Version
      • Enable Compact Mode
      • Disable Compact Mode
    • All hooks have their own section, check scripts for real hook names.

Versions:
Table Versions Info
  • v 1.0.1: Initial release
  • v 1.0.2:
    • Added: Teleport To: Waypoint
    • Added: Super Speed & Jump
    • Changed: "Infinite Money" and "Money Multiplier" to "Money Wrt. Hook"
    • Added: No Power Cooldowns
    • Added: No Spread
    • Added: Full Auto Weapons
    • Added: Freeze Hack Timer
    • Added: Power Armor: Infinite Rocket Fuel
    • Added: Easy Warden Takeovers
    • Added: Clear Power Clusters
    • Added: Fill Health
    • Added: Zero Notoriety
    • Added: Fill Ammo
    • Added: Big Ups
  • v 1.0.3:
    • Fixed: "Infinite Power Clusters"
  • v 1.0.4:
    • Fixed: "No Notoriety"
    • Fixed: "Super Speed & Jump" to also check a "movement" flag.
    • Added: "No Recoil"
    • Added: "Faster Weapon Fire Rate"
    • Added: "Freeze Y Coord." and "Freeze Y Coord.: 300"
  • v 2.0.1: Added:
    • Mayhem Score Multiplier
    • Mayhem Instant Win
    • Fight Club Kill Multiplier
  • v 2.0.2: Updated Lua modules.
Current Steam Table:
For Saints Row IV: Re-Elected

Current GOG Table:



Errors and Bugs:
Errors and Bugs, follow these steps
  1. [Link]
  2. Open CE and open the settings window (Edit -> Settings).
    Then check that you are allowing Lua scripts to run, you can select any one of the three shown here.
    [Link]
  3. Click Ok and then close CE.
  4. Start the game.
  5. Open the CE table file by double clicking it.
    Give the table a second to load, run the Lua scripts, and attach to the game.
    • [Link], if not auto attached.
  6. Print the game module infromation.
    [Link]
  7. Set the Logger level to "Debug".
    [Link]
  8. Activate the "Main Hooks".
    [Link]
    Activate any of the scripts/hooks that you wish to use.
    You can also load the table state "test".
  9. If error is during deactivation of scripts, then deactivate all scripts.
    You can load the table state "none".
  10. Copy all the output text of the CE's "Lua Engine" window.
    [Link]
  11. Post the output text here in side code blocks. i.e. [code][/code]
    [Link]
If you find anything you want to know more about how it works (the Lua stuff, or any of the AA scripts), just let me know.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
srivfrf.ct
(2.87 KiB) Downloaded 2480 times
Last edited by N3rveMods on Sun Dec 17, 2023 12:58 am, edited 2 times in total.

TimFun13
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Re: Saints Row IV - table v: 1.0.2 CT

Post by TimFun13 »

Table Update: v 1.0.2:
  • Added: Teleport To: Waypoint
  • Added: Super Speed & Jump
  • Changed: "Infinite Money" and "Money Multiplier" to "Money Wrt. Hook"
  • Added: No Power Cooldowns
  • Added: No Spread
  • Added: Full Auto Weapons
  • Added: Freeze Hack Timer
  • Added: Power Armor: Infinite Rocket Fuel
  • Added: Easy Warden Takeovers
  • Added: Clear Power Clusters
  • Added: Fill Health
  • Added: Zero Notoriety
  • Added: Fill Ammo
  • Added: Big Ups

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Sylencer90
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Re: Saints Row IV - table v: 1.0.3 CT

Post by Sylencer90 »

Thanks for the share.

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enpoping
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Re: Saints Row IV - table v: 1.0.4 CT

Post by enpoping »

how to use this tables, i cant open progress, it make cheat engine freeze

TimFun13
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Re: Saints Row IV - table v: 1.0.4 CT

Post by TimFun13 »

enpoping wrote:
Mon May 06, 2019 10:47 am
...
weird, i cant active mainhook at Step 9, also when i click something like script it make cheat engine freeze or cant close the tab, so i had to end cheat engine task in task manager, i'm playing Saint Row Game of the century GOG version maybe that not work
Yeah, the AOBs may not work for that version; this table was made with the Steam version. But either way it should show a clock looking animation on the check box, and then print an error message when the scans are complete. Go in to the "Debug->Main Hooks->(hook name)" section and try the hooks one at a time, see if that will give an error message.

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enpoping
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Re: Saints Row IV - table v: 1.0.4 CT

Post by enpoping »

ShyTwig16 wrote:
Mon May 06, 2019 12:37 pm
enpoping wrote:
Mon May 06, 2019 10:47 am
...
weird, i cant active mainhook at Step 9, also when i click something like script it make cheat engine freeze or cant close the tab, so i had to end cheat engine task in task manager, i'm playing Saint Row Game of the century GOG version maybe that not work
Yeah, the AOBs may not work for that version; this table was made with the Steam version. But either way it should show a clock looking animation on the check box, and then print an error message when the scans are complete. Go in to the "Debug->Main Hooks->(hook name)" section and try the hooks one at a time, see if that will give an error message.
after done Step 1 to 8 i do what you ask go to Debug> main hooks> then i click every hook but it doesn't showing anything the only text i have is

Code: Select all

Process Module: Saints Row IV.exe (x32)
Path to File: G:\Saints Row 4\Saints Row IV.exe
Module Address: 0000000000400000
File Version: 1.0.6.1
 

TimFun13
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Re: Saints Row IV - table v: 1.0.4 CT

Post by TimFun13 »

enpoping wrote:
Mon May 06, 2019 1:01 pm
...
It must just be the difference between the GOG and Steam versions, I just tried and it's working on my end. Even the EXEs have different names, that's why the auto attach wasn't working; with the Steam version it's "SaintsRowIV.exe" and for GOG it's "Saints Row IV.exe", so it's likely a different in the EXE files. So you'd have to modify the scripts to work with the GOG version.

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enpoping
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Re: Saints Row IV - table v: 1.0.4 CT

Post by enpoping »

ShyTwig16 wrote:
Mon May 06, 2019 1:14 pm
enpoping wrote:
Mon May 06, 2019 1:01 pm
...
It must just be the difference between the GOG and Steam versions, I just tried and it's working on my end. Even the EXEs have different names, that's why the auto attach wasn't working; with the Steam version it's "SaintsRowIV.exe" and for GOG it's "Saints Row IV.exe", so it's likely a different in the EXE files. So you'd have to modify the scripts to work with the GOG version.
oh ok, i'll try, thank for your help

TimFun13
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Re: Saints Row IV - table v: 1.0.4 CT

Post by TimFun13 »

plf wrote:
Fri Jun 07, 2019 3:46 pm
i understand that hack a game is complicate but could you make everything run in a less complicate way ? it would be better to just have to check all the cheats that we need to use
That's how that table works now. Just open the table and check some boxes, can't get anymore simplistic than that.

plf
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Re: Saints Row IV - table v: 1.0.4 CT

Post by plf »

ShyTwig16 wrote:
Fri Jun 07, 2019 6:32 pm
plf wrote:
Fri Jun 07, 2019 3:46 pm
i understand that hack a game is complicate but could you make everything run in a less complicate way ? it would be better to just have to check all the cheats that we need to use
That's how that table works now. Just open the table and check some boxes, can't get anymore simplistic than that.
but i did , i followed the instructions that you posted in the bug section , and i have the steam version of course , but still the table doesn't work and it doesn't respond at all to watever i do , especially when i try to active the main hooks i get some error messages , in any case the table didn't got created by itself so there isn't need to talk like nothing different could be done , but i don't know maybe there is an incompatibility with my version of this game

TimFun13
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Re: Saints Row IV - table v: 1.0.4 CT

Post by TimFun13 »

plf wrote:
Sat Jun 08, 2019 12:23 pm
ShyTwig16 wrote:
Fri Jun 07, 2019 6:32 pm
plf wrote:
Fri Jun 07, 2019 3:46 pm
i understand that hack a game is complicate but could you make everything run in a less complicate way ? it would be better to just have to check all the cheats that we need to use
That's how that table works now. Just open the table and check some boxes, can't get anymore simplistic than that.
but i did , i followed the instructions that you posted in the bug section , and i have the steam version of course , but still the table doesn't work and it doesn't respond at all to watever i do , especially when i try to active the main hooks i get some error messages , in any case the table didn't got created by itself so there isn't need to talk like nothing different could be done , but i don't know maybe there is an incompatibility with my version of this game
You asked for the table to be set up were you just enable that cheats you want, that's exactly how the table is set up. So there is literal nothing else that can be done to further meet your request.

And you didn't follow the errors section. There is tells you to post the error message with the module information, not to just say "i get some error messages".

plf
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Re: Saints Row IV - table v: 1.0.4 CT

Post by plf »

ok then i will post the error message when i play the game again then

drewstrifer
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Re: Saints Row IV - table v: 1.0.4 CT

Post by drewstrifer »

20170523_12199 gog, table not works

VonConler
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Re: Saints Row IV - table v: 1.0.4 CT

Post by VonConler »

need update table pls

TimFun13
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Re: Saints Row IV - table v: 1.0.4 CT

Post by TimFun13 »

VonConler wrote:
Fri Feb 07, 2020 6:51 pm
need update table pls
Table is for Steam version 1.0.6.1. There hasn't been an update. So, why does the table need an update?

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