Monster Hunter World Modded Armor and Decorations
Re: Monster Hunter World Modded Armor and Decorations
great even charms have slots now.. next is weapon's slots
Re: Monster Hunter World Modded Armor and Decorations
+1 No need OP resists n rarity. Only sockets n 1 pce max set bonusDrape wrote: ↑Thu Aug 23, 2018 8:18 amHey, could you make the following
ARMOR:
Sockets = 3 Level 3
Skills on Armor maxed out
1 Piece gives you max set bonus
And remove from the armor (just a different file)
Rarity = 8 (MAX)
Armor Rating = 5x Higher
Elemental Resistances = 127 for all (MAX)
And when you have the weapon one just add 3 sockets to it and Rarity to Level 6
Re: Monster Hunter World Modded Armor and Decorations
now testing if it have something with 3 slot gems. or perhaps crashed from too much skills ...
well tested if i put handicraft or flinchfree gem on 13th/ also second 3 slot gem then put any gem on 14th it will crashed. its fine with 13-15th with 1 or 2 slot gems.
charms also cause crashing.. can u leave them be normal ? only fare wind and dragon seal need to be maxed at max upgrade (1)
hope you can do weapon slots too.
well tested if i put handicraft or flinchfree gem on 13th/ also second 3 slot gem then put any gem on 14th it will crashed. its fine with 13-15th with 1 or 2 slot gems.
charms also cause crashing.. can u leave them be normal ? only fare wind and dragon seal need to be maxed at max upgrade (1)
hope you can do weapon slots too.
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Re: Monster Hunter World Modded Armor and Decorations
UPDATE:
MODDED ARMOR:
Sockets = 3 Level 3
Skills on Armor maxed out
MODDED ARMOR:
Sockets = 3 Level 3
Skills on Armor maxed out
Re: Monster Hunter World Modded Armor and Decorations
Awsome!! Weapons next?Idlehands88 wrote: ↑Fri Aug 24, 2018 3:11 pmUPDATE:
MODDED ARMOR:
Sockets = 3 Level 3
Skills on Armor maxed out
Re: Monster Hunter World Modded Armor and Decorations
I also seem to get crashes when I use too many gem slots (might be related to amount of total skills, not entirely sure).
EDIT: Apparently it's when you get over 33 skills in total, any combination of set bonuses/skills are fine as long as they don't exceed 33, no clue if this is hardcoded or not and if you could potentially get past the limit.
EDIT: Apparently it's when you get over 33 skills in total, any combination of set bonuses/skills are fine as long as they don't exceed 33, no clue if this is hardcoded or not and if you could potentially get past the limit.
Re: Monster Hunter World Modded Armor and Decorations
Ty vm for light ver armor !
Up: Tested armor(without 127 res n 8 rare) Camera bugged, rotating on her own(like broken xbox360 sticks XD) After am removed it(just left sockets,they r fine) - everithing stay normal. Idlehands88, сould u repack armor mod with camera fix!?
Up: Tested armor(without 127 res n 8 rare) Camera bugged, rotating on her own(like broken xbox360 sticks XD) After am removed it(just left sockets,they r fine) - everithing stay normal. Idlehands88, сould u repack armor mod with camera fix!?
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Re: Monster Hunter World Modded Armor and Decorations
Any chance of getting a mod file for MAXIMUM AUGMENT SLOTS FOR ALL WEAPONS...?
Also, how are you modding the game -- are there modding tools available already? I'd love to be able to mod bowgun parameters, like reload speeds, clip sizes etc....
Also, how are you modding the game -- are there modding tools available already? I'd love to be able to mod bowgun parameters, like reload speeds, clip sizes etc....
- Idlehands88
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Re: Monster Hunter World Modded Armor and Decorations
Not sure if I'll do all weapons. I'd have to manually edit each weapon file and each file is different as all weapons have different things on them (like Sharpness isn't on Bows and GLances have Shelling). So each file I'd have to find what all the values are for. So far I have Bow and GLance done as those are the weapons me and my friend use.TroliusMaximus wrote: ↑Sat Aug 25, 2018 7:49 amAny chance of getting a mod file for MAXIMUM AUGMENT SLOTS FOR ALL WEAPONS...?
Also, how are you modding the game -- are there modding tools available already? I'd love to be able to mod bowgun parameters, like reload speeds, clip sizes etc....
I'm also editing the files with Hex Workshop.
Re: Monster Hunter World Modded Armor and Decorations
well some armor are only 10 def like Xeno alpha head, some have 500 such giggaros alpha head.Idlehands88 wrote: ↑Sat Aug 25, 2018 8:12 amNot sure if I'll do all weapons. I'd have to manually edit each weapon file and each file is different as all weapons have different things on them (like Sharpness isn't on Bows and GLances have Shelling). So each file I'd have to find what all the values are for. So far I have Bow and GLance done as those are the weapons me and my friend use.TroliusMaximus wrote: ↑Sat Aug 25, 2018 7:49 amAny chance of getting a mod file for MAXIMUM AUGMENT SLOTS FOR ALL WEAPONS...?
Also, how are you modding the game -- are there modding tools available already? I'd love to be able to mod bowgun parameters, like reload speeds, clip sizes etc....
I'm also editing the files with Hex Workshop.
Re: Monster Hunter World Modded Armor and Decorations
What exactly does the Hero's Protection do, I'm guessing it's protecting against all debuffs or something?
Re: Monster Hunter World Modded Armor and Decorations
You can share what you have and explain to us how to mod each file, like you did for the armor file.Idlehands88 wrote: ↑Sat Aug 25, 2018 8:12 amNot sure if I'll do all weapons. I'd have to manually edit each weapon file and each file is different as all weapons have different things on them (like Sharpness isn't on Bows and GLances have Shelling). So each file I'd have to find what all the values are for. So far I have Bow and GLance done as those are the weapons me and my friend use.TroliusMaximus wrote: ↑Sat Aug 25, 2018 7:49 amAny chance of getting a mod file for MAXIMUM AUGMENT SLOTS FOR ALL WEAPONS...?
Also, how are you modding the game -- are there modding tools available already? I'd love to be able to mod bowgun parameters, like reload speeds, clip sizes etc....
I'm also editing the files with Hex Workshop.
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Re: Monster Hunter World Modded Armor and Decorations
Fixed that. I forgot to change Girros' Helmet back to default. I changed it for myself as that's the helmet I use on my main.BastyTH wrote: ↑Sat Aug 25, 2018 12:20 pmwell some armor are only 10 def like Xeno alpha head, some have 500 such giggaros alpha head.Idlehands88 wrote: ↑Sat Aug 25, 2018 8:12 amNot sure if I'll do all weapons. I'd have to manually edit each weapon file and each file is different as all weapons have different things on them (like Sharpness isn't on Bows and GLances have Shelling). So each file I'd have to find what all the values are for. So far I have Bow and GLance done as those are the weapons me and my friend use.TroliusMaximus wrote: ↑Sat Aug 25, 2018 7:49 amAny chance of getting a mod file for MAXIMUM AUGMENT SLOTS FOR ALL WEAPONS...?
Also, how are you modding the game -- are there modding tools available already? I'd love to be able to mod bowgun parameters, like reload speeds, clip sizes etc....
I'm also editing the files with Hex Workshop.
Nullifies Minor Damage.
The files are pretty much the same as the Armor file. The Item area is just going to be different sizes as each weapon type might be missing or have things that other weapons don't.
Re: Monster Hunter World Modded Armor and Decorations
is Nullifies Minor Damage are that flinch free skills ? the skill's description dose not state that this skill worked only player's atk. mean while there skill that prevent from tripping, can get form food buff but very few activation...
Re: Monster Hunter World Modded Armor and Decorations
Can you make unlimit item pouch mod?
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