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This was my first attempt at making tables about a year and half ago. I decided to make my own topic with the updates I did to it. I recently decided to redo the Damage Modifier to work with poison and make it similar to my other Damage Modifier's in recent games. You can use either mine or Pox's if you wish.
Options By Pox911:
God Mode
1 Hit Kill
Gold Pointer
Mini Medal Pointer
Full Tension On Hit
Infinite Tension Activation Time
Exp Multiplier
Always Able To Upgrade At Alchemy Shop
Modify Weapon Shop To Sell Anything(Still Needs An Id List)
Options By DrummerIX:
Damage Modifier (God Mode, One Hit Kill, EnemyDamageMultiplier, HeroDamageMultiplier, HeroCannotDie)
Infinite MP
Infinite Yggdrasil Leaves
Infinite Skill Points
Set Ingredients Amount To 80
Monster Defeated Multiplier
Quest Monster Defeated Multiplier
Proficiency Multiplier
Have 50 Party Points
Infinite Bonus Ball Time Left
Various Pointers (Including ability to edit additional effects on Weapons, Orbs, Accessories)
Enjoy!
EDIT 1:
I found time to put an item list to be used with Pox's Weapon Shop modifier. You can buy orbs and accessories, but the text when buying the item is off. I also wouldn't recommend equipping when it asks if it's not a weapon. It does put it in your inventory though.
EDIT 1.1:
I forgot to include Ingredients in the list for Pox's Weapon Shop modifier. They are in there now. You can buy any ingredient, but one at a time. I guess you can use the Set ingredients to 80 option to quickly get more than that.
EDIT 1.2:
Had a typo in the Quest Monster Multiplier option. It's fixed now.
EDIT 1.5:
I found a pointer to Bonus Balls and also an option to give you Infinite Time Left when using a bonus ball.
EDIT 2:
Cielo's Game Speed Mod from the first Dragon Quest Heroes works for this game also. I added it by request.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1