I corrected the "XP script" and the "Selected item script" as they stopped working with the latest update (1.4).
If I have the time, I might check if there is something to do about the coordinates script, but no promises...
Have fun, and remember that the pointers to the stats might not always be there. In some cases you need to enter the characters screen to get it and so on...
I found old save with 10000 weight limit (google it), and saved loaded between the old one and new one to get the address of weight, changed it and saved. Game keeps in memory player stats, it just updates them on load, so it is possible to do this. I did find max health as well, changed it to a bigger value.
Experience is float, search for unknown value and it will increase when you read a book 10XP, and when you craft items as well. Set it to huge number, then set it to some random low number after sufficient skill points are acquired, so that you don't crash the game (happened to me...).
Inventory is float also, use divide on item stack to get more of the same item. Money works the same.
I found old save with 10000 weight limit (google it), and saved loaded between the old one and new one to get the address of weight, changed it and saved. Game keeps in memory player stats, it just updates them on load, so it is possible to do this. I did find max health as well, changed it to a bigger value.
Experience is float, search for unknown value and it will increase when you read a book 10XP, and when you craft items as well. Set it to huge number, then set it to some random low number after sufficient skill points are acquired, so that you don't crash the game (happened to me...).
Inventory is float also, use divide on item stack to get more of the same item. Money works the same.
Hey l tried to find the weight limit, it's pointing to one float address. When l change it it keeps going back to normal limit.
can you tell me what you do?
How I handled that was, I got save file with high weight limit (don't remeber where), loaded game from that save file, then I scanned for weight limit, you get a lot of addresses, then you load some other save with different weight limit, search for that value, then reload back to big weight limit,... You do this several times and you get the correct address for it.
When the game loads the addresses don't change which is good for using this method. I deleted the game so I can't help you much on this.
PS Don't look for the changed weight limit after applying ability points, look for the base value, hence don't load from where you currently are at game but rather from start of the game, best method is take the one with cheated values save and start new game, and do this until you get base addresses for whatever stats you may need. The same is applied to max health points, etc.
How I handled that was, I got save file with high weight limit (don't remeber where), loaded game from that save file, then I scanned for weight limit, you get a lot of addresses, then you load some other save with different weight limit, search for that value, then reload back to big weight limit,... You do this several times and you get the correct address for it.
When the game loads the addresses don't change which is good for using this method. I deleted the game so I can't help you much on this.
PS Don't look for the changed weight limit after applying ability points, look for the base value, hence don't load from where you currently are at game but rather from start of the game, best method is take the one with cheated values save and start new game, and do this until you get base addresses for whatever stats you may need. The same is applied to max health points, etc.
Whoa, thank you very much for the reply and detailed info, l'm pretty much overwhelmed XD
and thanks for the save too :3
Would any of you know how to inject the equipment that we were able to pick up during our previous trip into an early save?
I would like to be able to enjoy of the two "ending" armors and some weapons throughout my second adventure.