Monster Hunter World (SeiKur0)

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Dead_Weight
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Re: Monster Hunter World (SeiKur0)

Post by Dead_Weight »

I did the x50 decorations, now I have decorations in my monster part box.. any solution ?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Genesis
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Re: Monster Hunter World (SeiKur0)

Post by Genesis »

I don't know exactly what I'm doing wrong, but when are you supposed to use the selected mission reward option, when picking the mission? or at the reward screen? (Also the option won't even enable for me)

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headshot0052
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Re: Monster Hunter World (SeiKur0)

Post by headshot0052 »

Anyway to edit the damage of your weapons?

gomx
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Re: Monster Hunter World (SeiKur0)

Post by gomx »

Thanks for the updates, keep it up! Character appearance seems to be fixed now except for Eye Width, Height, and Skin Color again. It should be these Eye Width +108, Eye Height +109, Skin Color +10A (2 bytes)

huygpham
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Re: Monster Hunter World (SeiKur0)

Post by huygpham »

armor editor stats sill not stick around, it all gone after relog, please fix :(

nanajun524
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Re: Monster Hunter World (SeiKur0)

Post by nanajun524 »

Is there any way to permanently apply the changed weapon and armor stats? When I restart the game, it returns to its original value.

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seikur0
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Re: Monster Hunter World (SeiKur0)

Post by seikur0 »

Genesis wrote:
Fri Aug 17, 2018 12:23 am
I don't know exactly what I'm doing wrong, but when are you supposed to use the selected mission reward option, when picking the mission? or at the reward screen? (Also the option won't even enable for me)
At the reward screen, I fixed that option right now (accidentally broke something right before uploading).
nanajun524 wrote:
Fri Aug 17, 2018 3:03 am
Is there any way to permanently apply the changed weapon and armor stats? When I restart the game, it returns to its original value.
Not yet, working on it.

inoriyuzuri
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Re: Monster Hunter World (SeiKur0)

Post by inoriyuzuri »

seikur0 wrote:
Fri Aug 17, 2018 5:21 am
Genesis wrote:
Fri Aug 17, 2018 12:23 am
I don't know exactly what I'm doing wrong, but when are you supposed to use the selected mission reward option, when picking the mission? or at the reward screen? (Also the option won't even enable for me)
At the reward screen, I fixed that option right now (accidentally broke something right before uploading).
nanajun524 wrote:
Fri Aug 17, 2018 3:03 am
Is there any way to permanently apply the changed weapon and armor stats? When I restart the game, it returns to its original value.
Not yet, working on it.
Which screen is reward screen? Thanks for making this table

inoriyuzuri
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Re: Monster Hunter World (SeiKur0)

Post by inoriyuzuri »

seikur0 wrote:
Fri Aug 17, 2018 5:21 am
Genesis wrote:
Fri Aug 17, 2018 12:23 am
I don't know exactly what I'm doing wrong, but when are you supposed to use the selected mission reward option, when picking the mission? or at the reward screen? (Also the option won't even enable for me)
At the reward screen, I fixed that option right now (accidentally broke something right before uploading).
nanajun524 wrote:
Fri Aug 17, 2018 3:03 am
Is there any way to permanently apply the changed weapon and armor stats? When I restart the game, it returns to its original value.
Not yet, working on it.
I guess still noworking, need to explain where is the reward screen or the table is broken, please take a look!! THX!

asterlong
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Re: Monster Hunter World (SeiKur0)

Post by asterlong »

seikur0 wrote:
Thu Aug 16, 2018 5:28 am
Charms yeah, I'll need to unlock charms first, but I think you'll be able to raise the skills to 3. Weapon augment slots will be included in the update this evening.
Thank you!

I just used the insta-complete bounty but apparently it also set hidden bounties too, or so I think. The problem is that we receive a palico gadget mid-bounty (the Meolotov Cocktail), now I can't get the Cultural exchange II: Gajalaka Linguistic bounty to get that gadget, please help :cry:

edit: with a few more digging I think it flagged the bounty Cultural exchange I: Gajalaka Linguistic as complete but didn't set the objective doodles as 10/10 so the npc think that I still don't have enough doodles, but since the bounty is gone, I can't find them on the maps


edit 2: just now saw the (*) on your 1st post :( guess it too late for me?

Genesis
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Re: Monster Hunter World (SeiKur0)

Post by Genesis »

I had that happen to me, I had to restore a backup and do it again legit

asterlong
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Re: Monster Hunter World (SeiKur0)

Post by asterlong »

well..... that's the thing, I didn't see the (*) and didn't to make a backup :(

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seikur0
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Re: Monster Hunter World (SeiKur0)

Post by seikur0 »

inoriyuzuri wrote:
Fri Aug 17, 2018 6:46 am
Which screen is reward screen? Thanks for making this table
It's the screen, where you get your rewards for doing a quest.
asterlong wrote:
Fri Aug 17, 2018 10:42 am
well..... that's the thing, I didn't see the (*) and didn't to make a backup :(
Yes it does set hidden bounties as well, that's the "problem" with it, that's why I separated it with an extra boolean and put up a warning. I should put an auto-save-backup function into my table and add an extra warning right at the activation of critical bounties complete. :|

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seikur0
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Re: Monster Hunter World (SeiKur0)

Post by seikur0 »

asterlong wrote:
Fri Aug 17, 2018 10:42 am
Genesis wrote:
Fri Aug 17, 2018 10:14 am
I added the gajalaka quest flags to my table, try setting them back to 0 and tell me if it works.

CCKWH
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Re: Monster Hunter World (SeiKur0)

Post by CCKWH »

seikur0 wrote:
Fri Aug 17, 2018 11:31 am
inoriyuzuri wrote:
Fri Aug 17, 2018 6:46 am
Which screen is reward screen? Thanks for making this table
It's the screen, where you get your rewards for doing a quest.
asterlong wrote:
Fri Aug 17, 2018 10:42 am
well..... that's the thing, I didn't see the (*) and didn't to make a backup :(
Yes it does set hidden bounties as well, that's the "problem" with it, that's why I separated it with an extra boolean and put up a warning. I should put an auto-save-backup function into my table and add an extra warning right at the activation of critical bounties complete. :|
We as users can hardly blame you for an unknown issue with a table, much less when you go out of your way to note said issue after I informed you of it.
It's a fixable problem, I already took care of it on my save for example after I initially reported the problem.

Wasn't that hard a fix either, if you poke around I'm sure you'll be able to fix it.

Edit; Looks like you are already on the right track.
seikur0 wrote:
Fri Aug 17, 2018 3:40 pm

I added the gajalaka quest flags to my table, try setting them back to 0 and tell me if it works.

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