Monster Hunter World (SeiKur0)

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seikur0
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Re: Monster Hunter World (SeiKur0)

Post by seikur0 »

bloodaxis wrote:
Sat Aug 25, 2018 8:03 pm
The layered armor option might be broken now, either that or I'm using it wrong since it keeps crashing my game. :D
Lord Blade wrote:
Sat Aug 25, 2018 8:21 pm
Technically the DLC items exist in the game, however most are glitched and don't work properly.
If you make armor that's not in yet, most don't display anything and if you equip them you'll crash the game.
Well bloodaxis, you're probably trying to equip armors, that don't have models yet?^^
kkkkyue wrote:
Sat Aug 25, 2018 8:22 pm
You're just making it hard on yourself by using lua, the currently selected investigation is much easier to find and more versatile than finding and editing all of them. But since you've already done that much work I can use your results to add an investigation editor to my table tomorrow (ofc with due credit to you).

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Jabby183
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Re: Monster Hunter World (SeiKur0)

Post by Jabby183 »

Can someone show me how to use the "Catch specfic pets"? Im missing emerald crab and a green butterfly atm, and some gold fishes. Thanks

Grumblerton
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Re: Monster Hunter World (SeiKur0)

Post by Grumblerton »

So I gave myself the layered armor tickets and cannot turn them in to the bounty NPC. Anyone found a work around for this?

bloodaxis
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Re: Monster Hunter World (SeiKur0)

Post by bloodaxis »

seikur0 wrote:
Sun Aug 26, 2018 1:00 am
Well bloodaxis, you're probably trying to equip armors, that don't have models yet?^^
I was using xenojiiva alpha looks for a while, then tried to switch to uragaan alpha and it wouldn't change, and started crashing when I tried to start a quest, might've just been that I had to restart the game or something since I haven't tried it since.

D00IVI
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Re: Monster Hunter World (SeiKur0)

Post by D00IVI »

@Grumblerton try waiting till the game normally unlock the event ?

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vosszaa
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Re: Monster Hunter World (SeiKur0)

Post by vosszaa »

@seikur0 any plan to do monster size value? Those crown achievement are pain in the neck to get

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LordSaphir
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Re: Monster Hunter World (SeiKur0)

Post by LordSaphir »

3 Cheats

Edit the Guild Card (Capture and Kill) Count / Amount

Unlock Gold Crown for the Monster Small and Big (it dont exist Crown for the Zorah and Xeno)

Unlock all Medals (on the Guild Card)

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セットン
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Re: Monster Hunter World (SeiKur0)

Post by セットン »

Hey. The function - Monster Tracks 100% collected (lvl 3 scoutfly) does not work. Or am I doing something wrong?
Spoiler
Image
Last edited by セットン on Sun Aug 26, 2018 4:18 pm, edited 1 time in total.

MoeClub
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Re: Monster Hunter World (SeiKur0)

Post by MoeClub »

LordSaphir wrote:
Sun Aug 26, 2018 6:46 am
3 Cheats

Edit the Guild Card (Capture and Kill) Count / Amount

Unlock Gold Crown for the Monster Small and Big (it dont exist Crown for the Zorah and Xeno)

Unlock all Medals (on the Guild Card)
base table from Squall8
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Guild Card Edit.CT
(40.45 KiB) Downloaded 462 times

KZy
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Re: Monster Hunter World (SeiKur0)

Post by KZy »

Hi, The Layered armour option seems to be broken. When i selected Odogaron <B> in the table, it loads Kushala <b> in the game. Tried a few other sets and the game crashes.

Rath Heart <A> option loads Guild Cross <A> in game
Vespoid <B> loads Odogaron <B>
with Samurai option, no armour loads
Vaal hazaak option crashes game.

When i load another character with samurai option currently equipt, the value column in CE displays 000000BE. Origin armour gives 000000A9

f1zz
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Re: Monster Hunter World (SeiKur0)

Post by f1zz »

I have figured out why the eye color value was throwing me off. In the table it says the values for color are in "(ARGB)" format, in reality its "(ABGR)". If you pick a color from a RGB color picke be sure to convert it backwards.

e.g. From the table; Eye Color "FF 9E CE F2" is Red = 9E, Green = CE, Blue = F2, so to get the same color in hex its "FFF2CE9E". FF being the Alpha.

Berserk Knight
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Re: Monster Hunter World (SeiKur0)

Post by Berserk Knight »

f1zz wrote:
Sun Aug 26, 2018 5:52 pm
I have figured out why the eye color value was throwing me off. In the table it says the values for color are in "(ARGB)" format, in reality its "(ABGR)". If you pick a color from a RGB color picke be sure to convert it backwards.

e.g. From the table; Eye Color "FF 9E CE F2" is Red = 9E, Green = CE, Blue = F2, so to get the same color in hex its "FFF2CE9E". FF being the Alpha.
[Link]
So it's RGBA byte-order. When read as a whole word(4 bytes), since it's little-endian, the order gets reversed (ABGR word-order).

Which reminds me.
Makeup-glossy is float, not 4 byte. (Probably makeup-metallic as well, but didn't test. Only noticed because I actually used glossy.)
Nose and mouth height should be signed instead of unsigned.

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seikur0
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Re: Monster Hunter World (SeiKur0)

Post by seikur0 »

KZy wrote:
Sun Aug 26, 2018 4:55 pm
Hi, The Layered armour option seems to be broken. When i selected Odogaron <B> in the table, it loads Kushala <b> in the game. Tried a few other sets and the game crashes.

Rath Heart <A> option loads Guild Cross <A> in game
Vespoid <B> loads Odogaron <B>
with Samurai option, no armour loads
Vaal hazaak option crashes game.

When i load another character with samurai option currently equipt, the value column in CE displays 000000BE. Origin armour gives 000000A9
My bad, I brought in a regression with the last update. I'll re-fix that in a second.

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seikur0
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Re: Monster Hunter World (SeiKur0)

Post by seikur0 »

セットン wrote:
Sun Aug 26, 2018 6:52 am
Hey. The function - Monster Tracks 100% collected (lvl 3 scoutfly) does not work. Or am I doing something wrong?
Spoiler
Image
Yeah it's supposed to give you lvl 3 scoutfly vision while out on the map and just there. I renamed it to make that more clear.

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vosszaa
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Re: Monster Hunter World (SeiKur0)

Post by vosszaa »

@seikur0 any plan to do monster size value?

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