Monster Hunter World (Steam)

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Viceroy
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Re: Monster Hunter World (Steam)

Post by Viceroy »

anothersecret98 wrote:
Mon Apr 27, 2020 6:35 am

still cannot
well then, you are fucked. Learn Your Lesson.
FurtiveCutless wrote:
Mon Apr 27, 2020 10:33 am
Viceroy wrote:
Mon Apr 27, 2020 5:12 am
FurtiveCutless wrote:
Sun Apr 26, 2020 10:56 am
Does anybody know the what you have to set the flag to in order to complete the treasure hunt thingy in any given area?

Or maybe just the adress of the flag for the corresponding entries in the IB guild card/achievement?
Marcus' table have this option.
That's the one I'm using. It doesn't have the option do unlock guildcard achievements for IB, only for the base game as far as I can tell. And I know you can edit the treasure flags with it, I just don't know what to set the flag to in order for it to count as complete.
it doessn't have the option. you must complete it manually.
i used that option too and get the achievements. Figure it out by yourself. Its not that hard

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Tekrom0
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Incorrect Values

Post by Tekrom0 »

Alright, so the other day (After the latest patch), I got the incorrect value error, but I fixed it using the "Reset Safi Awakened" option on the Marcus Trainer.
Couple days later I get on to do the Kulve siege and Kulve MR quest, and did nothing else.

Today I try to get on and got the Incorrect value error again.
I've scanned every possible thing in my item box and equipment in offline mode and can not for the life of me figure out what the game is picking up as incorrect.
I never made any armor/layered armor I wasn't supposed to make (HARDUMMY/Azure Starlord/Tempered Namielle), and never spawned any items I wasn't supposed to have early (Azure Era Seal). I deleted all my Safi Weapons, Kulve weapons, and all Kulve Materials to make absolutely sure, and even scanned through all my materials to make sure I had no "Unavailable" materials left.

So can anyone else take a shot at guessing what on earth I could be missing here? Is there no way to pinpoint what the game picks up as incorrect?

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Cake-san
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Re: Monster Hunter World (Steam)

Post by Cake-san »

Tekrom0 wrote:
Mon Apr 27, 2020 7:13 pm
...
You can try these script...
Activate script & try to load your save...
Let me know if it work or not...

Just paste it directly into CE table section
Spoiler

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337097221</ID>
      <Description>"Reset Pendant (Fix Incorrect Value)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(savecheck_pendant,"MonsterHunterWorld.exe",8B 94 8D F0 DE 0E 00 44 0F A3 C2)
registersymbol(savecheck_pendant)
alloc(newmem,2048,savecheck_pendant)
label(returnhere)


newmem:
mov edx,[rbp+rcx*4+000EDEF0]
btr edx,r8d
mov [rbp+rcx*4+000EDEF0],edx
mov edx,[rbp+rcx*4+000EDEF0]
jmp returnhere

savecheck_pendant:
jmp newmem
db 90 90
returnhere:


 
 
[DISABLE]
dealloc(newmem)
savecheck_pendant:
//mov edx,[rbp+rcx*4+000EDEF0]
db 8B 94 8D F0 DE 0E 00
unregistersymbol(savecheck_pendant)
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>1337097222</ID>
      <Description>"Reset Layered Armor (Fix Incorrect Value)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(savecheck_layeredarmor,"MonsterHunterWorld.exe",41 8B 81 D4 25 10 00 C1 E8 0F)
alloc(newmem,2048,savecheck_layeredarmor)
label(returnhere)
registersymbol(savecheck_layeredarmor)

newmem:
xor eax,eax
mov [r9+001025D4],eax
mov eax,[r9+001025D4]
jmp returnhere

savecheck_layeredarmor:
jmp newmem
db 90 90
returnhere:

[DISABLE]
dealloc(newmem)
savecheck_layeredarmor:
//mov eax,[r9+001025D4]
db 41 8B 81 D4 25 10 00
unregistersymbol(savecheck_layeredarmor)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Tekrom0
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Re: Monster Hunter World (Steam)

Post by Tekrom0 »

Cake-san wrote:
Mon Apr 27, 2020 7:38 pm
Tekrom0 wrote:
Mon Apr 27, 2020 7:13 pm
...
You can try these script...
Activate script & try to load your save...
Let me know if it work or not...

Just paste it directly into CE table section
Spoiler

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337097221</ID>
      <Description>"Reset Pendant (Fix Incorrect Value)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(savecheck_pendant,"MonsterHunterWorld.exe",8B 94 8D F0 DE 0E 00 44 0F A3 C2)
registersymbol(savecheck_pendant)
alloc(newmem,2048,savecheck_pendant)
label(returnhere)


newmem:
mov edx,[rbp+rcx*4+000EDEF0]
btr edx,r8d
mov [rbp+rcx*4+000EDEF0],edx
mov edx,[rbp+rcx*4+000EDEF0]
jmp returnhere

savecheck_pendant:
jmp newmem
db 90 90
returnhere:


 
 
[DISABLE]
dealloc(newmem)
savecheck_pendant:
//mov edx,[rbp+rcx*4+000EDEF0]
db 8B 94 8D F0 DE 0E 00
unregistersymbol(savecheck_pendant)
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>1337097222</ID>
      <Description>"Reset Layered Armor (Fix Incorrect Value)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(savecheck_layeredarmor,"MonsterHunterWorld.exe",41 8B 81 D4 25 10 00 C1 E8 0F)
alloc(newmem,2048,savecheck_layeredarmor)
label(returnhere)
registersymbol(savecheck_layeredarmor)

newmem:
xor eax,eax
mov [r9+001025D4],eax
mov eax,[r9+001025D4]
jmp returnhere

savecheck_layeredarmor:
jmp newmem
db 90 90
returnhere:

[DISABLE]
dealloc(newmem)
savecheck_layeredarmor:
//mov eax,[r9+001025D4]
db 41 8B 81 D4 25 10 00
unregistersymbol(savecheck_layeredarmor)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
I appreciate the fast response, also forgive me if I'm not familiar with pasting codes into the Table. I am assuming I did what you asked correctly, but still came up with this error:

Image

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Cake-san
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Re: Monster Hunter World (Steam)

Post by Cake-san »

Image

Tekrom0
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Re: Monster Hunter World (Steam)

Post by Tekrom0 »

Reading those big red words made me feel like how I probably make my mother feel when I try explaining to her how to use things on a computer. Lmao

In any case, I tried both individually and it definitely seems to have been a Layered Armor issue (Must have been the Artian layered armor), next time I'll be sure never to make anything until I have at least 1 of every required material, thank you so much!

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Sapphire
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Re: Monster Hunter World (Steam)

Post by Sapphire »

robocopy "C:\Program Files (x86)\Steam\userdata\USERID\582010\remote" "C:\Users\SapphirePC\Desktop\Backup\MHW saves\Backup %date:~0,2%-%date:~3,2%-%date:~-4% %time:~0,2%-%time:~3,2%-%time:~6,2%"

Use this and change the paths to suit for you, and save it as a .bat file, easy save backup so for when issues happen you can return.

IcyPurpose99
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Re: Incorrect Values

Post by IcyPurpose99 »

Tekrom0 wrote:
Mon Apr 27, 2020 7:13 pm
Alright, so the other day (After the latest patch), I got the incorrect value error, but I fixed it using the "Reset Safi Awakened" option on the Marcus Trainer.
Couple days later I get on to do the Kulve siege and Kulve MR quest, and did nothing else.

Today I try to get on and got the Incorrect value error again.
I've scanned every possible thing in my item box and equipment in offline mode and can not for the life of me figure out what the game is picking up as incorrect.
I never made any armor/layered armor I wasn't supposed to make (HARDUMMY/Azure Starlord/Tempered Namielle), and never spawned any items I wasn't supposed to have early (Azure Era Seal). I deleted all my Safi Weapons, Kulve weapons, and all Kulve Materials to make absolutely sure, and even scanned through all my materials to make sure I had no "Unavailable" materials left.

So can anyone else take a shot at guessing what on earth I could be missing here? Is there no way to pinpoint what the game picks up as incorrect?
Its not the game that picks it up as incorrect, its just certain values are not meant to be there naturally, you can load them, there is a bypass that works for this. Doesn't fix your value, but atleast ignores the game's code to saying its BAD. You can find it in my thread.

Naruto4379
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Re: Monster Hunter World (Steam)

Post by Naruto4379 »

so how about invulnerable code, it doesnt find the invul3 array of byte :(

lfc
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Re: Monster Hunter World (Steam)

Post by lfc »

Cannot run CT script in my CE, how to run CT in this case?

TaseoArrior
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Re: Monster Hunter World (Steam)

Post by TaseoArrior »

Hey ^^ was just wondering if its going to get updated anytime soon x3 really looking forward to it

HiImRaxus
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Re: Monster Hunter World (Steam)

Post by HiImRaxus »

In Layered Armor(Save Editor group) there are 2 ID 430 (furious rajang A+).. Missed 431(furious rajang B+), If I select the 2nd ID it count as the same 430(furious rajang A+)

Lazaque
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Re: Monster Hunter World (Steam)

Post by Lazaque »

HiImRaxus wrote:
Tue Apr 28, 2020 4:34 pm
In Layered Armor(Save Editor group) there are 2 ID 430 (furious rajang A+).. Missed 431(furious rajang B+), If I select the 2nd ID it count as the same 430(furious rajang A+)
Go to nexus mods to use the layered armour mod. less intrusive and updates itself. Windows defender does flag it as a virus when you try to install it though.

Naruto4379
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Re: Monster Hunter World (Steam)

Post by Naruto4379 »

Invulnerable isn't working. Help!!

Daitoshen
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Re: Monster Hunter World (Steam)

Post by Daitoshen »

Hey, does anyone know if Squall8 is doing ok? I just want to make sure he is ok and not in the dump. Honestly, I am pretty concerned about him right now. He used to upload pretty consistently and the fact that he just stopped is concerning. The table I could care less about, I just want to make sure he is doing ok and is healthy. Squall8, if you happen to read, I just want to say thank you for your work and I hope that you are doing well!

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