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Bilbro
What is cheating?
Posts: 2 Joined: Fri Jan 04, 2019 5:40 am
Reputation: 0
Post
by Bilbro » Wed Jan 22, 2020 12:31 pm
Game crashes when i select any script after loading table.
What should i do?
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
CeLioCiBR
Expert Cheater
Posts: 133 Joined: Wed Apr 26, 2017 10:02 am
Reputation: 18
Post
by CeLioCiBR » Wed Jan 22, 2020 12:52 pm
Squall8 wrote: ↑ Thu Aug 09, 2018 12:22 am
"Go To Character Edit Screen"
Hello, you or someone around here, could update this function?
I used it a lot before Expansion.
It is very sad to have to pay to change some things in your character.
Thank you very much. Sorry about that.
LCHLH
Expert Cheater
Posts: 166 Joined: Thu May 25, 2017 12:00 am
Reputation: 52
Post
by LCHLH » Wed Jan 22, 2020 1:33 pm
CeLioCiBR wrote: ↑ Wed Jan 22, 2020 12:52 pm
Squall8 wrote: ↑ Thu Aug 09, 2018 12:22 am
"Go To Character Edit Screen"
Hello, you or someone around here, could update this function?
I used it a lot before Expansion.
It is very sad to have to pay to change some things in your character.
Thank you very much. Sorry about that.
Use this in the mean time. Make a char with the appearance you want, get in-game with it (the tutorial is fine), note down or screenshot every single thing in the list (except makeup, that doesn't matter), and go back to your main character and paste those. MAKE A SAVE BACKUP BEFOREHAND.
Normally I'd say paste it inside Squall8's Character Pointers script since it relies on it, but here's the standalone thing.
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>69</ID>
<Description>"Character Pointers (by Squall8)"</Description>
<Options moHideChildren="1"/>
<LastState/>
<Color>A81371</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : MonsterHunterWorld.exe
Version:
Date : 2018-08-09
Author : Squall8
}
[ENABLE]
aobscanmodule(character,MonsterHunterWorld.exe,8B 8F A0 00 00 00 89 C8 F7)
alloc(newmem,$1000,character)
label(code)
label(return)
label(ps1)
registersymbol(character)
registersymbol(ps1)
newmem:
mov [ps1],rdi
code:
mov ecx,[rdi+000000A0]
jmp return
ps1:
dq 0
character:
jmp newmem
nop
return:
[DISABLE]
character:
db 8B 8F A0 00 00 00
unregistersymbol(character)
unregistersymbol(ps1)
dealloc(newmem)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>348816</ID>
<Description>"[Player Appearance]"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>750058</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>348845</ID>
<Description>"Sex"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:male
1:female
</DropDownList>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>16C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348847</ID>
<Description>"Face (0-27)"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>171</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348878</ID>
<Description>"Skin"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>C6005E</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>348839</ID>
<Description>"Skin color X #1"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>166</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348892</ID>
<Description>"Skin color X #2"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>348</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348840</ID>
<Description>"Skin color Y #1"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>167</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348893</ID>
<Description>"Skin color Y #2"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>34C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348841</ID>
<Description>"Wrinkle Volume #1 (Age)"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>168</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348886</ID>
<Description>"Wrinkle Volume #2 (Age)"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>350</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348842</ID>
<Description>"Wrinkles #1"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>169</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348887</ID>
<Description>"Wrinkles #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>354</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>348879</ID>
<Description>"Hair"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>C6005E</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>348857</ID>
<Description>"Hairstyle"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>184</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348836</ID>
<Description>"Hair color (ARGB)"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>17C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348851</ID>
<Description>"Eyebrows"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>175</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348846</ID>
<Description>"Brow type"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>170</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348835</ID>
<Description>"Eyebrow color (ARGB)"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>15c</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348853</ID>
<Description>"Facial hair"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>177</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348855</ID>
<Description>"Facial hair - color (ARGB)"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>160</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>348880</ID>
<Description>"Eyes"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>C6005E</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>348848</ID>
<Description>"Eyes"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>172</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348837</ID>
<Description>"Eye width #1"</Description>
<ShowAsSigned>1</ShowAsSigned>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>164</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348868</ID>
<Description>"Eye width #2"</Description>
<ShowAsSigned>1</ShowAsSigned>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>360</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348838</ID>
<Description>"Eye height #1"</Description>
<ShowAsSigned>1</ShowAsSigned>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>165</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348866</ID>
<Description>"Eye height #2"</Description>
<ShowAsSigned>1</ShowAsSigned>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>364</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348852</ID>
<Description>"Eyelash length"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Short
1:Average
2:Long
</DropDownList>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>176</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348833</ID>
<Description>"Left eye - color (ARGB)"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>154</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348834</ID>
<Description>"Right eye - color (ARGB)"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>158</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>348881</ID>
<Description>"Nose"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>C6005E</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>348849</ID>
<Description>"Nose"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>173</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348843</ID>
<Description>"Nose height #1"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>16A</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348872</ID>
<Description>"Nose height #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>358</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>348882</ID>
<Description>"Mouth"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>C6005E</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>348850</ID>
<Description>"Mouth"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>174</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348871</ID>
<Description>"Mouth height #1"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>16B</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348873</ID>
<Description>"Mouth height #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>35C</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>348877</ID>
<Description>"Makeup"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<Color>C6005E</Color>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>348832</ID>
<Description>"Makeup 1 - type"</Description>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>12C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348826</ID>
<Description>"Makeup 1 - position X #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>110</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348827</ID>
<Description>"Makeup 1 - position Y #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>114</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348899</ID>
<Description>"Makeup 1 - position X #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>3a0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348900</ID>
<Description>"Makeup 1 - position Y #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>3a4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348828</ID>
<Description>"Makeup 1 - size X #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>118</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348829</ID>
<Description>"Makeup 1 - size Y #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>11C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348906</ID>
<Description>"Makeup 1 - size X #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>3b8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348907</ID>
<Description>"Makeup 1 - size Y #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>3bc</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348825</ID>
<Description>"Makeup 1 - color (ARGB)"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>10C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348910</ID>
<Description>"Makeup 1 - color 2??"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>37C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348830</ID>
<Description>"Makeup 1 - glossy #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>120</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348913</ID>
<Description>"Makeup 1 - glossy #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>3CC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348831</ID>
<Description>"Makeup 1 - metallic #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>124</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348916</ID>
<Description>"Makeup 1 - metallic #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>3D8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348919</ID>
<Description>"Makeup 1 - transparency #1"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>10F</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348920</ID>
<Description>"Makeup 1 - transparency #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>384</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348923</ID>
<Description>"Makeup 1 - luminescent #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>128</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348924</ID>
<Description>"Makeup 1 - luminescent #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>3E4</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348928</ID>
<Description>"Makeup 2 - type"</Description>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>108</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348929</ID>
<Description>"Makeup 2 - position X #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>EC</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348930</ID>
<Description>"Makeup 2 - position Y #1"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>F0</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348931</ID>
<Description>"Makeup 2 - position X #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>398</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348932</ID>
<Description>"Makeup 2 - position Y #2"</Description>
<Color>845900</Color>
<VariableType>Float</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>39C</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348926</ID>
<Description>"Makeup 2 - color (ARGB)"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>E8</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348927</ID>
<Description>"Makeup 2 - color 2??"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>36C</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>348860</ID>
<Description>"Expression"</Description>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>188</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348858</ID>
<Description>"Clothing"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>186</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348856</ID>
<Description>"Clothing - color (ARGB)"</Description>
<ShowAsHex>1</ShowAsHex>
<Color>845900</Color>
<VariableType>4 Bytes</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>180</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>348859</ID>
<Description>"Voice"</Description>
<Color>845900</Color>
<VariableType>Byte</VariableType>
<Address>ps1</Address>
<Offsets>
<Offset>187</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
TroliusMaximus
Expert Cheater
Posts: 204 Joined: Thu May 25, 2017 3:10 pm
Reputation: 21
Post
by TroliusMaximus » Wed Jan 22, 2020 2:03 pm
tukaka241997 wrote: ↑ Wed Jan 22, 2020 3:41 am
Thanks for the work, but may i ask that do we have the option to add Decorations yet? I know a mod that allow us to buy Decos on Nexus, but it's a bit complicate.
Adding decorations is easy. There are two ways:
1. Use
the Nexus mod that allows you to customise your "Provisions" shop items, and use / make active the "ShopList_08.slt" (lower level Jewels) or "ShopList_03.slt" (level 4's) files, by renaming it "ShopList.slt"
(*just remove the underscore and number) , and then simply buy them at the shop (they're 60~100K Zenny each).
~or~
2. Use the CE script provided here: "Highlighted Item Pointer" > "Item Box" > go to "Sell Items" in your storage box menu > go to the Jewels tab > move the cursor over a Jewel to find its address > once it appears by name in the trainer, swap it to whatever and/or how many you want, by using the drop-down window.
Piece o' piss!
This also works with any item / piece of equipment (I'm using the "Astal" armour, which isn't even released yet!
)... Just make that sure you are doing it in the "Sell" menu, and that you are
in the correct section for the type of item being swapped . If you try to swap, say, a crafting material for a Jewel, it will bug that slot out for good (it becomes greyed out or black, and the item there, immovable)... At least, it did for me before Iceborne update -- which then fixed the few buggy slots I had from way back.
Last edited by
TroliusMaximus on Wed Jan 22, 2020 2:13 pm, edited 1 time in total.
xenic
Noobzor
Posts: 5 Joined: Wed Aug 22, 2018 10:46 pm
Reputation: 0
Post
by xenic » Wed Jan 22, 2020 3:41 pm
When I load the CRC the game crashes when I try to load my character.
Loaded CRC at title screen, got the success message. Select character. Crashes on load.
Did anything change recently? I'm having a friend with the same issue.
Finchy200
What is cheating?
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by Finchy200 » Wed Jan 22, 2020 4:55 pm
Is the Infinite Investigations cheat going to be added to the new table?
marxsoul
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by marxsoul » Wed Jan 22, 2020 5:06 pm
Does anyone know how to get the 'find what writes to this address' thing to stop showing nothing? I'm using VEH debugger with the CRC exe and can't find anything still...
IcyPurpose99
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by IcyPurpose99 » Wed Jan 22, 2020 6:04 pm
marxsoul wrote: ↑ Wed Jan 22, 2020 5:06 pm
Does anyone know how to get the 'find what writes to this address' thing to stop showing nothing? I'm using VEH debugger with the CRC exe and can't find anything still...
Make sure you are using breakpoint mode in settings.
Finchy200 wrote: ↑ Wed Jan 22, 2020 4:55 pm
Is the Infinite Investigations cheat going to be added to the new table?
If you mean unlimited attempts, its on my table.
jmentos wrote: ↑ Tue Jan 21, 2020 11:39 am
so does anyone have a working script for character editor?
Also part of my table.
nonoop2
What is cheating?
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by nonoop2 » Wed Jan 22, 2020 6:38 pm
What is lightweight drinker?
Please let me know.
Yosikomo
What is cheating?
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by Yosikomo » Wed Jan 22, 2020 6:50 pm
my game crashes after char selcetion even the crcr said succesful
dual1ty90
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by dual1ty90 » Wed Jan 22, 2020 6:54 pm
Is there still a way to cheat in jewels like the old days?
HibikiRekka
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by HibikiRekka » Wed Jan 22, 2020 8:58 pm
TroliusMaximus wrote: ↑ Wed Jan 22, 2020 2:03 pm
This also works with any item / piece of equipment (I'm using the "Astal" armour, which isn't even released yet!
)... Just make that sure you are doing it in the "Sell" menu, and that you are
in the correct section for the type of item being swapped . If you try to swap, say, a crafting material for a Jewel, it will bug that slot out for good (it becomes greyed out or black, and the item there, immovable)... At least, it did for me before Iceborne update -- which then fixed the few buggy slots I had from way back.
You got the equipment editor (to add equipment) to work? I haven't been able to make sense of it, or if it even is updated or not. Could you provide instructions?
edit: I got the script working, it does the highlight detect thing. Do you have the IDs for the weapons? I'm trying to get the Wolf Tessen DB for fashion pics.
Last edited by
HibikiRekka on Wed Jan 22, 2020 9:33 pm, edited 1 time in total.
Finchy200
What is cheating?
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by Finchy200 » Wed Jan 22, 2020 9:01 pm
Marcus101RR wrote: ↑ Wed Jan 22, 2020 6:04 pm
Finchy200 wrote: ↑ Wed Jan 22, 2020 4:55 pm
Is the Infinite Investigations cheat going to be added to the new table?
If you mean unlimited attempts, its on my table.
Thanks that's exactly what I wanted.
I didn't know yours existed.
marxsoul
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by marxsoul » Wed Jan 22, 2020 9:46 pm
Marcus101RR wrote: ↑ Wed Jan 22, 2020 6:04 pm
marxsoul wrote: ↑ Wed Jan 22, 2020 5:06 pm
Does anyone know how to get the 'find what writes to this address' thing to stop showing nothing? I'm using VEH debugger with the CRC exe and can't find anything still...
Make sure you are using breakpoint mode in settings.
This is what my settings look, but I still am not getting anything:
.
Way I'm testing is just selling random items and trying to find addresses responsible for reduction, but no addresses show up...
IcyPurpose99
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by IcyPurpose99 » Wed Jan 22, 2020 9:49 pm
marxsoul wrote: ↑ Wed Jan 22, 2020 9:46 pm
Marcus101RR wrote: ↑ Wed Jan 22, 2020 6:04 pm
marxsoul wrote: ↑ Wed Jan 22, 2020 5:06 pm
Does anyone know how to get the 'find what writes to this address' thing to stop showing nothing? I'm using VEH debugger with the CRC exe and can't find anything still...
Make sure you are using breakpoint mode in settings.
This is what my settings look, but I still am not getting anything:
.
Way I'm testing is just selling random items and trying to find addresses responsible for reduction, but no addresses show up...
Like I said before you are not using breakpoint, you are using int3. Switch to hardware Breakpoint .