Monster Hunter World (Steam)

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CeLioCiBR
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Re: Monster Hunter World (Steam)

Post by CeLioCiBR »

H-hey there guys..
Can anyone help ? how to fix the "unlimited" appraise weapons from Taroth ? it never ends.. anyone have any tips ? or maybe.. a video ?
Please.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Polar87
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Re: Monster Hunter World (Steam)

Post by Polar87 »

CeLioCiBR wrote:
Sat May 11, 2019 6:41 pm
H-hey there guys..
Can anyone help ? how to fix the "unlimited" appraise weapons from Taroth ? it never ends.. anyone have any tips ? or maybe.. a video ?
Please.
actually the " unidentified " KT weapons are considered Materials so you might check your Item box and see how many are there cause it might just be you using the All Event Materials Script in the table to get all those weapons and making it seem " Unlimited "

fuyuke
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Re: Monster Hunter World (Steam)

Post by fuyuke »

Is it possible to add something like "remove armor upgrade limit"?

SilverKaiser
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Re: Monster Hunter World (Steam)

Post by SilverKaiser »

So it seems the "unlock all event quests" scrip under Marcus101RR's scripts works. What I am wondering is if its a permanent change to the events? Will they stay there forever or disappear at one point?

adgust
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Re: Monster Hunter World (Steam)

Post by adgust »

+ all material don't give ore

CeLioCiBR
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Re: Monster Hunter World (Steam)

Post by CeLioCiBR »

Polar87 wrote:
Sat May 11, 2019 11:04 pm
CeLioCiBR wrote:
Sat May 11, 2019 6:41 pm
H-hey there guys..
Can anyone help ? how to fix the "unlimited" appraise weapons from Taroth ? it never ends.. anyone have any tips ? or maybe.. a video ?
Please.
actually the " unidentified " KT weapons are considered Materials so you might check your Item box and see how many are there cause it might just be you using the All Event Materials Script in the table to get all those weapons and making it seem " Unlimited "
Oh hey there, thank you for your attention xD
So..
Image
What should i do ? i don't even know if this is the right material..

smiglo5
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Re: Monster Hunter World (Steam)

Post by smiglo5 »

Is there a chance of updating Berserk Knight's table or we all need to wait for him to do so? This table was a salvation to "reproduct" PS4 save to PC
I would love to have it working again

arcx13
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Re: Monster Hunter World (Steam)

Post by arcx13 »

unknownlau wrote:
Thu May 09, 2019 7:51 pm
Image
im new here, ive been modding layered armors recently since im already at my endgame build before discovering this, anyways i was gonna "edit" my character the new layered armor of the witcher update but this is the problem lately it wont read or initialize the game or my account
same prob here buddy

D00IVI
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Re: Monster Hunter World (Steam)

Post by D00IVI »

CeLioCiBR wrote:
Sun May 12, 2019 8:59 am
Polar87 wrote:
Sat May 11, 2019 11:04 pm
CeLioCiBR wrote:
Sat May 11, 2019 6:41 pm
H-hey there guys..
Can anyone help ? how to fix the "unlimited" appraise weapons from Taroth ? it never ends.. anyone have any tips ? or maybe.. a video ?
Please.
actually the " unidentified " KT weapons are considered Materials so you might check your Item box and see how many are there cause it might just be you using the All Event Materials Script in the table to get all those weapons and making it seem " Unlimited "
Oh hey there, thank you for your attention xD
So..
Image
What should i do ? i don't even know if this is the right material..
Use Highlighted item pointer to reduce those 3 ? items to something manageble, like 100-500, also you need incandescent weapons for the kjarr weapons, also the other not gold 2 are worthless, just dump them

nhatnq
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Re: Monster Hunter World (Steam)

Post by nhatnq »

SilverKaiser wrote:
Sun May 12, 2019 3:58 am
So it seems the "unlock all event quests" scrip under Marcus101RR's scripts works. What I am wondering is if its a permanent change to the events? Will they stay there forever or disappear at one point?
Uhm.. I can't enable it. Can you explain, please ?

CeLioCiBR
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Re: Monster Hunter World (Steam)

Post by CeLioCiBR »

D00IVI wrote:
Sun May 12, 2019 2:16 pm
CeLioCiBR wrote:
Sun May 12, 2019 8:59 am
Polar87 wrote:
Sat May 11, 2019 11:04 pm
actually the " unidentified " KT weapons are considered Materials so you might check your Item box and see how many are there cause it might just be you using the All Event Materials Script in the table to get all those weapons and making it seem " Unlimited "
Oh hey there, thank you for your attention xD
So..
Image
What should i do ? i don't even know if this is the right material..
Use Highlighted item pointer to reduce those 3 ? items to something manageble, like 100-500, also you need incandescent weapons for the kjarr weapons, also the other not gold 2 are worthless, just dump them
B-but, i tried.. ^^'
I can change the numbers of the others materials.. to any number..
But these 3 "itens" (Materials), nope.. it's not working..
Or maybe, i'm doing it wrong ?

D00IVI
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Re: Monster Hunter World (Steam)

Post by D00IVI »

[Link]
check this image album, I have no problem changing them, did you make sure to turn off that all materials cheat thingy first ?

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Lord Blade
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Re: Monster Hunter World (Steam)

Post by Lord Blade »

So, has anyone gotten the endemic life thing going again? The cheat that let us basically select a critter, and everything we catch counts as one of those?

CeLioCiBR
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Re: Monster Hunter World (Steam)

Post by CeLioCiBR »

D00IVI wrote:
Sun May 12, 2019 3:55 pm
[Link]
check this image album, I have no problem changing them, did you make sure to turn off that all materials cheat thingy first ?
Oh hey there, thank you very much xD
It worked.. xD
I tried to use the "MHW Character Editor".. it didn't worked..
Anyway, thank you very much, really.

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ValorOfArms
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Re: Monster Hunter World (Steam)

Post by ValorOfArms »

So I discover a bit of a issue with Idlehands88's script list.

It seems to push items around in the box forcing 1 or 2 articles to move into the box segment to the left. Then these items cannot be sold or removed in any fashion. They seem to be proper but due to them being force shifted to the wrong box their kinda stuck. I fixed the potion that shifted to the left to the jewel box somehow maybe.

[Link]
These 2 separated into ammo. If you try to sell it grabs another slot and sells it (sold my low grade poison sac stuff). I went out to get some Iron Ore to see where it went. Just made it's own stack instead.
[Link]
These seem to be duplicated from my previous fix attempt, Though they just act like the other 2.
[Link]
Antipara and Antidote are supposed to be at the top.

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