Hey BerserkKnight. Would it be possible for you add a "Unlock Guild Card Backgrounds" option for your MHW Character Editor? I am asking because in my case, I caught all of the endemic life and I double-checked many times, but the Guild Card for catching all endemic life (called "Wild Wild Wildlife") will just not unlock for me. Thanks in advance!
So I've tried to use the safe table and the infinite HP as an experiment, and I found that the monsters were a lot tougher. In a few cases, they just wouldn't die. Is there a connection?
I have actually noticed the same in recent days. More specifically, I could bring a monster to the brink of being slain, but if it got back to its lair to sleep then it seemed as though I was doing the whole fight all over again. Any broken parts would still be broken but if they weren't then even those seemed to have their health restored. I first noticed this when fighting Lunastra since, unlike Teostra, you can't really stop her from escaping.
I also noticed that, while I had the infinite HP script active, environmental objects that could be "damaged" would not respond to being hit. I first noticed this when I tried to drop one of the giant crystals onto a monster in Elder's Recess, but it would not fall no matter how many times I hit it with the slinger. I tried to see if I could hit one of the HP restoring flowers, but that too did not respond. After I deactivated the script, everything responded normally.
For now, since I've only seen it happen when the monster goes off to sleep (or maybe if it escapes from the area), I've been immediately turning off the script once it begins to limp away from me. Doing that has seemed to prevent them from suddenly being back at full health.
So I've tried to use the safe table and the infinite HP as an experiment, and I found that the monsters were a lot tougher. In a few cases, they just wouldn't die. Is there a connection?
I have actually noticed the same in recent days. More specifically, I could bring a monster to the brink of being slain, but if it got back to its lair to sleep then it seemed as though I was doing the whole fight all over again. Any broken parts would still be broken but if they weren't then even those seemed to have their health restored. I first noticed this when fighting Lunastra since, unlike Teostra, you can't really stop her from escaping.
I also noticed that, while I had the infinite HP script active, environmental objects that could be "damaged" would not respond to being hit. I first noticed this when I tried to drop one of the giant crystals onto a monster in Elder's Recess, but it would not fall no matter how many times I hit it with the slinger. I tried to see if I could hit one of the HP restoring flowers, but that too did not respond. After I deactivated the script, everything responded normally.
For now, since I've only seen it happen when the monster goes off to sleep (or maybe if it escapes from the area), I've been immediately turning off the script once it begins to limp away from me. Doing that has seemed to prevent them from suddenly being back at full health.
How do you even keep that script on without the game crashing on you? That's one of the unsafe scripts, at least it is for me
FUCK! I was under the impression that SE wasn't working in this case, turns out I was fucking up the scripts on my end ... I should have had this done long ago.. Thank you for making me revisit this!!
Well, we're back in business at least. I'll have the table updated in the next day or so which will address the issues that currently persist.
FUCK! I was under the impression that SE wasn't working in this case, turns out I was fucking up the scripts on my end ... I should have had this done long ago.. Thank you for making me revisit this!!
Well, we're back in business at least. I'll have the table updated in the next day or so which will address the issues that currently persist.
Even the "Safe to Use" Table crashes the game. Both of these crash the game, every trainer everywhere crashes the game. You cant even turn it on for 10 seconds and turn it off cause turning it on again will crash the game. Such Bullsh*t from Capcom on a single player only game, coop is still single player, it's not like you are fighting people. What a joke. This game is getting deleted. It's garbage to me.
Lmfao. Every person here uses cheats, and we STILL think you're a childish moron throwing a temper tantrum because of the extent to which you need to rely on them dear god.
FYI, I have a trainer enabled right now, and have used the table for certain functions just last night. You just have 0 clue what you're talking about.
Sorry Insta-Kill and Infinite HP crash the game now if those were the only things that made you able to play it rofl.
So I've tried to use the safe table and the infinite HP as an experiment, and I found that the monsters were a lot tougher. In a few cases, they just wouldn't die. Is there a connection?
Hi, I made a post earlier about this on page 162 or something but it got buried so I'll quote you just to mention it again, infinite HP is currently bugged, it will fully heal a monster if it goes to sleep or flys away to rest. Even when they ignore you and go to sleep for a fraction of a second it happens instantly.
FUCK! I was under the impression that SE wasn't working in this case, turns out I was fucking up the scripts on my end ... I should have had this done long ago.. Thank you for making me revisit this!!
Well, we're back in business at least. I'll have the table updated in the next day or so which will address the issues that currently persist.
Ugh.. My bad guys..
No need to apologize mate! You are doing a thankless job for helping us to cheat games for free which a lot of people are taking for granted. Yet again many thanks!
FUCK! I was under the impression that SE wasn't working in this case, turns out I was fucking up the scripts on my end ... I should have had this done long ago.. Thank you for making me revisit this!!
Well, we're back in business at least. I'll have the table updated in the next day or so which will address the issues that currently persist.
Ugh.. My bad guys..
So excited and no reason to apologize dude, just wish i knew some of the stuff so i could help out.
Hey BerserkKnight. Would it be possible for you add a "Unlock Guild Card Backgrounds" option for your MHW Character Editor? I am asking because in my case, I caught all of the endemic life and I double-checked many times, but the Guild Card for catching all endemic life (called "Wild Wild Wildlife") will just not unlock for me. Thanks in advance!
Have you make sure you also capture "great" version of every available fish?
I'm still thoroughly testing all scripts out, but everything seems to be working fine. This was made on CE 6.7 since it was the last version I read that worked with SE, I'll test out 6.8.1 soon.
I'm still thoroughly testing all scripts out, but everything seems to be working fine. This was made on CE 6.7 since it was the last version I read that worked with SE, I'll test out 6.8.1 soon.
Replaced Inf Health with Invulnerability.
Report any issues.
This just got real.
Thank you very much for working on this, seriously. Can't wait to have fun~