Anyone know if the game save file tracks money / research point gain or quest rewards? (I think the currency is tracked cause the steam achievements?)
Asking in case one day capcom decides to download all our saves and issue massive ban waves, I've added alot of materials and decos cause too lazy to farm, how traceable is this?
Anyhow, I'm quite in a pickle with my HR edit now. I was HR 270+ before this and I edited my savefile to be 350. However, jumping by that much means I have to bear having HR350 for quite some time because my exp is not quite there yet. Is there a table I can refer to so that my HR and exp complement each other?
Anyhow, I'm quite in a pickle with my HR edit now. I was HR 270+ before this and I edited my savefile to be 350. However, jumping by that much means I have to bear having HR350 for quite some time because my exp is not quite there yet. Is there a table I can refer to so that my HR and exp complement each other?
If you use berserkknight's table, there should be an option that says "HR EXP" or "Character EXP" or something along those lines, adjust that instead of your actual HR number. Then go complete one mission and you'll jump up to whatever HR is that exp value. Much more "legit" feeling than just editing the HR value.
Fixed the issues with Insect Glaives.
When the Hunter Equipment Inventory Editor's current selection is an Insect Glaive, if the Kinsect Index points to an invalid index, it'll set it to be the same as the one that's equipped.
If THAT also points to an invalid index (which can only happen through editing), it'll find another valid Kinsect in the Equipment Inventory and sets both to that one.
If there aren't any Kinsects in the inventory AT ALL (which also can only happen through editing), then it finds the first empty slot and creates a Culldrone there and sets both to that. (And if your Hunter Equipment Inventory is full, as in, all 1000 slots occupied, you are doing something very VERY wrong.)
Same thing with the Arena Equipment.
If the current Arena weapon is an Insect Glaive, the Kinsect Index will be set to the Arena's Kinsect slot.
If the Arena Kinsect slot is empty, it'll create a Culldrone there.
For Bowguns and Kinsects that also use the same bytes as the Kinsect Index, if the value there is outside the normal range, it'll reset it to -1:"None".