pieties wrote: ↑Fri Nov 16, 2018 10:51 pm
Eternallydissolved wrote: ↑Fri Nov 16, 2018 3:57 am
I am adding quest long mantle run times with 0 cool down to that list; as i cracked that supposedly encrypted parameter file, and just modded the crap out of it!
askill_param.zip
Install into nativePC\common\pl this mod gives all mantles a 50 minute (3000 seconds) uptime and a 0.0001 (0 second) cooldown. additionally it gives all boosters (health, cleanser and affinity) 5 minute(300 seconds) uptime and a .0001 (0 second) cooldown. the reason for me limiting the boosters to 5 minutes is because more than 1 can be placed at a time and if you have 16 of them running on different portions of the map during a quest, it will cause a fps drop because of having to render the particle effects for how ever many you have running at a time
Temporal mantle (to be released on november 22nd with the lunastra update) has been pre-modded to the level as the other mantles.
the one caveat to the 50 minute uptime for mantles is the ghillie mantle as that mantle will run out the moment you attack with your weapon, or take damage; that is how this mantle is programmed to function; if i find a way to make it not respond to damage, i will upload an update to the mod.
This is great, is there any chance to make a version without the modded boosters? I'd like to use boosters without leaving multiple ones all over the map.
Due to the way the boosters are implemented, without a cooldown; it will always be possible to plant multiple boosters which is why i limited the runtime for them to 5 minutes, so they would not exist eating gpu resources perpetually! I have not found a way to limit the number which can be placed, and the way the game was designed, the cooldown was likely the only limiting factor implemented to begin with!
Shirokaido wrote: ↑Fri Nov 16, 2018 2:38 pm
May the Gods on Olympus bless your beautiful soul. Now I can ditch Tool Specialist! Have you had any luck finding things like Charge Blade and Insect Glaive buff times? If you want help trying to figure that stuff out, let me know.
Any and all help is always appreciated! The biggest thing is i would need to know the exact duration of those buffs without anything modifying them (power prolonger, focus skill(im not sure why but that seemed to extend my insect glaive buffs while playing the weapon) or any other skills which modify the duration of those buffs) as those values are likely stored in the player parameter fileas a 32 bit float expressed as hex. on a side note, i found the location of the basic buffs given by eating at the canteen (hp+,st+,palico+) and i now have my meal stamina buff for the chef's choice platter set for +150!
since the existing link is buried several pages of posts back, here is a new permanent link to my mhw skills modding discord; i am coordinating a lot of my efforts to decipher those files, and my various skill mods; and taking requests predominately there as it is easier to keep track of, and i do not have to worry about a request being buried to pages back!
[Link]